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Flattened source tree.

This commit is contained in:
Camilla Berglund 2011-07-26 15:16:34 +02:00
parent 71f4adc3ec
commit 53f4f54c46
39 changed files with 103 additions and 189 deletions

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@ -15,19 +15,6 @@ include(CheckSymbolExists)
find_package(OpenGL REQUIRED) find_package(OpenGL REQUIRED)
set(common_SOURCES
${GLFW_SOURCE_DIR}/src/enable.c
${GLFW_SOURCE_DIR}/src/error.c
${GLFW_SOURCE_DIR}/src/fullscreen.c
${GLFW_SOURCE_DIR}/src/gamma.c
${GLFW_SOURCE_DIR}/src/init.c
${GLFW_SOURCE_DIR}/src/input.c
${GLFW_SOURCE_DIR}/src/joystick.c
${GLFW_SOURCE_DIR}/src/opengl.c
${GLFW_SOURCE_DIR}/src/time.c
${GLFW_SOURCE_DIR}/src/window.c
)
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Set up GLFW for Win32 and WGL on Windows # Set up GLFW for Win32 and WGL on Windows
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -41,9 +28,6 @@ if (WIN32)
set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY}) set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR}) list(APPEND GLFW_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY}) list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
# Select platform specific code
add_subdirectory(src/win32)
endif (WIN32) endif (WIN32)
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -105,9 +89,6 @@ if (UNIX AND NOT APPLE AND NOT CYGWIN)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(_GLFW_USE_LINUX_JOYSTICKS 1) set(_GLFW_USE_LINUX_JOYSTICKS 1)
endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux") endif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
# Select platform specific code
add_subdirectory(src/x11)
endif(UNIX AND NOT APPLE AND NOT CYGWIN) endif(UNIX AND NOT APPLE AND NOT CYGWIN)
#-------------------------------------------------------------------- #--------------------------------------------------------------------
@ -135,14 +116,12 @@ if (UNIX AND APPLE)
find_library(COCOA_FRAMEWORK Cocoa) find_library(COCOA_FRAMEWORK Cocoa)
list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK}) list(APPEND GLFW_LIBRARIES ${COCOA_FRAMEWORK})
list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY}) list(APPEND GLFW_LIBRARIES ${OPENGL_gl_LIBRARY})
# Select platform specific code
add_subdirectory(src/cocoa)
endif(UNIX AND APPLE) endif(UNIX AND APPLE)
#-------------------------------------------------------------------- #--------------------------------------------------------------------
# Add example and test programs # Add subdirectories
#-------------------------------------------------------------------- #--------------------------------------------------------------------
add_subdirectory(src)
add_subdirectory(examples) add_subdirectory(examples)
add_subdirectory(tests) add_subdirectory(tests)

90
src/CMakeLists.txt Normal file
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@ -0,0 +1,90 @@
if(CYGWIN)
# These lines are intended to remove the --export-all-symbols
# flag added in the Modules/Platform/CYGWIN.cmake file of the
# CMake distribution.
# This is a HACK. If you have trouble _linking_ the GLFW
# _shared_ library on Cygwin, try disabling this.
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
endif(CYGWIN)
if(UNIX)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
endif(UNIX)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${GLFW_INCLUDE_DIR})
set(common_SOURCES enable.c
error.c
fullscreen.c
gamma.c
init.c
input.c
joystick.c
opengl.c
time.c
window.c)
if(_GLFW_COCOA_NSGL)
set(libglfw_SOURCES ${common_SOURCES} cocoa_enable.m cocoa_fullscreen.m
cocoa_gamma.m cocoa_init.m cocoa_joystick.m
cocoa_opengl.m cocoa_time.m cocoa_window.m)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${libglfw_SOURCES} PROPERTIES LANGUAGE C)
elseif(_GLFW_WIN32_WGL)
set(libglfw_SOURCES ${common_SOURCES} win32_enable.c win32_fullscreen.c
win32_gamma.c win32_init.c win32_joystick.c
win32_opengl.c win32_time.c win32_window.c
win32_dllmain.c)
elseif(_GLFW_X11_GLX)
set(libglfw_SOURCES ${common_SOURCES} x11_enable.c x11_fullscreen.c
x11_gamma.c x11_init.c x11_joystick.c
x11_keysym2unicode.c x11_opengl.c x11_time.c
x11_window.c)
else()
message(FATAL_ERROR "No supported platform was selected")
endif(_GLFW_COCOA_NSGL)
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES})
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
set_target_properties(libglfwStatic libglfwShared PROPERTIES
CLEAN_DIRECT_OUTPUT 1
OUTPUT_NAME glfw)
if(WIN32)
# The GLFW DLL needs a special compile-time macro and import library name
set_target_properties(libglfwShared PROPERTIES
DEFINE_SYMBOL GLFW_BUILD_DLL
PREFIX ""
IMPORT_PREFIX ""
IMPORT_SUFFIX "dll.lib")
endif(WIN32)
if(CYGWIN)
# Build for the regular Win32 environment (not Cygwin)
set_target_properties(libglfwStatic libglfwShared PROPERTIES
COMPILE_FLAGS "-mwin32 -mno-cygwin"
LINK_FLAGS "-mwin32 -mno-cygwin")
endif(CYGWIN)
if(APPLE)
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
if(NOT CFLAGS)
set(CFLAGS "")
endif(NOT CFLAGS)
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
endif(APPLE)
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)

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@ -1,40 +0,0 @@
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${GLFW_INCLUDE_DIR})
set(cocoa_SOURCES cocoa_enable.m
cocoa_fullscreen.m
cocoa_gamma.m
cocoa_init.m
cocoa_joystick.m
cocoa_opengl.m
cocoa_time.m
cocoa_window.m)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${cocoa_SOURCES} PROPERTIES LANGUAGE C)
set(libglfw_SOURCES ${common_SOURCES} ${cocoa_SOURCES})
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES})
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
set_target_properties(libglfwStatic libglfwShared PROPERTIES
CLEAN_DIRECT_OUTPUT 1
OUTPUT_NAME glfw)
# Append -fno-common to the compile flags to work around a bug in the Apple GCC
get_target_property(CFLAGS libglfwShared COMPILE_FLAGS)
if(NOT CFLAGS)
set(CFLAGS "")
endif(NOT CFLAGS)
set_target_properties(libglfwShared PROPERTIES COMPILE_FLAGS "${CFLAGS} -fno-common")
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)

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@ -1,11 +0,0 @@
prefix=@PREFIX@
exec_prefix=@PREFIX@
libdir=@PREFIX@/lib
includedir=@PREFIX@/include
Name: GLFW
Description: A portable library for OpenGL development
Version: 3.0
URL: http://www.glfw.org/
Libs: -L${libdir} -lglfw -framework AGL -framework OpenGL -framework Carbon
Cflags: -I${includedir}

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@ -58,11 +58,18 @@
#include "config.h" #include "config.h"
#include "../../include/GL/glfw3.h" #include "../include/GL/glfw3.h"
#include "../../include/GL/glext.h" #include "../include/GL/glext.h"
#include "platform.h"
#if defined(_GLFW_COCOA_NSGL)
#include "cocoa_platform.h"
#elif defined(_GLFW_WIN32_WGL)
#include "win32_platform.h"
#elif defined(_GLFW_X11_GLX)
#include "x11_platform.h"
#else
#error "No supported platform selected"
#endif
typedef struct _GLFWhints _GLFWhints; typedef struct _GLFWhints _GLFWhints;
typedef struct _GLFWwndconfig _GLFWwndconfig; typedef struct _GLFWwndconfig _GLFWwndconfig;

0
src/libglfw.pc.cmake Normal file
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@ -1,59 +0,0 @@
if(CYGWIN)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
# These lines are intended to remove the --export-all-symbols
# flag added in the Modules/Platform/CYGWIN.cmake file of the
# CMake distribution.
# This is a HACK. If you have trouble _linking_ the GLFW
# _shared_ library on Cygwin, try disabling this.
set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-shared")
set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS})
endif(CYGWIN)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${GLFW_INCLUDE_DIR})
set(libglfw_SOURCES ${common_SOURCES}
win32_enable.c
win32_fullscreen.c
win32_gamma.c
win32_init.c
win32_joystick.c
win32_opengl.c
win32_time.c
win32_window.c
win32_dllmain.c)
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES})
target_link_libraries(libglfwShared ${OPENGL_gl_LIBRARY})
set_target_properties(libglfwShared PROPERTIES
DEFINE_SYMBOL GLFW_BUILD_DLL
PREFIX ""
IMPORT_PREFIX ""
IMPORT_SUFFIX "dll.lib")
set_target_properties(libglfwStatic libglfwShared PROPERTIES
CLEAN_DIRECT_OUTPUT 1
OUTPUT_NAME glfw)
if(CYGWIN)
# Build for the regular Win32 environment (not Cygwin)
set_target_properties(libglfwStatic libglfwShared PROPERTIES
COMPILE_FLAGS "-mwin32 -mno-cygwin"
LINK_FLAGS "-mwin32 -mno-cygwin")
endif(CYGWIN)
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
if(CYGWIN)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)
endif(CYGWIN)

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@ -1,11 +0,0 @@
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: GLFW
Description: A portable library for OpenGL development
Version: 3.0
URL: http://www.glfw.org/
Libs: -L${libdir} -lglfw @GLFW_LIBRARIES@
Cflags: -I${includedir} -mwin32

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@ -1,30 +0,0 @@
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libglfw.pc.cmake
${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc @ONLY)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src
${GLFW_INCLUDE_DIR})
set(libglfw_SOURCES ${common_SOURCES}
x11_enable.c
x11_fullscreen.c
x11_gamma.c
x11_init.c
x11_joystick.c
x11_keysym2unicode.c
x11_opengl.c
x11_time.c
x11_window.c)
add_library(libglfwStatic STATIC ${libglfw_SOURCES})
add_library(libglfwShared SHARED ${libglfw_SOURCES})
target_link_libraries(libglfwShared ${GLFW_LIBRARIES})
set_target_properties(libglfwStatic libglfwShared PROPERTIES
CLEAN_DIRECT_OUTPUT 1
OUTPUT_NAME glfw)
install(TARGETS libglfwStatic libglfwShared DESTINATION lib)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libglfw.pc DESTINATION lib/pkgconfig)

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@ -1,11 +0,0 @@
prefix=@CMAKE_INSTALL_PREFIX@
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include
Name: GLFW
Description: A portable library for OpenGL development
Version: 3.0
URL: http://www.glfw.org/
Libs: -L${libdir} -lglfw @GLFW_LIBRARIES@
Cflags: -I${includedir}