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glfw/src/x11_monitor.c

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//========================================================================
// GLFW - An OpenGL library
// Platform: X11 (Unix)
// API version: 3.0
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
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#include <limits.h>
#include <stdlib.h>
#include <string.h>
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static int calculateRefreshRate(const XRRModeInfo* mi)
{
if (!mi->hTotal || !mi->vTotal)
return 0;
return (int) ((double) mi->dotClock / ((double) mi->hTotal * (double) mi->vTotal));
}
static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
{
int i;
for (i = 0; i < sr->nmode; i++)
{
if (sr->modes[i].id == id)
return sr->modes + i;
}
return NULL;
}
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//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Set the current video mode for the specified monitor
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//
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void _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
if (_glfw.x11.randr.available)
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{
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int i;
XRRScreenResources* sr;
XRRCrtcInfo* ci;
RRMode bestMode = 0;
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unsigned int leastSizeDiff = UINT_MAX, leastRateDiff = UINT_MAX;
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sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
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for (i = 0; i < sr->nmode; i++)
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{
XRRModeInfo* mi = sr->modes + i;
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if (mi->modeFlags & RR_Interlace)
continue;
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const unsigned int sizeDiff = (mi->width - desired->width) *
(mi->width - desired->width) +
(mi->height - desired->height) *
(mi->height - desired->height);
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const unsigned int rateDiff = abs(calculateRefreshRate(mi) - desired->refreshRate);
if ((sizeDiff < leastSizeDiff) ||
(sizeDiff == leastSizeDiff && rateDiff < leastRateDiff))
{
bestMode = mi->id;
leastSizeDiff = sizeDiff;
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leastRateDiff = rateDiff;
}
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}
monitor->x11.oldMode = ci->mode;
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XRRSetCrtcConfig(_glfw.x11.display,
sr, monitor->x11.crtc,
CurrentTime,
ci->x, ci->y,
bestMode,
ci->rotation,
ci->outputs,
ci->noutput);
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XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
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}
// Restore the saved (original) video mode for the specified monitor
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//
void _glfwRestoreVideoMode(_GLFWmonitor* monitor)
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{
if (_glfw.x11.randr.available)
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{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
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sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
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XRRSetCrtcConfig(_glfw.x11.display,
sr, monitor->x11.crtc,
CurrentTime,
ci->x, ci->y,
monitor->x11.oldMode,
ci->rotation,
ci->outputs,
ci->noutput);
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XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
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}
}
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//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
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_GLFWmonitor** _glfwPlatformGetMonitors(int* found)
{
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_GLFWmonitor** monitors = NULL;
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*found = 0;
if (_glfw.x11.randr.available)
{
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int i;
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RROutput primary;
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XRRScreenResources* sr;
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
primary = XRRGetOutputPrimary(_glfw.x11.display, _glfw.x11.root);
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monitors = (_GLFWmonitor**) calloc(sr->noutput, sizeof(_GLFWmonitor*));
for (i = 0; i < sr->ncrtc; i++)
{
int j;
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XRROutputInfo* oi;
XRRCrtcInfo* ci;
RROutput output;
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, sr->crtcs[i]);
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output = ci->outputs[0];
for (j = 0; j < ci->noutput; j++)
{
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if (ci->outputs[j] == primary)
{
output = primary;
break;
}
}
oi = XRRGetOutputInfo(_glfw.x11.display, sr, output);
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if (oi->connection != RR_Connected)
{
XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci);
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continue;
}
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monitors[*found] = _glfwCreateMonitor(oi->name,
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oi->mm_width, oi->mm_height);
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monitors[*found]->x11.output = output;
monitors[*found]->x11.crtc = oi->crtc;
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XRRFreeOutputInfo(oi);
XRRFreeCrtcInfo(ci);
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(*found)++;
}
XRRFreeScreenResources(sr);
for (i = 0; i < *found; i++)
{
if (monitors[i]->x11.output == primary)
{
_GLFWmonitor* temp = monitors[0];
monitors[0] = monitors[i];
monitors[i] = temp;
break;
}
}
}
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else
{
monitors = (_GLFWmonitor**) calloc(1, sizeof(_GLFWmonitor*));
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monitors[0] = _glfwCreateMonitor("Display",
DisplayWidthMM(_glfw.x11.display,
_glfw.x11.screen),
DisplayHeightMM(_glfw.x11.display,
_glfw.x11.screen));
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*found = 1;
}
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return monitors;
}
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GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
{
return first->x11.crtc == second->x11.crtc;
}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (_glfw.x11.randr.available)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
if (xpos)
*xpos = ci->x;
if (ypos)
*ypos = ci->y;
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
else
{
if (xpos)
*xpos = 0;
if (ypos)
*ypos = 0;
}
}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
GLFWvidmode* result;
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int depth, r, g, b;
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depth = DefaultDepth(_glfw.x11.display, _glfw.x11.screen);
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_glfwSplitBPP(depth, &r, &g, &b);
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*found = 0;
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// Build array of available resolutions
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if (_glfw.x11.randr.available)
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{
int i, j;
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XRRScreenResources* sr;
XRROutputInfo* oi;
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sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * oi->nmode);
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for (i = 0; i < oi->nmode; i++)
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{
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GLFWvidmode mode;
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const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
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mode.width = mi->width;
mode.height = mi->height;
mode.refreshRate = calculateRefreshRate(mi);
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for (j = 0; j < *found; j++)
{
if (result[j].width == mode.width &&
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result[j].height == mode.height &&
result[j].refreshRate == mode.refreshRate)
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{
break;
}
}
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if (j < *found)
{
// This is a duplicate, so skip it
continue;
}
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mode.redBits = r;
mode.greenBits = g;
mode.blueBits = b;
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result[*found] = mode;
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(*found)++;
}
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XRRFreeOutputInfo(oi);
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XRRFreeScreenResources(sr);
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}
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else
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{
*found = 1;
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode));
result[0].width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
result[0].height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
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result[0].redBits = r;
result[0].greenBits = g;
result[0].blueBits = b;
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result[0].refreshRate = 0;
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}
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return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
if (_glfw.x11.randr.available)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResources(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
mode->width = ci->width;
mode->height = ci->height;
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mode->refreshRate = calculateRefreshRate(getModeInfo(sr, ci->mode));
XRRFreeCrtcInfo(ci);
XRRFreeScreenResources(sr);
}
else
{
mode->width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
mode->height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
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mode->refreshRate = 0;
}
_glfwSplitBPP(DefaultDepth(_glfw.x11.display, _glfw.x11.screen),
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&mode->redBits, &mode->greenBits, &mode->blueBits);
}