mirror of
https://github.com/gwm17/glfw.git
synced 2024-11-26 20:28:49 -05:00
Internal header cleanup.
This commit is contained in:
parent
c85294e0b2
commit
f8d80a936f
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@ -54,14 +54,8 @@ typedef void* id;
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific window structure
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//------------------------------------------------------------------------
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// Cocoa-specific per-window data
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//
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typedef struct _GLFWwindowNS
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{
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id object;
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@ -69,12 +63,12 @@ typedef struct _GLFWwindowNS
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id view;
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unsigned int modifierFlags;
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int cursorInside;
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} _GLFWwindowNS;
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//------------------------------------------------------------------------
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// Platform-specific library global data for Cocoa
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//------------------------------------------------------------------------
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// Cocoa-specific global data
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//
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typedef struct _GLFWlibraryNS
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{
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CGEventSourceRef eventSource;
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@ -87,9 +81,8 @@ typedef struct _GLFWlibraryNS
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} _GLFWlibraryNS;
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//------------------------------------------------------------------------
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// Platform-specific monitor structure
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//------------------------------------------------------------------------
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// Cocoa-specific per-monitor data
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//
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typedef struct _GLFWmonitorNS
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{
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CGDirectDisplayID displayID;
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@ -99,33 +92,27 @@ typedef struct _GLFWmonitorNS
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} _GLFWmonitorNS;
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//------------------------------------------------------------------------
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// Platform-specific cursor structure
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//------------------------------------------------------------------------
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// Cocoa-specific per-cursor data
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//
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typedef struct _GLFWcursorNS
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{
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id object;
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id object;
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} _GLFWcursorNS;
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//------------------------------------------------------------------------
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// Platform-specific time structure
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//------------------------------------------------------------------------
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// Cocoa-specific global timer data
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//
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typedef struct _GLFWtimeNS
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{
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double base;
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double resolution;
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double base;
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double resolution;
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} _GLFWtimeNS;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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// Time
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void _glfwInitTimer(void);
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// Fullscreen
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GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
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@ -45,13 +45,8 @@
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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//------------------------------------------------------------------------
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// EGL-specific per-context data
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//
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typedef struct _GLFWcontextEGL
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{
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EGLConfig config;
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@ -61,12 +56,12 @@ typedef struct _GLFWcontextEGL
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#if defined(_GLFW_X11)
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XVisualInfo* visual;
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#endif
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} _GLFWcontextEGL;
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//------------------------------------------------------------------------
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// Platform-specific library global data for EGL
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//------------------------------------------------------------------------
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// EGL-specific global data
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//
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typedef struct _GLFWlibraryEGL
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{
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EGLDisplay display;
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@ -77,10 +72,6 @@ typedef struct _GLFWlibraryEGL
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} _GLFWlibraryEGL;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitContextAPI(void);
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void _glfwTerminateContextAPI(void);
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int _glfwCreateContext(_GLFWwindow* window,
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@ -66,27 +66,22 @@ typedef int (*PFNGLXSWAPINTERVALMESAPROC)(int);
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#endif
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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//------------------------------------------------------------------------
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// GLX-specific per-context data
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//
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typedef struct _GLFWcontextGLX
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{
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GLXContext context; // OpenGL rendering context
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XVisualInfo* visual; // Visual for selected GLXFBConfig
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// Rendering context
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GLXContext context;
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// Visual of selected GLXFBConfig
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XVisualInfo* visual;
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} _GLFWcontextGLX;
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//------------------------------------------------------------------------
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// Platform-specific library global data for GLX
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//------------------------------------------------------------------------
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// GLX-specific global data
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//
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typedef struct _GLFWlibraryGLX
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{
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// Server-side GLX version
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int versionMajor, versionMinor;
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int eventBase;
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int errorBase;
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@ -108,15 +103,13 @@ typedef struct _GLFWlibraryGLX
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GLboolean ARB_context_flush_control;
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#if defined(_GLFW_DLOPEN_LIBGL)
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void* libGL; // dlopen handle for libGL.so
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// dlopen handle for libGL.so (for glfwGetProcAddress)
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void* libGL;
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#endif
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} _GLFWlibraryGLX;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitContextAPI(void);
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void _glfwTerminateContextAPI(void);
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int _glfwCreateContext(_GLFWwindow* window,
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@ -135,7 +135,7 @@ typedef struct _GLFWcursor _GLFWcursor;
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//========================================================================
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// Internal types
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// Platform-independent structures
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//========================================================================
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/*! @brief Window configuration.
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@ -298,7 +298,6 @@ struct _GLFWmonitor
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/*! @brief Cursor structure
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*/
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struct _GLFWcursor
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{
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_GLFWcursor* next;
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@ -628,6 +627,7 @@ void _glfwPlatformDestroyCursor(_GLFWcursor* cursor);
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*/
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor);
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//========================================================================
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// Event API functions
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//========================================================================
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@ -36,13 +36,8 @@
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_GLFWjoystickIOKit iokit_js[GLFW_JOYSTICK_LAST + 1]
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific joystick structure
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//------------------------------------------------------------------------
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// IOKit-specific per-joystick data
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//
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typedef struct _GLFWjoystickIOKit
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{
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int present;
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@ -56,13 +51,10 @@ typedef struct _GLFWjoystickIOKit
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float* axes;
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unsigned char* buttons;
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} _GLFWjoystickIOKit;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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void _glfwInitJoysticks(void);
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void _glfwTerminateJoysticks(void);
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@ -31,13 +31,8 @@
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_GLFWjoystickLinux linux_js[GLFW_JOYSTICK_LAST + 1]
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific joystick structure
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//------------------------------------------------------------------------
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// Linux-specific per-joystick data
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//
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typedef struct _GLFWjoystickLinux
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{
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int present;
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} _GLFWjoystickLinux;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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void _glfwInitJoysticks(void);
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void _glfwTerminateJoysticks(void);
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@ -32,35 +32,26 @@
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryNSGL nsgl
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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//------------------------------------------------------------------------
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// NSGL-specific per-context data
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//
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typedef struct _GLFWcontextNSGL
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{
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id pixelFormat;
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id context;
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} _GLFWcontextNSGL;
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//------------------------------------------------------------------------
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// Platform-specific library global data for NSGL
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//------------------------------------------------------------------------
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// NSGL-specific global data
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//
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typedef struct _GLFWlibraryNSGL
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{
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// dlopen handle for dynamically loading OpenGL extension entry points
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// dlopen handle for OpenGL.framework (for glfwGetProcAddress)
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void* framework;
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} _GLFWlibraryNSGL;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitContextAPI(void);
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void _glfwTerminateContextAPI(void);
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int _glfwCreateContext(_GLFWwindow* window,
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@ -32,6 +32,9 @@
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#include <stdint.h>
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// POSIX-specific global timer data
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//
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typedef struct _GLFWtimePOSIX
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{
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GLboolean monotonic;
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} _GLFWtimePOSIX;
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void _glfwInitTimer(void);
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#endif // _posix_time_h_
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@ -33,10 +33,8 @@
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#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsPOSIX posix_tls
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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// POSIX-specific global TLS data
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//
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typedef struct _GLFWtlsPOSIX
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{
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pthread_key_t context;
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} _GLFWtlsPOSIX;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitTLS(void);
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void _glfwTerminateTLS(void);
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void _glfwSetCurrentContext(_GLFWwindow* context);
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@ -38,20 +38,14 @@
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE _GLFWlibraryWGL wgl
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific OpenGL context structure
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//------------------------------------------------------------------------
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// WGL-specific per-context data
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//
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typedef struct _GLFWcontextWGL
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{
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// Platform specific window resources
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HDC dc; // Private GDI device context
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HGLRC context; // Permanent rendering context
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// Platform specific extensions (context specific)
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// WGL extensions (context specific)
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PFNWGLSWAPINTERVALEXTPROC SwapIntervalEXT;
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PFNWGLGETPIXELFORMATATTRIBIVARBPROC GetPixelFormatAttribivARB;
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PFNWGLGETEXTENSIONSSTRINGEXTPROC GetExtensionsStringEXT;
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GLboolean EXT_create_context_es2_profile;
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GLboolean ARB_create_context_robustness;
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GLboolean ARB_context_flush_control;
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} _GLFWcontextWGL;
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//------------------------------------------------------------------------
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// Platform-specific library global data for WGL
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//------------------------------------------------------------------------
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// WGL-specific global data
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//
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typedef struct _GLFWlibraryWGL
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{
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// opengl32.dll
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// opengl32.dll (for glfwGetProcAddress)
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struct {
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HINSTANCE instance;
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} opengl32;
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} _GLFWlibraryWGL;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitContextAPI(void);
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void _glfwTerminateContextAPI(void);
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int _glfwCreateContext(_GLFWwindow* window,
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@ -72,9 +72,7 @@
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#endif
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//========================================================================
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// Hack: Define things that some windows.h variants don't
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//========================================================================
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// HACK: Define macros that some older windows.h variants don't
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#ifndef WM_MOUSEHWHEEL
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#define WM_MOUSEHWHEEL 0x020E
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@ -105,10 +103,6 @@ typedef struct tagCHANGEFILTERSTRUCT
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#endif /*Windows 7*/
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//========================================================================
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// DLLs that are loaded at glfwInit()
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//========================================================================
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// winmm.dll function pointer typedefs
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typedef MMRESULT (WINAPI * JOYGETDEVCAPS_T)(UINT,LPJOYCAPS,UINT);
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typedef MMRESULT (WINAPI * JOYGETPOS_T)(UINT,LPJOYINFO);
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@ -156,32 +150,24 @@ typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*);
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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//------------------------------------------------------------------------
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// Platform-specific window structure
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//------------------------------------------------------------------------
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// Win32-specific per-window data
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//
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typedef struct _GLFWwindowWin32
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{
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// Platform specific window resources
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HWND handle; // Window handle
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DWORD dwStyle; // Window styles used for window creation
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DWORD dwExStyle; // --"--
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HWND handle;
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DWORD dwStyle;
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DWORD dwExStyle;
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// Various platform specific internal variables
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GLboolean cursorCentered;
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GLboolean cursorInside;
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GLboolean cursorHidden;
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int oldCursorX, oldCursorY;
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} _GLFWwindowWin32;
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//------------------------------------------------------------------------
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// Platform-specific library global data for Win32
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//------------------------------------------------------------------------
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// Win32-specific global data
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//
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typedef struct _GLFWlibraryWin32
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{
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DWORD foregroundLockTimeout;
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@ -209,13 +195,11 @@ typedef struct _GLFWlibraryWin32
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DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled;
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} dwmapi;
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} _GLFWlibraryWin32;
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//------------------------------------------------------------------------
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// Platform-specific monitor structure
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//------------------------------------------------------------------------
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// Win32-specific per-monitor data
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//
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typedef struct _GLFWmonitorWin32
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{
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// This size matches the static size of DISPLAY_DEVICE.DeviceName
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@ -225,18 +209,17 @@ typedef struct _GLFWmonitorWin32
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} _GLFWmonitorWin32;
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//------------------------------------------------------------------------
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// Platform-specific cursor structure
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//------------------------------------------------------------------------
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// Win32-specific per-cursor data
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//
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typedef struct _GLFWcursorWin32
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{
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HCURSOR handle;
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} _GLFWcursorWin32;
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//------------------------------------------------------------------------
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// Platform-specific time structure
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//------------------------------------------------------------------------
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// Win32-specific global timer data
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//
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typedef struct _GLFWtimeWin32
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{
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GLboolean hasPC;
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@ -246,27 +229,17 @@ typedef struct _GLFWtimeWin32
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} _GLFWtimeWin32;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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// Window class
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GLboolean _glfwRegisterWindowClass(void);
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void _glfwUnregisterWindowClass(void);
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// Desktop compositing
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BOOL _glfwIsCompositionEnabled(void);
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// Wide strings
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WCHAR* _glfwCreateWideStringFromUTF8(const char* source);
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char* _glfwCreateUTF8FromWideString(const WCHAR* source);
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// Time
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void _glfwInitTimer(void);
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// Fullscreen support
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GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
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#endif // _win32_platform_h_
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@ -31,10 +31,8 @@
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#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsWin32 win32_tls
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//========================================================================
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// GLFW platform specific types
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//========================================================================
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// Win32-specific global TLS data
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//
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typedef struct _GLFWtlsWin32
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{
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GLboolean allocated;
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@ -43,10 +41,6 @@ typedef struct _GLFWtlsWin32
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} _GLFWtlsWin32;
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//========================================================================
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// Prototypes for platform specific internal functions
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//========================================================================
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int _glfwInitTLS(void);
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void _glfwTerminateTLS(void);
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void _glfwSetCurrentContext(_GLFWwindow* context);
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@ -31,13 +31,8 @@
|
|||
_GLFWjoystickWinMM winmm_js[GLFW_JOYSTICK_LAST + 1]
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific joystick structure
|
||||
//------------------------------------------------------------------------
|
||||
// WinMM-specific per-joystick data
|
||||
//
|
||||
typedef struct _GLFWjoystickWinMM
|
||||
{
|
||||
float axes[6];
|
||||
|
@ -46,10 +41,6 @@ typedef struct _GLFWjoystickWinMM
|
|||
} _GLFWjoystickWinMM;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
void _glfwInitJoysticks(void);
|
||||
void _glfwTerminateJoysticks(void);
|
||||
|
||||
|
|
|
@ -50,8 +50,13 @@
|
|||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl
|
||||
|
||||
|
||||
// Wayland-specific video mode data
|
||||
//
|
||||
typedef struct _GLFWvidmodeWayland _GLFWvidmodeWayland;
|
||||
|
||||
|
||||
// Wayland-specific per-window data
|
||||
//
|
||||
typedef struct _GLFWwindowWayland
|
||||
{
|
||||
int width, height;
|
||||
|
@ -61,8 +66,12 @@ typedef struct _GLFWwindowWayland
|
|||
struct wl_shell_surface* shell_surface;
|
||||
EGLSurface egl_surface;
|
||||
struct wl_callback* callback;
|
||||
|
||||
} _GLFWwindowWayland;
|
||||
|
||||
|
||||
// Wayland-specific global data
|
||||
//
|
||||
typedef struct _GLFWlibraryWayland
|
||||
{
|
||||
struct wl_display* display;
|
||||
|
@ -90,8 +99,12 @@ typedef struct _GLFWlibraryWayland
|
|||
|
||||
_GLFWwindow* pointerFocus;
|
||||
_GLFWwindow* keyboardFocus;
|
||||
|
||||
} _GLFWlibraryWayland;
|
||||
|
||||
|
||||
// Wayland-specific per-monitor data
|
||||
//
|
||||
typedef struct _GLFWmonitorWayland
|
||||
{
|
||||
struct wl_output* output;
|
||||
|
@ -103,18 +116,19 @@ typedef struct _GLFWmonitorWayland
|
|||
|
||||
int x;
|
||||
int y;
|
||||
|
||||
} _GLFWmonitorWayland;
|
||||
|
||||
|
||||
// Wayland-specific per-cursor data
|
||||
//
|
||||
typedef struct _GLFWcursorWayland
|
||||
{
|
||||
int dummy;
|
||||
|
||||
} _GLFWcursorWayland;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
void _glfwAddOutput(uint32_t name, uint32_t version);
|
||||
|
||||
#endif // _wayland_platform_h_
|
||||
|
|
|
@ -618,7 +618,7 @@ static int errorHandler(Display *display, XErrorEvent* event)
|
|||
////// GLFW internal API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Install the X error handler
|
||||
// Sets the X error handler callback
|
||||
//
|
||||
void _glfwGrabXErrorHandler(void)
|
||||
{
|
||||
|
@ -626,7 +626,7 @@ void _glfwGrabXErrorHandler(void)
|
|||
XSetErrorHandler(errorHandler);
|
||||
}
|
||||
|
||||
// Remove the X error handler
|
||||
// Clears the X error handler callback
|
||||
//
|
||||
void _glfwReleaseXErrorHandler(void)
|
||||
{
|
||||
|
@ -635,7 +635,7 @@ void _glfwReleaseXErrorHandler(void)
|
|||
XSetErrorHandler(NULL);
|
||||
}
|
||||
|
||||
// Report X error
|
||||
// Reports the specified error, appending information about the last X error
|
||||
//
|
||||
void _glfwInputXError(int error, const char* message)
|
||||
{
|
||||
|
@ -646,7 +646,7 @@ void _glfwInputXError(int error, const char* message)
|
|||
_glfwInputError(error, "%s: %s", message, buffer);
|
||||
}
|
||||
|
||||
// Create a cursor object
|
||||
// Creates a native cursor object from the specified image and hotspot
|
||||
//
|
||||
Cursor _glfwCreateCursor(const GLFWimage* image, int xhot, int yhot)
|
||||
{
|
||||
|
|
|
@ -72,22 +72,14 @@
|
|||
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorX11 x11
|
||||
|
||||
|
||||
//========================================================================
|
||||
// GLFW platform specific types
|
||||
//========================================================================
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific window structure
|
||||
//------------------------------------------------------------------------
|
||||
// X11-specific per-window data
|
||||
//
|
||||
typedef struct _GLFWwindowX11
|
||||
{
|
||||
// Platform specific window resources
|
||||
Colormap colormap; // Window colormap
|
||||
Window handle; // Window handle
|
||||
Colormap colormap;
|
||||
Window handle;
|
||||
|
||||
// Various platform specific internal variables
|
||||
GLboolean overrideRedirect; // True if window is OverrideRedirect
|
||||
GLboolean overrideRedirect;
|
||||
|
||||
// Cached position and size used to filter out duplicate events
|
||||
int width, height;
|
||||
|
@ -101,9 +93,8 @@ typedef struct _GLFWwindowX11
|
|||
} _GLFWwindowX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific library global data for X11
|
||||
//------------------------------------------------------------------------
|
||||
// X11-specific global data
|
||||
//
|
||||
typedef struct _GLFWlibraryX11
|
||||
{
|
||||
Display* display;
|
||||
|
@ -214,9 +205,8 @@ typedef struct _GLFWlibraryX11
|
|||
} _GLFWlibraryX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific monitor structure
|
||||
//------------------------------------------------------------------------
|
||||
// X11-specific per-monitor data
|
||||
//
|
||||
typedef struct _GLFWmonitorX11
|
||||
{
|
||||
RROutput output;
|
||||
|
@ -226,41 +216,30 @@ typedef struct _GLFWmonitorX11
|
|||
} _GLFWmonitorX11;
|
||||
|
||||
|
||||
//------------------------------------------------------------------------
|
||||
// Platform-specific cursor structure
|
||||
//------------------------------------------------------------------------
|
||||
// X11-specific per-cursor data
|
||||
//
|
||||
typedef struct _GLFWcursorX11
|
||||
{
|
||||
Cursor handle;
|
||||
|
||||
} _GLFWcursorX11;
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Prototypes for platform specific internal functions
|
||||
//========================================================================
|
||||
|
||||
// Gamma
|
||||
void _glfwInitGammaRamp(void);
|
||||
|
||||
// Fullscreen support
|
||||
GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
|
||||
void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
|
||||
|
||||
// Clipboard handling
|
||||
void _glfwHandleSelectionClear(XEvent* event);
|
||||
void _glfwHandleSelectionRequest(XEvent* event);
|
||||
void _glfwPushSelectionToManager(_GLFWwindow* window);
|
||||
|
||||
Cursor _glfwCreateCursor(const GLFWimage* image, int xhot, int yhot);
|
||||
|
||||
// Window support
|
||||
_GLFWwindow* _glfwFindWindowByHandle(Window handle);
|
||||
unsigned long _glfwGetWindowProperty(Window window,
|
||||
Atom property,
|
||||
Atom type,
|
||||
unsigned char** value);
|
||||
|
||||
// X11 error handler
|
||||
void _glfwGrabXErrorHandler(void);
|
||||
void _glfwReleaseXErrorHandler(void);
|
||||
void _glfwInputXError(int error, const char* message);
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
#ifndef _xkb_unicode_h_
|
||||
#define _xkb_unicode_h_
|
||||
|
||||
// Unicode support
|
||||
|
||||
long _glfwKeySym2Unicode(unsigned int keysym);
|
||||
|
||||
#endif // _xkb_unicode_h_
|
||||
|
|
Loading…
Reference in New Issue
Block a user