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40 lines
911 B
C++
40 lines
911 B
C++
#ifndef OPENGL_BUFFER_H
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#define OPENGL_BUFFER_H
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#include "Navigator/Renderer/Buffer.h"
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namespace Navigator {
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class NAV_API OpenGLVertexBuffer : public VertexBuffer
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{
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public:
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OpenGLVertexBuffer(size_t size, float* arr);
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~OpenGLVertexBuffer();
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virtual void Bind() const override;
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virtual void Unbind() const override;
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virtual void SetLayout(const BufferLayout& layout) override { m_layout = layout; }
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virtual const BufferLayout& GetLayout() const override { return m_layout; }
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private:
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uint32_t m_renderID;
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BufferLayout m_layout;
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};
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class NAV_API OpenGLIndexBuffer : public IndexBuffer
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{
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public:
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OpenGLIndexBuffer(uint32_t count, uint32_t* arr);
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~OpenGLIndexBuffer();
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virtual void Bind() const override;
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virtual void Unbind() const override;
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virtual uint32_t GetCount() const override { return m_count; }
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private:
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uint32_t m_renderID;
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uint32_t m_count;
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};
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}
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#endif |