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Fix grammar

Fixes #776.
This commit is contained in:
Camilla Berglund 2016-07-17 15:38:40 +02:00
parent 4888d7d410
commit fb418b26d7
3 changed files with 23 additions and 24 deletions

View File

@ -58,11 +58,11 @@ applications](http://www.glfw.org/docs/latest/build.html) guide for before
opening an issue of this kind. Most issues are caused by a missing package or opening an issue of this kind. Most issues are caused by a missing package or
linker flag. linker flag.
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (i.e. `Visual 7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual
C++ 2015 Update 2`). If you are using an official release of GLFW, C++ 2015 Update 2`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include the __complete build log__ from your compiler and linker, Please also include the __complete build log__ from your compiler and linker,
even if it's long. It can always be shortened later, if necessary. even if it's long. It can always be shortened later, if necessary.
@ -80,10 +80,10 @@ Build log:
### Reporting a segfault or other crash bug ### Reporting a segfault or other crash bug
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, 7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the Please also include any __error messages__ provided to your application via the
[error [error
@ -121,15 +121,15 @@ reporting it as a bug. This tool is included in the GLFW source tree as
`tests/glfwinfo.c` and is built along with the library. It has switches for all `tests/glfwinfo.c` and is built along with the library. It has switches for all
GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list. GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list.
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, 7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime
/dev/js XI Xf86vm`), as described /dev/js XI Xf86vm`), as described
[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the [here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the
__GPU model and driver version__ (i.e. `GeForce GTX660 with 352.79`), and the __GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the
__output of `glfwinfo`__ (with switches matching any hints you set in your __output of `glfwinfo`__ (with switches matching any hints you set in your
code) when reporting this kind of bug. If this tool doesn't run on the machine, code) when reporting this kind of bug. If this tool doesn't run on the machine,
mention that instead. mention that instead.
@ -160,10 +160,10 @@ The `monitors` tool is included in the GLFW source tree as `tests/monitors.c`
and is built along with the library. It lists all information GLFW provides and is built along with the library. It lists all information GLFW provides
about monitors it detects. about monitors it detects.
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, 7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the Please also include any __error messages__ provided to your application via the
[error [error
@ -197,10 +197,10 @@ callback supported by GLFW as events occur. Each event is listed with the time
and a unique number to make discussions about event logs easier. The tool has and a unique number to make discussions about event logs easier. The tool has
command-line options for creating multiple windows and full screen windows. command-line options for creating multiple windows and full screen windows.
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, 7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the Please also include any __error messages__ provided to your application via the
[error [error
@ -221,10 +221,10 @@ events output:
### Reporting some other library bug ### Reporting some other library bug
Always include the __operating system name and version__ (i.e. `Windows Always include the __operating system name and version__ (e.g. `Windows
7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, 7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
__GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. __GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
Please also include any __error messages__ provided to your application via the Please also include any __error messages__ provided to your application via the
[error [error

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@ -345,7 +345,7 @@ well as moving a window to a specific position before showing it.
@subsection news_30_undecorated Undecorated windows @subsection news_30_undecorated Undecorated windows
Windowed mode windows can now be created without decorations, i.e. things like Windowed mode windows can now be created without decorations, e.g. things like
a frame, a title bar, with the `GLFW_DECORATED` window hint. This allows for a frame, a title bar, with the `GLFW_DECORATED` window hint. This allows for
the creation of things like splash screens. the creation of things like splash screens.

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@ -72,9 +72,8 @@ static int translateKeyCode(int scancode)
default: break; default: break;
} }
// Now try primary keysym for function keys (non-printable keys). These // Now try primary keysym for function keys (non-printable keys)
// should not be layout dependent (i.e. US layout and international // These should not depend on the current keyboard layout
// layouts should give the same result).
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0); keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
} }
else else