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Commit Graph

427 Commits

Author SHA1 Message Date
Camilla Löwy 7c2c7858c6 Add monitor and joystick user pointers 2017-12-19 15:08:28 +01:00
Camilla Löwy 9da2285b14 Cocoa: Make frame autosave hint a string 2017-12-19 15:08:28 +01:00
Camilla Löwy 6158801aeb Change glfwInitHintString to glfwWindowHintString
Fixes #1139.
2017-12-19 15:08:27 +01:00
Camilla Löwy 0e8c4ea7ce Add lock key modifier bits input mode
This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.

Fixes #946.
2017-12-06 18:01:34 +01:00
Camilla Löwy 11e47f08b1 Add glfwGetWindowOpacity and glfwSetWindowOpacity
This adds support for setting the opacity of the whole window, including
any decorations.

Fixes #1089.
2017-11-15 15:46:01 +01:00
Camilla Löwy bf7cc2ffac Fix missing inclusion guard needed for unity build
Fixes #1127.
2017-11-15 04:21:41 +01:00
Camilla Löwy 31cbb20ba2 Deprecate window parameter of clipboard functions 2017-11-10 02:52:16 +01:00
Camilla Löwy bf09dba95b Cleanup 2017-10-26 18:05:56 +02:00
Camilla Löwy 16bf872117 Add content scale queries
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.

Parts of this patch are based on code by @ferreiradaselva.

Fixes #235.
Fixes #439.
Fixes #677.
Fixes #845.
Fixes #898.
2017-10-26 17:26:36 +02:00
Camilla Löwy 32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
Bailey Cosier 93e66661d3 Cleanup
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #1078.
Related to #197.
2017-09-27 21:33:03 +02:00
Wolfgang Draxinger 019609b6cd Add GLFW_TRANSPARENT and X11 implementation
This is a squashed extract of several commits, minimally edited to
ensure it compiles.

Related to #197.
Related to #715.
2017-09-27 21:33:03 +02:00
Camilla Löwy 0c70eb8d5c Unify error message buffer lengths 2017-08-17 14:25:10 +02:00
Camilla Löwy 213dd2d0d6 Add glfwInitHintString
Adds string type init hints.  Adds X11 specific init hints for WM_CLASS
components.  Documentation work.

Fixes #893.
2017-07-25 23:53:52 +02:00
Camilla Löwy 82284b86eb Cleanup
Thanks to glfwGetKeyScancode we can now pass only a scancode to the
platform layer for glfwGetKeyName.
2017-07-13 01:26:06 +02:00
Camilla Löwy 617c42b20a Cleanup 2017-07-09 14:01:48 +02:00
Camilla Löwy 953106e74d Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the
SDL_GameControllerDB database.

Related to #900.
2017-07-07 15:52:33 +02:00
Camilla Löwy a3007b9b0e Rename thread source files
This to reflect that they now contain more than TLS.
2017-06-08 16:09:14 +02:00
Camilla Löwy 14a3fe0ac0 Make glfwGetError also provide description
Related to #970.
2017-06-08 16:08:36 +02:00
Camilla Löwy 372e908682 Remove internal header inclusion guards
Inclusion of internal headers is already both centralized and follows
strict rules.  Inclusion guards are both an unneccessary maintenance
burden and may hide inclusion order bugs.
2017-05-25 19:35:13 +02:00
Camilla Löwy baa9cd8968 Cleanup
Closes #988.
2017-05-11 20:10:04 +02:00
Felipe Ferreira da Silva 412eb6a611 Add glfwRequestWindowAttention
Related to #988.
2017-05-11 13:36:39 +02:00
Camilla Löwy 6350641f0a Add glfwGetError
Related to #970.

If you have opinions on the design or implementation of this function,
please come join us in #970 before it is frozen for release.
2017-05-03 18:30:11 +02:00
Camilla Löwy 1982543cd2 Cleanup 2017-03-19 02:46:16 +01:00
Camilla Löwy aaf2800c9c Add internal TLS support
Related to #970.
2017-03-19 00:52:46 +01:00
Camilla Löwy 798d7c6d68 Implement glfwGetJoystickHats
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.

Fixes #889.
2017-03-06 03:23:29 +01:00
Camilla Löwy 6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy 071a049f07 Documentation work
[ci skip]
2017-02-28 22:54:50 +01:00
Camilla Löwy e019f7e7f2 Remove misleading platform API documentation
[ci skip]
2017-02-28 22:54:45 +01:00
Camilla Löwy 53f46d32e2 Make OSMesa backend an almost proper null backend
It still depends on POSIX time and TLS.
2017-02-28 21:57:43 +01:00
Camilla Löwy e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy 77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00
Camilla Löwy 21eabd3938 Documentation work 2017-02-08 06:53:04 +01:00
Camilla Löwy 926d2beddb Move initialized flag into library struct 2017-02-08 06:53:04 +01:00
Liam Middlebrook 72ac5badb0 Add GLFW_CENTER_CURSOR
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.

Fixes #749.
Closes #842.
2017-02-06 15:16:26 +01:00
Camilla Löwy bfd564f257 Move internals to shared joystick objects
Preparation for gamecontrollerdb support and the gamepad API.
2017-01-30 16:52:49 +01:00
Camilla Löwy 221451b817 Cleanup 2017-01-10 15:46:00 +01:00
Camilla Löwy 48a795c101 Merge single-use function _glfwFreeMonitors
All other uses were elminiated by _glfwInputMonitor.
2017-01-10 15:01:55 +01:00
Camilla Löwy 3edaa5280d Add GLFW_INCLUDE_ES32 2017-01-02 06:06:01 +01:00
Camilla Löwy 04f559e28d Restructure monitor enumeration
This way is both kinder on event-based enumeration and less work to
unwind allocations for when properly implementing GLFW_OUT_OF_MEMORY.
2017-01-02 06:03:02 +01:00
Camilla Löwy 4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy 58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy 744cee6ec9 Cleanup 2016-12-08 16:56:05 +01:00
Camilla Löwy 9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund fef21361c5 OSMesa: Cleanup
Fixes formatting, semantics and documentation.  Adds
glfwGetOSMesaContext.  Adds support for OSMesa context attributes.
Updates changelog and credits.  Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions.  Removes empty platform
structs.  Fixes version string format.  Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).

Closes #850.
2016-11-09 01:36:21 +01:00
Jason Daly 368fa9475d Add headless OSMesa backend
Allows creation and drawing to in-memory OpenGL contexts.

This backend does not provide input.

Related to #850.
2016-11-09 01:23:43 +01:00
Camilla Berglund e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund fef25ea934 Emit all Vulkan init errors from init function 2016-11-01 21:34:26 +01:00
Camilla Berglund efc6b35615 Rename joystick ID variables 2016-10-16 14:07:18 +02:00
Camilla Berglund c156b50e4c Add glfwSetWindowMaximizeCallback
Fixes #778.
2016-09-29 01:24:56 +02:00
Camilla Berglund 54930ddd33 Check only for relevant Vulkan extensions
Related to #858.
2016-09-14 22:59:03 +02:00
Camilla Berglund bb3cb8f233 Cleanup
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.

Related to #830.
2016-09-07 16:46:48 +02:00
Michael Stocker e745b0dd47 Add glfwGetKeyScancode
Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
2016-09-07 16:38:22 +02:00
Camilla Berglund 5ff7d9505f Simplify Vulkan extension checks
Related to #478.
2016-09-07 16:31:18 +02:00
Camilla Berglund 53fafad915 Start 3.3 2016-08-18 23:55:49 +02:00
Camilla Berglund 1d3240ff9c Fix Vulkan header macro not breaking compilation
Fixes #823.
2016-08-05 01:32:23 +02:00
Camilla Berglund 7c3706763a Cleanup
Cleanup of 8bdb105897.

Add build macro to configuration header and documentation.  Add
corresponding CMake option.  Add change log entry and credit.  Add
loader static library to link dependencies and add detection to
FindVulkan.cmake.
2016-08-05 01:00:08 +02:00
Philip Rideout 8bdb105897 Add _GLFW_VULKAN_STATIC build macro
This allows clients to link GLFW with a staticly-built loader library.
This is useful in hermetic build systems that build the Khronos loader
from source, rather than depending on the LunarG SDK binaries.

Closes #820.
2016-08-04 18:24:41 +02:00
Camilla Berglund 614debd13f Initialize Vulkan API on demand 2016-07-20 15:18:42 +02:00
Camilla Berglund 9a781cef53 Formatting 2016-06-15 01:35:07 +02:00
Camilla Berglund 757eea2779 Update email address 2016-06-01 21:25:20 +02:00
Camilla Berglund 6a8e169001 Update copyright notice year 2016-06-01 21:25:19 +02:00
Camilla Berglund 2d2756cbad Simplify cursor window logic 2016-05-30 22:12:33 +02:00
Camilla Berglund bda031f4ac Cleanup 2016-05-29 15:34:08 +02:00
Camilla Berglund 797ee8d8e3 Move all cursor positioning to platform code
Due to Wayland, shared code cannot rely on cursor positioning being
supported by the underlying platform.

This implicitly fixes #617 as it moves cursor centering into
_glfwPlatformSetCursorMode, thus separating it from the stale value of
_glfw.cursorWindow.

Fixes #617.
2016-05-29 15:33:49 +02:00
Camilla Berglund 0e846883bf Clarify cursor position variable names 2016-05-27 02:39:03 +02:00
Camilla Berglund ef80beab81 Add run-time context creation API selection
Fixes #145.
2016-05-04 17:00:07 +02:00
Camilla Berglund 8a7fa306ce Add glfwSetJoystickCallback 2016-03-31 12:12:09 +02:00
Camilla Berglund f96d865b93 Cleanup 2016-03-28 20:16:53 +02:00
Camilla Berglund 7ab7d8b4b1 Make use of uint32_t where appropriate
This change does not affect the ABI.
2016-03-28 12:34:57 +02:00
Camilla Berglund 5661d03be8 Replace GLFWuint64 with uint64_t
C99 stdint.h is provided by VS 2010 and later.  GLFW has not provided
testing or binaries for VS 2008 for several releases.

For earlier versions of VS there are third-party alternatives:

https://msinttypes.googlecode.com/svn/trunk/stdint.h
http://www.azillionmonkeys.com/qed/pstdint.h

This change does not affect the ABI.
2016-03-28 12:34:44 +02:00
Camilla Berglund 5eb2e83c82 Cleanup 2016-03-28 12:26:08 +02:00
Camilla Berglund 6570d0c4b7 Add glfwSetWindowMonitor
This adds the ability to switch between windowed and full screen modes,
move a full screen window between monitors and update its desired
resolution and refresh rate.

Fixes #43.
2016-03-18 11:13:24 +01:00
Camilla Berglund 99c925efd8 Add tracking of which window 'owns' a monitor 2016-03-16 16:16:29 +01:00
Camilla Berglund ea888114fa Remove monitor from _GLFWwndconfig 2016-03-16 16:16:02 +01:00
Camilla Berglund b823f7151e Add glfwSetWindowIcon
Adds support for setting window icons programmatically on platforms
where this makes sense.

Fixes #453.
Closes #467.
2016-03-10 17:26:26 +01:00
Camilla Berglund 5620895e88 Add glfwWaitEventsTimeout
This function will put the calling thread to sleep until an event
arrives or until the specified timeout has elapsed.
2016-03-06 17:28:40 +01:00
Camilla Berglund 31f67dd3cc Add glfwGetTimerValue and glfwGetTimerFrequency
This adds raw timer access to the public API and builds the
floating-point time functions on top.  It also makes the GLFWuint64 type
public.
2016-03-06 11:51:23 +01:00
Camilla Berglund 8221aadea3 Include stddef.h unconditionally in public header 2016-03-06 09:40:16 +01:00
Camilla Berglund baf574494d Add glfwFocusWindow
This removes the (undocumented) behavior where glfwShowWindow would
bring the window to front and set input focus.  That function now
does what it says.
2016-02-25 21:37:40 +01:00
Camilla Berglund 93b4c828c1 Fix VC++ build failure
Regression caused by 71c72db1e3.
2016-02-23 11:49:42 +01:00
Jonas Ådahl 71c72db1e3 wayland: Pre-multiply custom cursor image alpha
Since the Wayland SHM buffer format is implicitly premultiplied and the
GLFWimage pixels are defined to be non-premultiplied, we need to
convert the non-premultiplied pixels to premultiplied when filling the
buffer.

Related to #707.
2016-02-22 12:45:05 +01:00
Camilla Berglund 7669ade19c Make instance extension count unsigned
Fixes #714.
2016-02-22 10:44:43 +01:00
Camilla Berglund a10caa4631 Add glfwMaximizeWindow and GLFW_MAXIMIZED
Fixes #266.
2016-02-21 15:32:26 +01:00
Camilla Berglund 96cdcec58a Fix declaration of dispatchable Vulkan handles 2016-02-16 21:40:01 +01:00
Camilla Berglund 9b75bffc88 Add basic Vulkan support
Added GLFW_INCLUDE_VULKAN.  Added glfwVulkanSupported,
glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress,
glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface.
Added port of LunarG SDK tri example.
2016-02-16 14:58:58 +01:00
Camilla Berglund 45efb935c5 Use more GLFWbool 2015-12-13 15:09:33 +01:00
Camilla Berglund 12b6c56903 Add suffixes to platform specific helper functions
Also merge win32_tls.h into win32_platform.h.
2015-12-13 14:50:59 +01:00
Camilla Berglund 0df4e06f11 Make more RFC 2119 compliant use of may 2015-12-13 14:49:01 +01:00
Camilla Berglund d4079ad3a2 Move all context related members to _GLFWcontext 2015-11-09 23:52:02 +01:00
Camilla Berglund 9c315412e1 Add glfwGetKeyName
Fixes #464.
2015-11-09 14:46:09 +01:00
Camilla Berglund 9d3a3c32d6 Replace hardcoded version number with macro 2015-11-05 12:11:22 +01:00
Camilla Berglund 5006ef3f56 Use more GLFWbool 2015-11-05 08:58:40 +01:00
Camilla Berglund 7be8209d14 Add GLFW_CONTEXT_NO_ERROR window hint
This adds support for the GL_KHR_no_error extension.
2015-10-27 20:36:20 +01:00
Camilla Berglund f5855968bb Move glClear call to context module 2015-10-25 00:35:16 +02:00
Camilla Berglund 678cc54c44 Cleanup of questionable brevity 2015-10-25 00:22:37 +02:00
Emmanuel Gil Peyrot dc5e56c2f3 Add GCC printf format check to _glfwInputError
This allows it to print a warning whenever _glfwInputError format
specifiers aren't used correctly.

Closes #622.
2015-10-24 23:52:46 +02:00
Camilla Berglund d84772d620 Add size limits and aspect ratio functions
Fixes #555.
2015-10-18 17:18:29 +02:00
Camilla Berglund 22eca139fb Remove compile-time client library selection 2015-10-14 13:43:05 +02:00