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Specter/Navigator/src/Platform/OpenGL
2022-01-22 15:45:37 -05:00
..
OpenGLBuffer.cpp Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLBuffer.h Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLContext.cpp Working Winodw on Linux with OpenGLgit add -A . No support for Windows, Mac debatable 2021-12-20 12:08:25 -05:00
OpenGLContext.h Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLRendererAPI.cpp Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLRendererAPI.h Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLVertexArray.cpp Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLVertexArray.h Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00
OpenGLWindow.cpp Finally made working version with MacOS Cocoa. Have to force the correct version of OpenGL at the window creation 2021-12-25 16:58:51 -05:00
OpenGLWindow.h Updated rendering pipeline so that, eventually, there will be full functionality. Not actively used 2022-01-22 15:45:37 -05:00