mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-23 10:48:51 -05:00
Split platform-specific global data.
This commit is contained in:
parent
2ac8da7465
commit
21e77fe1a6
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@ -81,9 +81,9 @@ int _glfwPlatformInit(void)
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{
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{
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_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
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_glfwLibrary.NS.autoreleasePool = [[NSAutoreleasePool alloc] init];
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_glfwLibrary.NS.OpenGLFramework =
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_glfwLibrary.NSGL.framework =
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CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
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CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
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if (_glfwLibrary.NS.OpenGLFramework == NULL)
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if (_glfwLibrary.NSGL.framework == NULL)
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{
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"glfwInit: Failed to locate OpenGL framework");
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"glfwInit: Failed to locate OpenGL framework");
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@ -94,7 +94,7 @@ void* _glfwPlatformGetProcAddress(const char* procname)
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procname,
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procname,
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kCFStringEncodingASCII);
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kCFStringEncodingASCII);
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void* symbol = CFBundleGetFunctionPointerForName(_glfwLibrary.NS.OpenGLFramework,
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void* symbol = CFBundleGetFunctionPointerForName(_glfwLibrary.NSGL.framework,
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symbolName);
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symbolName);
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CFRelease(symbolName);
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CFRelease(symbolName);
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@ -43,8 +43,9 @@ typedef void* id;
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS NS
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS NS
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryNS NS
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL NSGL
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextNSGL NSGL
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS NS
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#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryNSGL NSGL
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//========================================================================
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//========================================================================
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@ -80,7 +81,7 @@ typedef struct _GLFWwindowNS
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Platform-specific library global data
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// Platform-specific library global data for Cocoa
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryNS
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typedef struct _GLFWlibraryNS
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{
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{
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@ -89,8 +90,6 @@ typedef struct _GLFWlibraryNS
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double resolution;
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double resolution;
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} timer;
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} timer;
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// dlopen handle for dynamically loading OpenGL extension entry points
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void* OpenGLFramework;
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CGDisplayModeRef desktopMode;
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CGDisplayModeRef desktopMode;
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CGEventSourceRef eventSource;
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CGEventSourceRef eventSource;
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id delegate;
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id delegate;
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@ -100,6 +99,16 @@ typedef struct _GLFWlibraryNS
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} _GLFWlibraryNS;
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} _GLFWlibraryNS;
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//------------------------------------------------------------------------
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// Platform-specific library global data for NSGL
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryNSGL
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{
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// dlopen handle for dynamically loading OpenGL extension entry points
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void* framework;
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} _GLFWlibraryNSGL;
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//========================================================================
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//========================================================================
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// Prototypes for platform specific internal functions
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// Prototypes for platform specific internal functions
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//========================================================================
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//========================================================================
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@ -247,7 +247,8 @@ struct _GLFWlibrary
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int originalRampSize;
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int originalRampSize;
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// This is defined in the current port's platform.h
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// This is defined in the current port's platform.h
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_GLFW_PLATFORM_LIBRARY_STATE;
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_GLFW_PLATFORM_LIBRARY_WINDOW_STATE;
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_GLFW_PLATFORM_LIBRARY_OPENGL_STATE;
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};
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};
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@ -111,8 +111,9 @@ typedef DWORD (WINAPI * TIMEGETTIME_T) (void);
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 Win32
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryWin32 Win32
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextWGL WGL
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 Win32
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#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryWGL WGL
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//========================================================================
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//========================================================================
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@ -169,7 +170,7 @@ typedef struct _GLFWwindowWin32
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Platform-specific library global data
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// Platform-specific library global data for Win32
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryWin32
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typedef struct _GLFWlibraryWin32
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{
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{
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@ -210,6 +211,16 @@ typedef struct _GLFWlibraryWin32
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} _GLFWlibraryWin32;
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} _GLFWlibraryWin32;
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//------------------------------------------------------------------------
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// Platform-specific library global data for WGL
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryWGL
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{
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int dummy;
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} _GLFWlibraryWGL;
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//========================================================================
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//========================================================================
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// Prototypes for platform specific internal functions
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// Prototypes for platform specific internal functions
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//========================================================================
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//========================================================================
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@ -55,8 +55,8 @@ static void initLibraries(void)
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for (i = 0; libGL_names[i] != NULL; i++)
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for (i = 0; libGL_names[i] != NULL; i++)
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{
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{
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_glfwLibrary.X11.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
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_glfwLibrary.GLX.libGL = dlopen(libGL_names[i], RTLD_LAZY | RTLD_GLOBAL);
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if (_glfwLibrary.X11.libGL)
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if (_glfwLibrary.GLX.libGL)
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break;
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break;
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}
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}
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#endif
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#endif
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@ -569,8 +569,8 @@ static GLboolean initDisplay(void)
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}
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}
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if (!glXQueryVersion(_glfwLibrary.X11.display,
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if (!glXQueryVersion(_glfwLibrary.X11.display,
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&_glfwLibrary.X11.glxMajor,
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&_glfwLibrary.GLX.majorVersion,
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&_glfwLibrary.X11.glxMinor))
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&_glfwLibrary.GLX.minorVersion))
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{
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{
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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_glfwSetError(GLFW_OPENGL_UNAVAILABLE,
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"X11/GLX: Failed to query GLX version");
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"X11/GLX: Failed to query GLX version");
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@ -775,10 +775,10 @@ int _glfwPlatformTerminate(void)
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// Unload libGL.so if necessary
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// Unload libGL.so if necessary
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#ifdef _GLFW_DLOPEN_LIBGL
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#ifdef _GLFW_DLOPEN_LIBGL
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if (_glfwLibrary.X11.libGL != NULL)
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if (_glfwLibrary.GLX.libGL != NULL)
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{
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{
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dlclose(_glfwLibrary.X11.libGL);
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dlclose(_glfwLibrary.GLX.libGL);
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_glfwLibrary.X11.libGL = NULL;
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_glfwLibrary.GLX.libGL = NULL;
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}
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}
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#endif
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#endif
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@ -75,15 +75,16 @@
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#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
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#elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT)
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#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
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#define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x)
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#elif defined(_GLFW_HAS_DLOPEN)
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#elif defined(_GLFW_HAS_DLOPEN)
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#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.X11.libGL, x)
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#define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.GLX.libGL, x)
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#define _GLFW_DLOPEN_LIBGL
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#define _GLFW_DLOPEN_LIBGL
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#else
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#else
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#error "No OpenGL entry point retrieval mechanism was enabled"
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#error "No OpenGL entry point retrieval mechanism was enabled"
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#endif
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#endif
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowX11 X11
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#define _GLFW_PLATFORM_LIBRARY_STATE _GLFWlibraryX11 X11
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
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#define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextGLX GLX
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryX11 X11
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#define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryGLX GLX
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// Clipboard format atom indices
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// Clipboard format atom indices
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#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
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#define _GLFW_CLIPBOARD_FORMAT_UTF8 0
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@ -157,7 +158,7 @@ typedef struct _GLFWwindowX11
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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// Platform-specific library global data
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// Platform-specific library global data for X11
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryX11
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typedef struct _GLFWlibraryX11
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{
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{
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// True if window manager supports EWMH
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// True if window manager supports EWMH
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GLboolean hasEWMH;
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GLboolean hasEWMH;
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// Server-side GLX version
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int glxMajor, glxMinor;
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struct {
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struct {
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GLboolean available;
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GLboolean available;
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int eventBase;
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int eventBase;
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int status;
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int status;
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} selection;
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} selection;
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} _GLFWlibraryX11;
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//------------------------------------------------------------------------
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// Platform-specific library global data for GLX
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//------------------------------------------------------------------------
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typedef struct _GLFWlibraryGLX
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{
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// Server-side GLX version
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int majorVersion, minorVersion;
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#if defined(_GLFW_DLOPEN_LIBGL)
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#if defined(_GLFW_DLOPEN_LIBGL)
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void* libGL; // dlopen handle for libGL.so
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void* libGL; // dlopen handle for libGL.so
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#endif
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#endif
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} _GLFWlibraryX11;
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} _GLFWlibraryGLX;
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//------------------------------------------------------------------------
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//------------------------------------------------------------------------
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@ -131,7 +131,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
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*found = 0;
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*found = 0;
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if (_glfwLibrary.X11.glxMajor == 1 && _glfwLibrary.X11.glxMinor < 3)
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if (_glfwLibrary.GLX.majorVersion == 1 && _glfwLibrary.GLX.minorVersion < 3)
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{
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{
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if (!window->GLX.SGIX_fbconfig)
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if (!window->GLX.SGIX_fbconfig)
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{
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{
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