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Shortened PC boolean name.
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733cd5372f
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@ -191,7 +191,7 @@ typedef struct _GLFWlibraryWin32
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// Timer data
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struct {
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GLboolean hasPerformanceCounter;
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GLboolean hasPC;
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double resolution;
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unsigned int t0_32;
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__int64 t0_64;
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@ -45,13 +45,13 @@ void _glfwInitTimer(void)
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if (QueryPerformanceFrequency((LARGE_INTEGER*) &freq))
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{
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_glfwLibrary.Win32.timer.hasPerformanceCounter = GL_TRUE;
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_glfwLibrary.Win32.timer.hasPC = GL_TRUE;
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_glfwLibrary.Win32.timer.resolution = 1.0 / (double) freq;
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QueryPerformanceCounter((LARGE_INTEGER*) &_glfwLibrary.Win32.timer.t0_64);
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}
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else
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{
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_glfwLibrary.Win32.timer.hasPerformanceCounter = GL_FALSE;
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_glfwLibrary.Win32.timer.hasPC = GL_FALSE;
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_glfwLibrary.Win32.timer.resolution = 0.001; // winmm resolution is 1 ms
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_glfwLibrary.Win32.timer.t0_32 = _glfw_timeGetTime();
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}
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@ -71,7 +71,7 @@ double _glfwPlatformGetTime(void)
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double t;
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__int64 t_64;
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if (_glfwLibrary.Win32.timer.hasPerformanceCounter)
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if (_glfwLibrary.Win32.timer.hasPC)
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{
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QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
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t = (double)(t_64 - _glfwLibrary.Win32.timer.t0_64);
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@ -91,7 +91,7 @@ void _glfwPlatformSetTime(double t)
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{
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__int64 t_64;
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if (_glfwLibrary.Win32.timer.hasPerformanceCounter)
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if (_glfwLibrary.Win32.timer.hasPC)
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{
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QueryPerformanceCounter((LARGE_INTEGER*) &t_64);
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_glfwLibrary.Win32.timer.t0_64 = t_64 - (__int64) (t / _glfwLibrary.Win32.timer.resolution);
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