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Commit Graph

10 Commits

Author SHA1 Message Date
Camilla Löwy e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy 67a55efa27 Add null joystick backend
This prepares the X11 backend to support other joystick APIs, for
example the FreeBSD libusb one.
2017-02-01 03:07:25 +01:00
Camilla Löwy bfd564f257 Move internals to shared joystick objects
Preparation for gamecontrollerdb support and the gamepad API.
2017-01-30 16:52:49 +01:00
Camilla Löwy 2ea7f9769a OSMesa: Fix invalid window frame size 2017-01-10 19:01:10 +01:00
Camilla Löwy be4eb6fb2b OSMesa: Add missing stubs 2016-12-06 16:11:38 +01:00
Camilla Löwy f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund 5b8051581e OSMesa: Allow cursor creation 2016-11-09 01:36:24 +01:00
Camilla Berglund 0e8d129efb OSMesa: Context creation compliance fixes 2016-11-09 01:36:24 +01:00
Camilla Berglund fef21361c5 OSMesa: Cleanup
Fixes formatting, semantics and documentation.  Adds
glfwGetOSMesaContext.  Adds support for OSMesa context attributes.
Updates changelog and credits.  Adds license and copyright headers.
Removes superfluous code (the shared code provides many conveniences).
Removes loading of unused OSMesa functions.  Removes empty platform
structs.  Fixes version string format.  Removes build dependency on
the OSMesa header and library (only the library is needed and only at
runtime).

Closes #850.
2016-11-09 01:36:21 +01:00
Jason Daly 368fa9475d Add headless OSMesa backend
Allows creation and drawing to in-memory OpenGL contexts.

This backend does not provide input.

Related to #850.
2016-11-09 01:23:43 +01:00