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Fix grammar

This commit is contained in:
Camilla Berglund 2015-10-18 12:15:06 +02:00
parent c9040bce55
commit b312f5e208
2 changed files with 2 additions and 2 deletions

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@ -115,7 +115,7 @@ Buffer swapping is part of the window and framebuffer, not the context. See
@section context_glext OpenGL and OpenGL ES extensions @section context_glext OpenGL and OpenGL ES extensions
One of the benefits of OpenGL and OpenGL ES are their extensibility. One of the benefits of OpenGL and OpenGL ES is their extensibility.
Hardware vendors may include extensions in their implementations that extend the Hardware vendors may include extensions in their implementations that extend the
API before that functionality is included in a new version of the OpenGL or API before that functionality is included in a new version of the OpenGL or
OpenGL ES specification, and some extensions are never included and remain OpenGL ES specification, and some extensions are never included and remain

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@ -230,7 +230,7 @@ glViewport(0, 0, width, height);
@endcode @endcode
You can also set a framebuffer size callback using @ref You can also set a framebuffer size callback using @ref
glfwSetFramebufferSizeCallback and call `glViewport` from there. glfwSetFramebufferSizeCallback and be notified when the size changes.
Actual rendering with OpenGL is outside the scope of this tutorial, but there Actual rendering with OpenGL is outside the scope of this tutorial, but there
are [many](https://open.gl/) [excellent](http://learnopengl.com/) are [many](https://open.gl/) [excellent](http://learnopengl.com/)