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Commit Graph

342 Commits

Author SHA1 Message Date
Camilla Löwy bfd564f257 Move internals to shared joystick objects
Preparation for gamecontrollerdb support and the gamepad API.
2017-01-30 16:52:49 +01:00
Camilla Löwy 221451b817 Cleanup 2017-01-10 15:46:00 +01:00
Camilla Löwy 48a795c101 Merge single-use function _glfwFreeMonitors
All other uses were elminiated by _glfwInputMonitor.
2017-01-10 15:01:55 +01:00
Camilla Löwy 3edaa5280d Add GLFW_INCLUDE_ES32 2017-01-02 06:06:01 +01:00
Camilla Löwy 04f559e28d Restructure monitor enumeration
This way is both kinder on event-based enumeration and less work to
unwind allocations for when properly implementing GLFW_OUT_OF_MEMORY.
2017-01-02 06:03:02 +01:00
Camilla Löwy 4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy 58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00
Camilla Löwy 744cee6ec9 Cleanup 2016-12-08 16:56:05 +01:00
Camilla Löwy 9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund fef21361c5 OSMesa: Cleanup
Fixes formatting, semantics and documentation.  Adds
glfwGetOSMesaContext.  Adds support for OSMesa context attributes.
Updates changelog and credits.  Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions.  Removes empty platform
structs.  Fixes version string format.  Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).

Closes #850.
2016-11-09 01:36:21 +01:00
Jason Daly 368fa9475d Add headless OSMesa backend
Allows creation and drawing to in-memory OpenGL contexts.

This backend does not provide input.

Related to #850.
2016-11-09 01:23:43 +01:00
Camilla Berglund e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund fef25ea934 Emit all Vulkan init errors from init function 2016-11-01 21:34:26 +01:00
Camilla Berglund efc6b35615 Rename joystick ID variables 2016-10-16 14:07:18 +02:00
Camilla Berglund c156b50e4c Add glfwSetWindowMaximizeCallback
Fixes #778.
2016-09-29 01:24:56 +02:00
Camilla Berglund 54930ddd33 Check only for relevant Vulkan extensions
Related to #858.
2016-09-14 22:59:03 +02:00
Camilla Berglund bb3cb8f233 Cleanup
Clean up code and documentation for glfwGetKeyScancode and add
implementation for Wayland and Mir.

Related to #830.
2016-09-07 16:46:48 +02:00
Michael Stocker e745b0dd47 Add glfwGetKeyScancode
Allows retrieval of platform scancode from GLFW_KEY_*.  Implemented for
Win32, Cocoa and X11.  Stubs for Mir and Wayland.

Closes #830.
2016-09-07 16:38:22 +02:00
Camilla Berglund 5ff7d9505f Simplify Vulkan extension checks
Related to #478.
2016-09-07 16:31:18 +02:00
Camilla Berglund 53fafad915 Start 3.3 2016-08-18 23:55:49 +02:00
Camilla Berglund 1d3240ff9c Fix Vulkan header macro not breaking compilation
Fixes #823.
2016-08-05 01:32:23 +02:00
Camilla Berglund 7c3706763a Cleanup
Cleanup of 8bdb105897.

Add build macro to configuration header and documentation.  Add
corresponding CMake option.  Add change log entry and credit.  Add
loader static library to link dependencies and add detection to
FindVulkan.cmake.
2016-08-05 01:00:08 +02:00
Philip Rideout 8bdb105897 Add _GLFW_VULKAN_STATIC build macro
This allows clients to link GLFW with a staticly-built loader library.
This is useful in hermetic build systems that build the Khronos loader
from source, rather than depending on the LunarG SDK binaries.

Closes #820.
2016-08-04 18:24:41 +02:00
Camilla Berglund 614debd13f Initialize Vulkan API on demand 2016-07-20 15:18:42 +02:00
Camilla Berglund 9a781cef53 Formatting 2016-06-15 01:35:07 +02:00
Camilla Berglund 757eea2779 Update email address 2016-06-01 21:25:20 +02:00
Camilla Berglund 6a8e169001 Update copyright notice year 2016-06-01 21:25:19 +02:00
Camilla Berglund 2d2756cbad Simplify cursor window logic 2016-05-30 22:12:33 +02:00
Camilla Berglund bda031f4ac Cleanup 2016-05-29 15:34:08 +02:00
Camilla Berglund 797ee8d8e3 Move all cursor positioning to platform code
Due to Wayland, shared code cannot rely on cursor positioning being
supported by the underlying platform.

This implicitly fixes #617 as it moves cursor centering into
_glfwPlatformSetCursorMode, thus separating it from the stale value of
_glfw.cursorWindow.

Fixes #617.
2016-05-29 15:33:49 +02:00
Camilla Berglund 0e846883bf Clarify cursor position variable names 2016-05-27 02:39:03 +02:00
Camilla Berglund ef80beab81 Add run-time context creation API selection
Fixes #145.
2016-05-04 17:00:07 +02:00
Camilla Berglund 8a7fa306ce Add glfwSetJoystickCallback 2016-03-31 12:12:09 +02:00
Camilla Berglund f96d865b93 Cleanup 2016-03-28 20:16:53 +02:00
Camilla Berglund 7ab7d8b4b1 Make use of uint32_t where appropriate
This change does not affect the ABI.
2016-03-28 12:34:57 +02:00
Camilla Berglund 5661d03be8 Replace GLFWuint64 with uint64_t
C99 stdint.h is provided by VS 2010 and later.  GLFW has not provided
testing or binaries for VS 2008 for several releases.

For earlier versions of VS there are third-party alternatives:

https://msinttypes.googlecode.com/svn/trunk/stdint.h
http://www.azillionmonkeys.com/qed/pstdint.h

This change does not affect the ABI.
2016-03-28 12:34:44 +02:00
Camilla Berglund 5eb2e83c82 Cleanup 2016-03-28 12:26:08 +02:00
Camilla Berglund 6570d0c4b7 Add glfwSetWindowMonitor
This adds the ability to switch between windowed and full screen modes,
move a full screen window between monitors and update its desired
resolution and refresh rate.

Fixes #43.
2016-03-18 11:13:24 +01:00
Camilla Berglund 99c925efd8 Add tracking of which window 'owns' a monitor 2016-03-16 16:16:29 +01:00
Camilla Berglund ea888114fa Remove monitor from _GLFWwndconfig 2016-03-16 16:16:02 +01:00
Camilla Berglund b823f7151e Add glfwSetWindowIcon
Adds support for setting window icons programmatically on platforms
where this makes sense.

Fixes #453.
Closes #467.
2016-03-10 17:26:26 +01:00
Camilla Berglund 5620895e88 Add glfwWaitEventsTimeout
This function will put the calling thread to sleep until an event
arrives or until the specified timeout has elapsed.
2016-03-06 17:28:40 +01:00
Camilla Berglund 31f67dd3cc Add glfwGetTimerValue and glfwGetTimerFrequency
This adds raw timer access to the public API and builds the
floating-point time functions on top.  It also makes the GLFWuint64 type
public.
2016-03-06 11:51:23 +01:00
Camilla Berglund 8221aadea3 Include stddef.h unconditionally in public header 2016-03-06 09:40:16 +01:00
Camilla Berglund baf574494d Add glfwFocusWindow
This removes the (undocumented) behavior where glfwShowWindow would
bring the window to front and set input focus.  That function now
does what it says.
2016-02-25 21:37:40 +01:00
Camilla Berglund 93b4c828c1 Fix VC++ build failure
Regression caused by 71c72db1e3.
2016-02-23 11:49:42 +01:00
Jonas Ådahl 71c72db1e3 wayland: Pre-multiply custom cursor image alpha
Since the Wayland SHM buffer format is implicitly premultiplied and the
GLFWimage pixels are defined to be non-premultiplied, we need to
convert the non-premultiplied pixels to premultiplied when filling the
buffer.

Related to #707.
2016-02-22 12:45:05 +01:00
Camilla Berglund 7669ade19c Make instance extension count unsigned
Fixes #714.
2016-02-22 10:44:43 +01:00
Camilla Berglund a10caa4631 Add glfwMaximizeWindow and GLFW_MAXIMIZED
Fixes #266.
2016-02-21 15:32:26 +01:00