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Author SHA1 Message Date
Camilla Löwy ecda86fa4f X11: Fix no window position events during resize
A window resize action that also resulting in the window being moved did
not emit any window positions events, as the position of real
ConfigureNotify events was ignored.  The real events use parent
coordinates instead of root coordinates so this adds parent tracking and
conditional translation.

Fixes #1613.

(cherry picked from commit fe57e3c292)
2020-01-01 17:24:44 +01:00
Camilla Löwy 359f0e103c Update changelog and add credit
(cherry picked from commit bf292f0083)
2020-01-01 01:55:35 +01:00
Camilla Löwy 821873974a Set macOS deployment target in Travis CI build
(cherry picked from commit 5dd207048c)
2019-12-31 23:11:05 +01:00
Camilla Löwy e8d4cc327d X11: Fix IC event mask not being added to our window
(cherry picked from commit a3d28ef52c)
2019-12-31 23:10:54 +01:00
Camilla Löwy 7f775302ae X11: Cleanup
We can use C99 now and also we will need the event mask below.

(cherry picked from commit 8149a5fc00)
2019-12-31 23:10:46 +01:00
Luflosi cb49e1821b Use the correct type in a for loop
The `sizeof()` operator has the type `size_t`, so the `for` loop
iterating over it should use the same type.

Closes #1614.

(cherry picked from commit 74a46dfa0c)
2019-12-31 23:10:29 +01:00
Camilla Löwy 9fc5fd1375 Cocoa: Replace display link with IOKit query
This removes the final dependency on CoreVideo, using a display link to
get the refresh rate of monitors where Core Graphics report a refresh
rate of zero.  Instead we now query the I/O registry directly, similarly
to what the display link does at creation.

Thanks to @OneSadCookie for pointers to this solution.

(cherry picked from commit 4ec7daf3e9)
2019-12-31 23:10:11 +01:00
Camilla Löwy bb8ed627bf NSGL: Simulate vsync for occluded windows
This only supports a swap interval of zero or one, as that is all NSGL
supports.

(cherry picked from commit c3ca88055f)
2019-12-31 23:08:11 +01:00
Camilla Löwy ccb54c3e05 NSGL: Remove problematic swap interval workaround
Fixes #1483.

(cherry picked from commit 54e8e0b092)
2019-12-31 23:08:05 +01:00
Camilla Löwy 7c9d0081e3 Cocoa: Only create per-monitor display link once
The display link query is not specific to any particular display mode
and so only needs to be done once.

The next step is to replace the display link altogether by querying
IOKit directly, which is what the display link does.

(cherry picked from commit b4a8eb9b19)
2019-12-31 23:07:35 +01:00
Camilla Löwy c3b8afc5d6 X11: Cleanup
This is technically valid but misleading and may inspire future bugs
like the one fixed by 0b652a44d2.

(cherry picked from commit 73a8ebb691)
2019-12-19 06:57:30 +01:00
Camilla Löwy 4df0a2b38e X11: Cleanup
The window state action is not an atom.

(cherry picked from commit 4e70c95aa3)
2019-12-19 06:57:05 +01:00
Camilla Löwy 94bb2a138e X11: Fix updating GLFW_FLOATING on a hidden window
(cherry picked from commit 9db156421f)
2019-12-19 06:56:58 +01:00
Camilla Löwy 85a27e9f74 X11: Fix invalid read when clearing GLFW_FLOATING
(cherry picked from commit 0b652a44d2)
2019-12-19 06:56:27 +01:00
Camilla Löwy 5615c16439 X11: Fix missing checks for EWMH attention atoms
(cherry picked from commit 9b6d68ec70)
2019-12-19 06:56:19 +01:00
Camilla Löwy 8dd40f1c48 X11: Fix maximization of hidden windows
This fixes glfwMaximizeWindow having no effect on hidden windows by
manually appending the maximization states to the EWMH state property.

(cherry picked from commit 4837b78ffe)
2019-12-19 06:56:14 +01:00
Camilla Löwy 640e3205a9 Win32: Add missing include for wcscmp
(cherry picked from commit da3f20d860)
2019-12-19 06:56:02 +01:00
Camilla Löwy dd00c6dea1 Win32: Enable Unicode mode for all compilers
(cherry picked from commit fb0028c766)
2019-12-19 06:55:55 +01:00
Camilla Löwy e8dab39625 Fix use of CMake 3.13 command target_link_options
(cherry picked from commit a5ed740d9d)
2019-12-19 06:54:14 +01:00
Camilla Löwy 9724f33038 Formatting
(cherry picked from commit 506a6aafde)
2019-12-19 06:50:22 +01:00
Camilla Löwy 8c3d2f769f Cocoa: Fix duplicate conversion of title string
(cherry picked from commit a875a536b7)
2019-12-19 06:50:17 +01:00
Camilla Löwy 2b1e2d2e49 Fix typo
(cherry picked from commit 7e03bce138)
2019-12-19 06:49:59 +01:00
Luflosi 39c5e90d94 Fix typo
Fixes #1601.

(cherry picked from commit ac30ef3e0c)
2019-12-19 06:49:54 +01:00
Camilla Löwy 365321a9af Add dependency name hints to CMake error messages
Fixes #1605.

(cherry picked from commit a43f545677)
2019-12-19 06:49:44 +01:00
Camilla Löwy d8648876da Remove reference to non-existent CMake variable
(cherry picked from commit 8a1f4940fc)
2019-12-19 06:49:15 +01:00
Camilla Löwy bf9c5fcfc2 Gather all macOS specific CMake properties
(cherry picked from commit 5f4a6f689a)
2019-12-19 06:48:10 +01:00
Camilla Löwy f25202fbfa Remove non-GUI binaries from GUI-only setup
(cherry picked from commit c016b26852)
2019-12-19 06:47:51 +01:00
Camilla Löwy b5bccd1425 Make target-specific define target-specific
(cherry picked from commit db76abb63c)
2019-12-19 06:47:24 +01:00
Camilla Löwy 03f2cde34e Replace CMake generator expression with variable
Generator expressions are amazing but best used in moderation.

(cherry picked from commit c194193797)
2019-12-19 06:47:14 +01:00
Camilla Löwy cd70e1bbc4 Merge GCC/Clang specific CMake blocks
(cherry picked from commit 9dc365f192)
2019-12-19 06:47:07 +01:00
Camilla Löwy f318ab7467 Remove unneccessary example target property
Bundle icon file copying is performed by MACOSX_PACKAGE_LOCATION.

(cherry picked from commit c81def70be)
2019-12-19 06:46:51 +01:00
Camilla Löwy db2ff13d41 Fix source list for Objective-C fix
(cherry picked from commit 197193ac0b)
2019-12-19 06:44:15 +01:00
Camilla Löwy 82bd22ec29 Fix source list for -Wdeclaration-after-statement
The context creation files were not included on platforms other than
Win32.

(cherry picked from commit 9486ec0c02)
2019-12-19 06:43:47 +01:00
Camilla Löwy bcd232e2ae Remove tab character
(cherry picked from commit bc7b19cbd1)
2019-12-19 06:43:17 +01:00
Camilla Löwy f650a898f2 Trust CMake to do the right thing for static libs
CMake understands what private library dependencies for a static library
means and handles it correctly.

(cherry picked from commit f6d44cedfd)
2019-12-19 06:43:04 +01:00
Camilla Löwy 8c1b59f885 Remove dependency on platform header paths
The tests and examples should not need these paths.

(cherry picked from commit d74c18117d)
2019-12-19 06:42:55 +01:00
Camilla Löwy 5a1512aaa0 Rename CMake variable for GUI-only programs
Hopefully this is less ambiguous.

(cherry picked from commit 92c70b2a83)
2019-12-19 06:41:32 +01:00
Camilla Löwy b05d887968 Fix .gitignore entries for VS with CMake
(cherry picked from commit 7dd14a4b20)
2019-12-19 06:39:27 +01:00
Camilla Löwy e135210cb3 NSGL: Fix disabling of Retina resolution
It appears the default is now YES.

Fixes #1442.

(cherry picked from commit fa60269245)
2019-12-19 06:38:22 +01:00
Camilla Löwy 2da4adce40 Cocoa: Fix pre-window-creation event processing
Polling the event queue before NSApp had been allowed to finish
launching, in our case by starting our self-terminating run loop,
triggered an assertion inside NSApplication.

This fix, which makes all event processing functions capable of starting
it, makes that assertion less likely.

A more Cocoa-friendly fix would be to finish launching NSApp during
glfwInit and let people annoyed by the menu bar disabled it with
GLFW_COCOA_MENUBAR.  That may not be suitable for 3.3-stable, though.

Fixes #1543.

(cherry picked from commit 6e6805000a)
2019-12-19 06:37:23 +01:00
Camilla Löwy 17d727cd35 Cocoa: Update outdated comment
(cherry picked from commit b3544ca43e)
2019-12-19 06:37:12 +01:00
Camilla Löwy 58c1621481 Add Xcode section to .gitignore file
(cherry picked from commit 382943f2b0)
2019-12-19 06:35:28 +01:00
Emmanuel Gil Peyrot 9db0bd45e6 Wayland: Unset the cursor name on border exit
It would previously conserve the last name it had before leaving the
border, sometimes desynchronising with what it should have been.

(cherry picked from commit ef6189f348)
2019-12-19 06:35:14 +01:00
Camilla Löwy df4bda44fc Wayland: Fix pointing hand cursor shape
Related to #1432.

(cherry picked from commit 80fde12fda)
2019-12-03 17:19:14 +01:00
Emmanuel Gil Peyrot 50218fbf7e Wayland: Don’t update cursor position in the frame
That way the application only sees the cursor moving when it is inside
of its area, it won’t go back to the top or left side when trying to
resize the window or just hovering the fallback decorations.

(cherry picked from commit a80788c17f)
2019-12-03 17:17:36 +01:00
Emmanuel Gil Peyrot 3a2c0aaa27 Wayland: Don’t reload the cursor on every pointer motion
Previously, any pointer motion in the window decorations when using the
fallback implementation would obtain the wl_cursor again, and do the
attach danse for no benefit.

This will ultimately allow animated cursors to not reset to the first
frame on motion, once these will be implemented.

(cherry picked from commit a9f674e719)
2019-12-03 17:17:33 +01:00
Camilla Löwy 2bac7ee8da Update .gitignore file
This adds missing entries for Ninja and the unavoidable clutter of the
modern Doxygen CMake module.

(cherry picked from commit d861d7bffe)
2019-11-14 21:34:40 +01:00
Camilla Löwy 4116db14fd Cleanup .gitignore file somewhat
(cherry picked from commit c42d8f3e5b)
2019-11-14 21:34:35 +01:00
Camilla Löwy e3c83f684f Add initial CODEOWNERS file
(cherry picked from commit 50a6270e55)
2019-11-14 21:34:31 +01:00
Camilla Löwy 0ecc84182c Add initial GH support file
(cherry picked from commit b804379463)
2019-11-14 21:34:27 +01:00
Camilla Löwy b4cc6101ed Add initial .mailmap file
(cherry picked from commit 359758bb53)
2019-11-14 21:34:10 +01:00
Camilla Löwy 7c33fb22fd X11: Assume 96 DPI if RandR monitor size is zero
This falls back to calculating the monitor physical size from the
current resolution and the default X11 DPI when the physical size
returned by RandR is zero.

(cherry picked from commit e96dc5d219)
2019-11-14 21:34:04 +01:00
Camilla Löwy 52b77030e4 Cocoa: Fix full screen window iconification
Iconification (miniaturization) of undecorated windows stopped working
unless the window has the NSWindowStyleMaskMiniaturizable style.

(cherry picked from commit 2c519709be)
2019-11-14 21:34:01 +01:00
Camilla Löwy e662492169 Cocoa: Cleanup
Readability fix, does not affect generated code.

(cherry picked from commit bd452016be)
2019-11-14 21:33:56 +01:00
Camilla Löwy b3c2023ebc Cocoa: Fix multiple methods warning
This fixes a warning due to us using bare ids and
NSCollectionLayoutAnchor having a message with the same name.

(cherry picked from commit bac15f9449)
2019-11-14 21:33:52 +01:00
Camilla Löwy 129a5ccb19 Cocoa: Process events after window destruction
On macOS a destroyed window remained on screen until the next time
events were processed.  This makes the behavior more consistent with
other platforms.

Fixes #1412.

(cherry picked from commit c819f27ce3)
2019-11-14 21:33:48 +01:00
Camilla Löwy 25af31528c Cocoa: Add comments for Cocoa symbol macros
(cherry picked from commit 94cb0347ab)
2019-11-14 21:33:43 +01:00
Camilla Löwy 5ea34d62bf Cleanup
(cherry picked from commit 953a1c3f8b)
2019-11-14 21:33:36 +01:00
Guillaume Racicot 7a10e6439c Set C standard at 99 for all example targets
Closes #1593.

(cherry picked from commit 70a3104c49)
2019-11-14 21:33:34 +01:00
Guillaume Racicot 8c46a3e9f9 Set C standard at 99 for all test targets
Related to #1593.

(cherry picked from commit bc5523e994)
2019-11-14 21:33:31 +01:00
Camilla Löwy 82effcb7ba Make events test output only UTF-8 in C locale
(cherry picked from commit 20e522cdf4)
2019-11-14 21:32:37 +01:00
thewoz 11db404fa1 Add canonical build directory to .gitignore
Closes #1595.

(cherry picked from commit c5f1ca3e41)
2019-11-14 21:30:17 +01:00
Camilla Löwy 5f7e5cb92b Remove mappings for GUID used by different devices
The SDL2 2.0.5+ controller GUID 03000000790000000600000000000000 matches
many devices with different layouts and element counts but with the same
chipset.  This issue is still being resolved upstream.  In the meantime
this removes those mappings from GLFW to avoid confusion and errors.

SDL upstream issue: https://bugzilla.libsdl.org/show_bug.cgi?id=4545

Related to #1583.

(cherry picked from commit b69fb99031)
2019-11-14 21:30:07 +01:00
Camilla Löwy c5a870ebd9 Win32: Change transparent framebuffer key color
This is a temporary fix while we determine if the color key workaround
should be removed completely.  See issue thread for discussion.

Related to #1512.

(cherry picked from commit c88ee1c9d3)
2019-11-14 21:30:02 +01:00
Camilla Löwy 3484aa8187 Fix order of words in window guide
Fixes #1571.

(cherry picked from commit 28d8507700)
2019-11-05 18:03:24 +01:00
Camilla Löwy 399c082033 X11: Fix content scale fallback value on KDE
KDE sometimes removes the Xft.dpi resource when it would be set to the
X11 default value of 96, causing GLFW to fall back to a value calculated
from the core display sizes in pixels and mm in a desktop environment
that supports Xft.dpi.

This moves to a hardcoded fallback value of 96 on the assumption that
there are more people running KDE with 96 DPI than there are people
running desktop environments that do not support Xft.dpi.

All of this is terrible please send help.

Fixes #1578.

(cherry picked from commit 75294462b3)
2019-11-05 18:03:11 +01:00
Camilla Löwy 1bf892f603 X11: Fix decoration enabling after window creation
This fixes the enabling of window decorations after creation.  Instead
of removing the _MOTIF_WM_HINTS property, we now set or unset the
MWM_DECOR_ALL bit of the decorations field.

Fixes #1566.

(cherry picked from commit 5fc4c01302)
2019-11-05 18:02:03 +01:00
Camilla Löwy f9a9bb6747 Remove stray characters from hardcoded CFLAGS
The additional '>' characters were appended to the compiler option.

Related to #1576.

(cherry picked from commit 33683ec60e)
2019-11-05 18:01:18 +01:00
Camilla Löwy 91c6a542ff Cleanup
Related to #1585.

(cherry picked from commit 04f7f55f07)
2019-11-05 18:01:05 +01:00
Pablo Prietz 411d4dd51e Fix CMake 3.0 - 3.6 support regression
Replaces `VERSION_GREATER_EQUAL` with `VERSION_EQUAL OR
VERSION_GREATER`.  `VERSION_GREATER_EQUAL` was only added in CMake 3.7.

Fixes #1584.
Closes #1585.

(cherry picked from commit 4d0ae4ffa7)
2019-11-05 18:00:50 +01:00
Camilla Löwy 161e9e1215 Update changelog
(cherry picked from commit 36c547875c)
2019-11-05 17:59:27 +01:00
Camilla Löwy 3a8d97cc3d Allow AppVeyor to skip pure documentation updates
(cherry picked from commit 692754a2c5)
2019-11-05 17:59:23 +01:00
Corentin Wallez afcefcb5f7 Fix -Wextra-semi warnings
Closes #1440.

(cherry picked from commit 3a37a08998)
2019-11-05 17:59:15 +01:00
Luflosi 8c69091c59 Use the correct type in a for loop
The `monitorCount` member in the `_GLFWlibrary` struct is of type `int`, so the `for` loop iterating over it should also use the type `int`.

Closes #1572.

(cherry picked from commit 7749aac50d)
2019-11-05 17:59:08 +01:00
Camilla Löwy 857951419a Use HTTPS for Discourse forum
(cherry picked from commit 1e20218b3d)
2019-11-05 17:59:03 +01:00
Camilla Löwy 17f1cceb32 Add credit
Related to #1576.

(cherry picked from commit 545f409592)
2019-11-05 17:58:59 +01:00
Guillaume Racicot 3f0390b827 Enable C99 explicitly with CMake where available
This enables compilation as C99 where supported by the compiler.
A workaround with per-compiler hardcoded flags is used for CMake 3.0,
which does not support the C_STANDARD target property.

Fixes #1560.
Closes #1576.

(cherry picked from commit 8f852e0833)
2019-11-05 17:58:45 +01:00
Camilla Löwy 4a62820646 Clean up monitors tool output
(cherry picked from commit f71b55f83d)
2019-11-05 17:58:21 +01:00
Luflosi 3facbd2083 Use the correct type for a struct member
The `name` member in the `_GLFWmonitorWayland` struct is used in two places. It is assigned the value from a variable of type `uint32_t` and is compared to another variable of type `uint32_t`, so `name` should also have the same type.

Closes #1569.

(cherry picked from commit d25248343e)
2019-11-05 17:58:10 +01:00
Camilla Löwy e4e9581557 Add VS 2010 and MinGW to AppVeyor build matrix
VS 2010 and MinGW are the two trickiest Windows environments so this
should hopefully catch more mistakes.  This is probably not the right
way to set up any of this, but it works for now.

This is also a first step towards building our release binaries with CI.

[skip travis]

(cherry picked from commit 1bd0a55aa7)
2019-10-04 02:18:50 +02:00
Camilla Löwy 087110aa63 Win32: Cleanup keyboard input flag parsing
This replaces some magic numbers with the corresponding winuser.h
provided macros and unifies how the MSB from Get*KeyState is tested.

(cherry picked from commit 3d2540c373)
2019-10-04 02:18:48 +02:00
Camilla Löwy e30718e927 Win32: Disable dynamic libgcc for MinGW DLL
(cherry picked from commit 3ec8f4a7f5)
2019-10-04 02:18:46 +02:00
Luflosi 613b169899 Use the correct type in a for loop
The `size` member in the `GLFWgammaramp` struct is of type `unsigned int`, so the `for` loop iterating over it should also use the type `unsigned int`.

Closes #1541.

(cherry picked from commit 243b1bc292)
2019-10-04 02:18:43 +02:00
luz.paz 13a4e4e810 Fix typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`

(cherry picked from commit 7105ff2dfd)
2019-09-23 15:27:17 +02:00
Camilla Löwy a1b65e8542 Cocoa: Fix glfwSetWindowSize anchor point
This makes glfwSetWindowSize use the top-left corner as anchor point
instead of the bottom-left corner.

Fixes #1553.

(cherry picked from commit 7f02898264)
2019-09-23 15:27:00 +02:00
Camilla Löwy 649553cc78 Remove deprecated tags from Doxyfile.in
This fixes warnings emitted by Doxygen 1.8.16.

(cherry picked from commit aa8e8ab960)
2019-09-23 15:26:52 +02:00
Camilla Löwy 934f0e9ff1 Update changelog and add credit
Related to #1556.

(cherry picked from commit 26aac53e1d)
2019-09-23 15:26:43 +02:00
httpdigest b2919dca4b Fix comparison of video modes of equal area
This fixes the bug of video modes being discarded if they had
a different resolution but the same area as another mode.

Fixes #1555.
Closes #1556.

(cherry picked from commit 2777f6a754)
2019-09-23 15:26:37 +02:00
Camilla Löwy 71cfafe2f9 Win32: Fix VS static analysis false positive
This way is perhaps also more readable for humans.

(cherry picked from commit cbf23e5615)
2019-09-23 15:26:28 +02:00
Camilla Löwy 79f4ec6822 Unify key name string handling
This makes key names per-key static strings for all supported platforms.

Fixes #1200.

(cherry picked from commit 56ca0cb3b3)
2019-09-23 15:26:23 +02:00
Camilla Löwy 2032a8f0dc Clarify comment
(cherry picked from commit 4cc5d2e623)
2019-09-23 15:26:17 +02:00
Camilla Löwy c0d1249ca2 Fix license copyright year and formatting
(cherry picked from commit f764836e58)
2019-09-23 15:26:13 +02:00
Camilla Löwy 2d3f388158 Win32: Fix initial state of maximized state cache
(cherry picked from commit 2c7ef5b480)
2019-09-23 15:26:08 +02:00
Camilla Löwy 30e67357be Win32: Fix GLFW_MAXIMIZED not maximizing window
The window rect adjustment for content scale broke the initial, correct
maximization performed when creating the window with WS_MAXIMIZE.  This
switches to updating the restored rect instead of the current rect.

Fixes #1499.
Closes #1503.

(cherry picked from commit 711b9694a1)
2019-09-23 15:25:51 +02:00
Camilla Löwy 116f4c831d Put fix in correct position
This fixes a mismerge by @elmindreda in
65748fb8f3.

(cherry picked from commit efda4afb49)
2019-09-23 15:25:31 +02:00
Camilla Löwy 1e8dc836a0 Fix Vulkan triangle test segfault on resize
The command buffer handle was not reset after being freed on window
resize, leading to a segfault when the stale handle was used.

(cherry picked from commit 65748fb8f3)
2019-09-23 15:25:28 +02:00
Camilla Löwy adcd306fbd Fix conflict with DEBUG macro defined by Bazel
The Bazel build system may define DEBUG when compiling on macOS, which
caused the glfwinfo test program to fail to build.

Fixes #1537.

(cherry picked from commit 6abad2efd2)
2019-09-23 15:25:17 +02:00
Camilla Löwy b1309dd42a Add credit
(cherry picked from commit b0692d73ddb66461549cda0a009f867dab9de0fd)
2019-07-22 23:26:02 +02:00
Ave Milia d25e19b790 CMake: remove -DGLFW_DLL on non-Windows targets
When using GLFW with CMake and installed GLFW binaries, `-DGLFW_DLL` is
passed on Linux, which should not happen.

Closes #1530.

(cherry picked from commit d7fb01750ece465cfaae0493dfe3003da1e5f500)
2019-07-22 23:26:02 +02:00
Camilla Löwy 1daf9de40f Cocoa: Fix internal symbol hiding for dylib
The default symbol visibility was not set to hidden on macOS.

(cherry picked from commit b430bc4935)
2019-07-22 23:25:52 +02:00
Camilla Löwy cfd93597ec Cocoa: Fix file-local function not declared static
(cherry picked from commit 062a1c22b5)
2019-07-22 23:24:56 +02:00
Camilla Löwy 8e923e592d Documentation work
[ci skip]

(cherry picked from commit a4d910b4a7)
2019-07-16 14:41:23 +02:00
Leon Linhart 9fc035a562 Win32: Fix cursor enter/position event order
This fixes the cursor enter event being emitted after the first cursor
position event on Windows.

Closes #1490.

(cherry picked from commit 4f0b8b0dda)
2019-07-16 14:41:16 +02:00
Camilla Löwy ce7cd3e288 Add credits
(cherry picked from commit 7bd0af3089)
2019-07-16 14:41:10 +02:00
Lukas Zanner 452a648abb Fix typo in glfwGetRequiredInstanceExtensions docs
Closes #1500.

(cherry picked from commit 84b13113ed)
2019-07-16 14:41:06 +02:00
Camilla Löwy 75b415c5b8 Cleanup
(cherry picked from commit 62b7fe8311)
2019-07-16 14:40:58 +02:00
Camilla Löwy 248e827673 Win32: Fix symbol redefinition warnings
When both GLFW_INCLUDE_VULKAN and VK_USE_PLATFORM_WIN32_KHR were
defined, the GLFW header would define replacement versions of APIENTRY
and WINGDIAPI /before/ including the Vulkan header, which would include
windows.h, which (justifiably) defines APIENTRY and WINGDIAPI blindly.

Fixes #1524.

(cherry picked from commit 773f4495f0)
2019-07-16 14:40:52 +02:00
Camilla Löwy 95e7ad7e5b Update changelog
Related to #1528.

(cherry picked from commit 5bea122211)
2019-07-16 14:40:39 +02:00
Camilla Löwy ff2c00091d Cleanup
Related to #1528.

(cherry picked from commit d232bcfcdd)
2019-07-16 14:39:38 +02:00
Denis Bernard b3eb6dd38b X11: Query and keep track of Xkb group index
For users with multiple keyboard layouts configured, glfwGetKeyName
works fine only with the primary layout.  Switching layouts results in
changing the group index.  This commit querries the current group index
when initializing keyboard input and keeps track of any change to it.

As a result the scancode -> keyname mapping may change while the program
is running (needs to be documented).

Fixes #1462.
Closes #1528.

(cherry picked from commit 36f90800d8)
2019-07-16 14:39:34 +02:00
Camilla Löwy 84fa724456 X11: Fix focus events not being filtered
The filter condition had ended up below the action.

(cherry picked from commit c6b95e3b07)
2019-07-16 14:39:28 +02:00
Luflosi 633ba53f2c Fix typo
Closes #1513.

(cherry picked from commit e463e85bba)
2019-07-16 14:39:19 +02:00
Camilla Löwy 898b7f9c54 Remove unused function in tearing test
(cherry picked from commit 3a5e99e59a)
2019-07-16 14:39:12 +02:00
Camilla Löwy eb466a0e0b Cocoa: Cleanup
This makes the Cocoa _glfwPlatformSetWindowMonitor consistent with its
X11 and Win32 counterparts.

(cherry picked from commit 3262c29440)
2019-07-16 14:39:05 +02:00
A. Tombs 8542f8dd84 Win32: Cleanup pointer test in win32_window.c
MSVC 2019 complains that the code at line 1744
(`GetMonitorInfo(window->monitor->win32.handle, &mi);`) can potentially
dereference a null pointer. The compiler is wrong in this case (it has
not spotted that `monitor` and `window->monitor` must be equal), but
I think it makes sense for our non-NULL test to be on the variable we
actually use rather than the one it was set from.

Related to #1491.

(cherry picked from commit 1d62157268)
2019-07-16 14:39:02 +02:00
Camilla Löwy 1e12653348 X11: Let the language initialize XEvent structs
(cherry picked from commit 1f508530f0)
2019-07-16 14:38:55 +02:00
Camilla Löwy e276f6731e X11: Clean up EWMH feature detection
The EWMH feature detection atoms are now named and loaded the same way
as other X11 atoms.  Detection is now performed after all
non-conditional atoms have been loaded.  The EWMH detection now has
hopefully more readable comments.

(cherry picked from commit fad9896d38)
2019-07-16 14:38:48 +02:00
Camilla Löwy 66e06b0609 Convert some declarations to C99 style
(cherry picked from commit 0c6b505619)
2019-07-16 14:38:26 +02:00
Luflosi 71a4f2d8a2 Replace some tabs with spaces
I found some tabs where there should be spaces for consistency.
Closes #1496.

(cherry picked from commit 2db3b9688d)
2019-07-16 14:38:14 +02:00
Camilla Löwy 7b18f79ea6 Rename legacy Vulkan triangle program
Fixes #1477.

(cherry picked from commit d834f01ca4)
2019-05-29 03:42:41 +02:00
Camilla Löwy f2208ab135 Explicitly disable inclusion for test and examples
Thank you, Travis CI, for reminding me that one cannot disable a header
with inclusion guards if it doesn't exist.

(cherry picked from commit 537ea4ccf1)
2019-05-27 16:34:54 +02:00
Camilla Löwy b962ef1241 Improve (?) reference documentation for callbacks
(cherry picked from commit 51bb76c7c3)
2019-05-27 16:34:45 +02:00
Camilla Löwy 5416e347ad Enable CMake policy CMP0077 where available
This will let higher-level projects override GLFW CMake options with
normal variables instead of having to use cache variables.

This means with CMake 3.13 and later you can now do:

set(GLFW_BUILD_TESTS ON)
add_subdirectory(path/to/glfw)

Instead of the more verbose:

set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
add_subdirectory(path/to/glfw)

(cherry picked from commit 71e6ff386d)
2019-05-27 16:34:40 +02:00
Camilla Löwy 16186943b4 Clarify Doxyfile INPUT value generation
(cherry picked from commit e1d9e2ba73)
2019-05-27 16:34:26 +02:00
Camilla Löwy b436d8e3e6 Remove pointless comments
(cherry picked from commit 84ec99bb01)
2019-05-27 16:34:23 +02:00
Camilla Löwy ad3e7c7f39 Win32: Fix non-client actions for disabled cursor
Disabled cursor mode interfered with some non-client actions.

(cherry picked from commit d0c3fa900a)
2019-05-27 16:34:17 +02:00
Camilla Löwy 15f078c6ad Win32: Remove stale comment
(cherry picked from commit 267e06a41e)
2019-05-27 16:34:13 +02:00
Camilla Löwy e01128f32f Clarify difference between time and timer in docs
(cherry picked from commit bb6945a18a)
2019-05-27 16:34:04 +02:00
Camilla Löwy 051424f196 WGL: Add extension function macro aliases
This should have been done when the WGL extension members were moved
from the context struct to the library struct.

(cherry picked from commit 22a6c02a4c)
2019-05-27 16:33:59 +02:00
Camilla Löwy 97393223ee WGL: Fix misplaced block comment
(cherry picked from commit 3fd4e79adb)
2019-05-27 16:33:55 +02:00
Camilla Löwy 04522580ad Add C dialect reminders to each source file
Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.

(cherry picked from commit 56aad76b16)
2019-05-27 16:33:22 +02:00
Camilla Löwy d2634896d6 Add missing word
(cherry picked from commit feaa532886)
2019-05-27 16:33:07 +02:00
Camilla Löwy 3afb2cc8ed Documentation work
Most context related hint and attribute links had copypaste errors.
The GLFW_CONTEXT_RELEASE_BEHAVIOR and GLFW_CONTEXT_NO_ERROR attributes
did not have guide documentation.

(cherry picked from commit 3cf7645b96)
2019-05-27 16:29:05 +02:00
Camilla Löwy 9f5c6c6e89 Add Vulkan 1.1 support to glfwinfo
(cherry picked from commit 700d1f28d8)
2019-05-27 16:26:19 +02:00
Camilla Löwy 4d99045e87 Add credit
Related to #1480.

(cherry picked from commit 57bf6b2f75)
2019-05-19 18:32:28 +02:00
Camilla Löwy b383e70021 X11: Fix CMake check for XInput headers
The X11_Xinput_* variables have been removed in recent CMake, leaving
only the X11_Xi_* set.

Related to #1480.

(cherry picked from commit ceb16cb5f1)
2019-05-19 18:32:13 +02:00
Camilla Löwy 645b8c3bba Add stable release branch to CI
(cherry picked from commit 0ccb690853)
2019-05-19 18:31:57 +02:00
Camilla Löwy 80935c6c27 Remove cmake from Travis CI package list
This was left over from an old workaround for Travis CI having an
ancient version of CMake pre-installed.

(cherry picked from commit 535491c4f3)
2019-05-19 18:31:50 +02:00
Camilla Löwy 73a3ef86db Format Travis CI inline script for readability
(cherry picked from commit 7dc36dd7da)
2019-05-19 18:31:46 +02:00
Camilla Löwy d715917add Add descriptive names for Travis CI jobs
(cherry picked from commit c0eabc594f)
2019-05-19 18:31:42 +02:00
Camilla Löwy b596c79014 Use CMakeDependentOption for dependent options
This replaces the earlier manual logic for dependent CMake options with
the cmake_dependent_option function from CMakeDependentOption.

(cherry picked from commit cd290f767f)
2019-05-19 18:31:30 +02:00
Camilla Löwy bc8b567d7c Move to the modern CMake project version option
This replaces the manual ad-hoc version variables we have used since
CMake 2.x (and GLFW 2.x lite).

(cherry picked from commit a255e7ace6)
2019-05-19 18:30:58 +02:00
Camilla Löwy 37cc51b823 X11: Only check for headers at build time
GLFW does not require the X11 extension libraries to build or run, so
only fail if the headers are unavailable.

(cherry picked from commit 5c5963f1c0)
2019-05-19 18:27:33 +02:00
Camilla Löwy 9cc83cf07f X11: Fix CMake not checking for XInput2 headers
Fixes #1480.

(cherry picked from commit 090b16bfae)
2019-05-19 18:27:06 +02:00
Camilla Löwy e826f839a4 Update changelog and add credit
(cherry picked from commit 42a3e4434f)
2019-05-19 18:27:01 +02:00
Konstantin Podsvirov 2e3b4cf898 Fix use of absolute path in INSTALL_INTERFACE
Closes #1470.

(cherry picked from commit 15af302f77)
2019-05-19 18:26:58 +02:00
Camilla Löwy 6648b3d4bb Documentation work
The monitor content scale was missing from the monitor properties
paragraph.

(cherry picked from commit be71147ad5)
2019-05-19 18:26:51 +02:00
Camilla Löwy 76505355e1 Update Travis CI build
- Migrate to Xenial
 - Use whitelisted PPA instead of hardcoded deb URL
 - Only add X11 dependencies for X11 builds
 - Only set sudo on matrix entries

(cherry picked from commit ff7d42a55e)
2019-05-19 18:23:10 +02:00
Camilla Löwy a9343d641c Start 3.3.1 2019-04-16 14:48:16 +02:00
101 changed files with 1621 additions and 1140 deletions

View File

@ -1,20 +1,62 @@
image:
- Visual Studio 2015
- Visual Studio 2019
branches:
only:
- ci
- master
- 3.3-stable
skip_tags: true
skip_commits:
files:
- README.md
- LICENSE.md
- docs/*
environment:
CFLAGS: /WX
matrix:
- BUILD_SHARED_LIBS: ON
- BUILD_SHARED_LIBS: OFF
- GENERATOR: MinGW Makefiles
BUILD_SHARED_LIBS: ON
CFLAGS: -Werror
- GENERATOR: MinGW Makefiles
BUILD_SHARED_LIBS: OFF
CFLAGS: -Werror
- GENERATOR: Visual Studio 10 2010
BUILD_SHARED_LIBS: ON
CFLAGS: /WX
- GENERATOR: Visual Studio 10 2010
BUILD_SHARED_LIBS: OFF
CFLAGS: /WX
- GENERATOR: Visual Studio 16 2019
BUILD_SHARED_LIBS: ON
CFLAGS: /WX
- GENERATOR: Visual Studio 16 2019
BUILD_SHARED_LIBS: OFF
CFLAGS: /WX
matrix:
fast_finish: true
build_script:
- mkdir build
- cd build
- cmake -DCMAKE_VERBOSE_MAKEFILE=ON -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% ..
- cmake --build .
exclude:
- image: Visual Studio 2015
GENERATOR: Visual Studio 16 2019
- image: Visual Studio 2019
GENERATOR: Visual Studio 10 2010
- image: Visual Studio 2019
GENERATOR: MinGW Makefiles
for:
-
matrix:
except:
- GENERATOR: Visual Studio 10 2010
build_script:
- set PATH=%PATH:C:\Program Files\Git\usr\bin=C:\MinGW\bin%
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
- cmake --build build
-
matrix:
only:
- GENERATOR: Visual Studio 10 2010
build_script:
- cmake -S . -B build -G "%GENERATOR%" -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS%
- cmake --build build --target glfw
notifications:
- provider: Email
to:

33
.gitignore vendored
View File

@ -1,26 +1,45 @@
# External junk
.DS_Store
# The canonical out-of-tree build subdirectory
build
# Visual Studio clutter
_ReSharper*
*.opensdf
*.sdf
*.suo
*.dir
*.vcxproj*
*.sln
.vs/
.vs
CMakeSettings.json
Win32
x64
Debug
Release
MinSizeRel
RelWithDebInfo
*.xcodeproj
*.opensdf
# CMake files
# Xcode clutter
GLFW.build
GLFW.xcodeproj
# macOS clutter
.DS_Store
# Makefile generator clutter
Makefile
# Ninja generator clutter
build.ninja
rules.ninja
.ninja_deps
.ninja_log
# CMake clutter
CMakeCache.txt
CMakeFiles
CMakeScripts
CMakeDoxyfile.in
CMakeDoxygenDefaults.cmake
cmake_install.cmake
cmake_uninstall.cmake
@ -80,6 +99,6 @@ tests/tearing
tests/threads
tests/timeout
tests/title
tests/vulkan
tests/triangle-vulkan
tests/windows

10
.mailmap Normal file
View File

@ -0,0 +1,10 @@
Camilla Löwy <elmindreda@glfw.org> <elmindreda@users.sourceforge.net>
Camilla Löwy <elmindreda@glfw.org> <elmindreda@elmindreda.org>
Camilla Löwy <elmindreda@glfw.org>
Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Marcus Geelnard <m@bitsnbites.eu> <marcus256@users.sourceforge.net>
Marcus Geelnard <m@bitsnbites.eu> <marcus@geelnards-pc.(none)>
Marcus Geelnard <m@bitsnbites.eu>

View File

@ -4,31 +4,47 @@ branches:
only:
- ci
- master
sudo: false
dist: trusty
addons:
apt:
packages:
- cmake
- libxrandr-dev
- libxinerama-dev
- libxcursor-dev
- libxi-dev
- 3.3-stable
matrix:
include:
- os: linux
dist: xenial
sudo: false
name: "X11 shared library"
addons:
apt:
packages:
- libxrandr-dev
- libxinerama-dev
- libxcursor-dev
- libxi-dev
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux
dist: xenial
sudo: false
name: "X11 static library"
addons:
apt:
packages:
- libxrandr-dev
- libxinerama-dev
- libxcursor-dev
- libxi-dev
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: linux
dist: xenial
sudo: required
name: "Wayland shared library"
addons:
apt:
sources:
- ppa:kubuntu-ppa/backports
packages:
- extra-cmake-modules
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -37,10 +53,15 @@ matrix:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- os: linux
dist: xenial
sudo: required
name: "Wayland static library"
addons:
apt:
sources:
- ppa:kubuntu-ppa/backports
packages:
- extra-cmake-modules
- libwayland-dev
- libxkbcommon-dev
- libegl1-mesa-dev
@ -49,20 +70,27 @@ matrix:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- os: osx
sudo: false
name: "Cocoa shared library"
env:
- BUILD_SHARED_LIBS=ON
- CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8
- os: osx
sudo: false
name: "Cocoa static library"
env:
- BUILD_SHARED_LIBS=OFF
- CFLAGS=-Werror
- MACOSX_DEPLOYMENT_TARGET=10.8
script:
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then echo Trailing whitespace found, aborting.; exit 1; fi
- if grep -Inr '\s$' src include docs tests examples CMake *.md .gitattributes .gitignore; then
echo Trailing whitespace found, aborting;
exit 1;
fi
- mkdir build
- cd build
- if test -n "${USE_WAYLAND}";
then wget https://mirrors.kernel.org/ubuntu/pool/universe/e/extra-cmake-modules/extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
sudo dpkg -i extra-cmake-modules_5.38.0a-0ubuntu1_amd64.deb;
- if test -n "${USE_WAYLAND}"; then
git clone git://anongit.freedesktop.org/wayland/wayland-protocols;
pushd wayland-protocols;
git checkout 1.15 && ./autogen.sh --prefix=/usr && make && sudo make install;

View File

@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 3.0)
project(GLFW C)
project(GLFW VERSION 3.3.1 LANGUAGES C)
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
@ -8,12 +8,9 @@ if (POLICY CMP0054)
cmake_policy(SET CMP0054 NEW)
endif()
set(GLFW_VERSION_MAJOR "3")
set(GLFW_VERSION_MINOR "3")
set(GLFW_VERSION_PATCH "0")
set(GLFW_VERSION_EXTRA "")
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
if (POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
@ -25,22 +22,16 @@ option(GLFW_INSTALL "Generate installation target" ON)
option(GLFW_VULKAN_STATIC "Assume the Vulkan loader is linked with the application" OFF)
include(GNUInstallDirs)
include(CMakeDependentOption)
if (UNIX)
option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
endif()
if (WIN32)
option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
endif()
if (UNIX AND NOT APPLE)
option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
endif()
if (MSVC)
option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
endif()
cmake_dependent_option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF
"UNIX" OFF)
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
"WIN32" OFF)
cmake_dependent_option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF
"UNIX;NOT APPLE" OFF)
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
"MSVC" OFF)
if (BUILD_SHARED_LIBS)
set(_GLFW_BUILD_DLL 1)
@ -80,7 +71,7 @@ if (MSVC)
include(CheckIncludeFile)
check_include_file(dinput.h DINPUT_H_FOUND)
if (NOT DINPUT_H_FOUND)
message(FATAL_ERROR "DirectX 9 SDK not found")
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
endif()
# Workaround for VS 2008 not shipping with stdint.h
list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
@ -211,29 +202,35 @@ if (_GLFW_X11)
list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
# Check for XRandR (modern resolution switching and gamma control)
if (NOT X11_Xrandr_FOUND)
message(FATAL_ERROR "The RandR headers were not found")
if (NOT X11_Xrandr_INCLUDE_PATH)
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
endif()
# Check for Xinerama (legacy multi-monitor support)
if (NOT X11_Xinerama_FOUND)
message(FATAL_ERROR "The Xinerama headers were not found")
if (NOT X11_Xinerama_INCLUDE_PATH)
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
endif()
# Check for Xkb (X keyboard extension)
if (NOT X11_Xkb_FOUND)
message(FATAL_ERROR "The X keyboard extension headers were not found")
if (NOT X11_Xkb_INCLUDE_PATH)
message(FATAL_ERROR "XKB headers not found; install X11 development package")
endif()
# Check for Xcursor (cursor creation from RGBA images)
if (NOT X11_Xcursor_FOUND)
message(FATAL_ERROR "The Xcursor headers were not found")
if (NOT X11_Xcursor_INCLUDE_PATH)
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
endif()
# Check for XInput (modern HID input)
if (NOT X11_Xi_INCLUDE_PATH)
message(FATAL_ERROR "XInput headers not found; install libxi development package")
endif()
list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}"
"${X11_Xinerama_INCLUDE_PATH}"
"${X11_Xkb_INCLUDE_PATH}"
"${X11_Xcursor_INCLUDE_PATH}")
"${X11_Xcursor_INCLUDE_PATH}"
"${X11_Xi_INCLUDE_PATH}")
endif()
#--------------------------------------------------------------------
@ -285,11 +282,10 @@ if (_GLFW_COCOA)
list(APPEND glfw_LIBRARIES
"-framework Cocoa"
"-framework IOKit"
"-framework CoreFoundation"
"-framework CoreVideo")
"-framework CoreFoundation")
set(glfw_PKG_DEPS "")
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
endif()
#--------------------------------------------------------------------
@ -322,7 +318,7 @@ configure_package_config_file(src/glfw3Config.cmake.in
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
write_basic_package_version_file(src/glfw3ConfigVersion.cmake
VERSION ${GLFW_VERSION_FULL}
VERSION ${GLFW_VERSION}
COMPATIBILITY SameMajorVersion)
configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)

View File

@ -1,5 +1,6 @@
Copyright (c) 2002-2006 Marcus Geelnard
Copyright (c) 2006-2016 Camilla Löwy <elmindreda@glfw.org>
Copyright (c) 2006-2019 Camilla Löwy
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages

235
README.md
View File

@ -11,7 +11,7 @@ application development. It provides a simple, platform-independent API for
creating windows, contexts and surfaces, reading input, handling events, etc.
GLFW natively supports Windows, macOS and Linux and other Unix-like systems. On
Linux both X11 and Wayland is supported.
Linux both X11 and Wayland are supported.
GLFW is licensed under the [zlib/libpng
license](http://www.glfw.org/license.html).
@ -88,7 +88,7 @@ in the documentation for more information.
GLFW itself depends only on the headers and libraries for your window system.
The (experimental) Wayland backend also depends on the `extra-cmake-modules`
package, which is used to generated Wayland protocol headers.
package, which is used to generate Wayland protocol headers.
The examples and test programs depend on a number of tiny libraries. These are
located in the `deps/` directory.
@ -118,188 +118,39 @@ information on what to include when reporting a bug.
## Changelog
- Added `glfwGetError` function for querying the last error code and its
description (#970)
- Added `glfwUpdateGamepadMappings` function for importing gamepad mappings in
SDL\_GameControllerDB format (#900)
- Added `glfwJoystickIsGamepad` function for querying whether a joystick has
a gamepad mapping (#900)
- Added `glfwGetJoystickGUID` function for querying the SDL compatible GUID of
a joystick (#900)
- Added `glfwGetGamepadName` function for querying the name provided by the
gamepad mapping (#900)
- Added `glfwGetGamepadState` function, `GLFW_GAMEPAD_*` and `GLFWgamepadstate`
for retrieving gamepad input state (#900)
- Added `glfwGetWindowContentScale`, `glfwGetMonitorContentScale` and
`glfwSetWindowContentScaleCallback` for DPI-aware rendering
(#235,#439,#677,#845,#898)
- Added `glfwRequestWindowAttention` function for requesting attention from the
user (#732,#988)
- Added `glfwGetMonitorWorkarea` function for retrieving the monitor work area
(#920,#989,#1322)
- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
scancodes for keys (#830)
- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
receiving window maximization events (#778)
- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
- Added `glfwGetJoystickHats` function for querying joystick hats
(#889,#906,#934)
- Added `glfwInitHint` for setting initialization hints
- Added `glfwWindowHintString` for setting string type window hints (#893,#1139)
- Added `glfwGetWindowOpacity` and `glfwSetWindowOpacity` for controlling whole
window transparency (#1089)
- Added `glfwSetMonitorUserPointer` and `glfwGetMonitorUserPointer` for
per-monitor user pointers
- Added `glfwSetJoystickUserPointer` and `glfwGetJoystickUserPointer` for
per-joystick user pointers
- Added `glfwGetX11SelectionString` and `glfwSetX11SelectionString`
functions for accessing X11 primary selection (#894,#1056)
- Added `glfwRawMouseMotionSupported` function for querying raw motion support
(#125,#1400,#1401)
- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
- Added definition of `GLAPIENTRY` to public header
- Added `GLFW_TRANSPARENT_FRAMEBUFFER` window hint and attribute for controlling
per-pixel framebuffer transparency (#197,#663,#715,#723,#1078)
- Added `GLFW_HOVERED` window attribute for polling cursor hover state (#1166)
- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
(#749,#842)
- Added `GLFW_FOCUS_ON_SHOW` window hint and attribute to control input focus
on calling show window (#1189)
- Added `GLFW_SCALE_TO_MONITOR` window hint for automatic window resizing
(#676,#1115)
- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
- Added `GLFW_LOCK_KEY_MODS` input mode and `GLFW_MOD_*_LOCK` mod bits (#946)
- Added `GLFW_RAW_MOUSE_MOTION` input mode for selecting raw motion input
(#125,#1400,#1401)
- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
- Added macOS specific `GLFW_COCOA_FRAME_NAME` window hint (#195)
- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
- Added X11 specific `GLFW_X11_CLASS_NAME` and `GLFW_X11_INSTANCE_NAME` window
hints (#893,#1139)
- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
[OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
- Added `GenerateMappings.cmake` script for updating gamepad mappings
- Made `glfwCreateWindowSurface` emit an error when the window has a context
(#1194,#1205)
- Deprecated window parameter of clipboard string functions
- Deprecated charmods callback
- Removed `GLFW_USE_RETINA` compile-time option
- Removed `GLFW_USE_CHDIR` compile-time option
- Removed `GLFW_USE_MENUBAR` compile-time option
- Removed requirement of at least one window for `glfwWaitEvents` and
`glfwPostEmptyEvent` (#1317)
- Removed all dependencies on the Vulkan SDK
- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
OpenGL and OpenGL ES header macros
- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
`vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
- Bugfix: Invalid library paths were used in test and example CMake files (#930)
- Bugfix: The scancode for synthetic key release events was always zero
- Bugfix: The generated Doxyfile did not handle paths with spaces (#1081)
- Bugfix: The gamma ramp generated by `glfwSetGamma` did not use the monitor
ramp size (#1387,#1388)
- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
- [Win32] Removed XInput circular deadzone from joystick axis data (#1045)
- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
a loader but no ICD (#916)
- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
blanking or password enabled screensavers (#851)
- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
- [Win32] Bugfix: Monitors with no display devices were not enumerated (#960)
- [Win32] Bugfix: Monitor events were not emitted (#784)
- [Win32] Bugfix: The DLL was installed to the wrong directory on Cygwin (#1035)
- [Win32] Bugfix: Normalization of axis data via XInput was incorrect (#1045)
- [Win32] Bugfix: `glfw3native.h` would undefine a foreign `APIENTRY` (#1062)
- [Win32] Bugfix: Disabled cursor mode prevented use of caption buttons
(#650,#1071)
- [Win32] Bugfix: Returned key names did not match other platforms (#943)
- [Win32] Bugfix: Undecorated windows did not maximize to workarea (#899)
- [Win32] Bugfix: Window was resized twice when entering full screen (#1085)
- [Win32] Bugfix: The HID device notification was not unregistered (#1170)
- [Win32] Bugfix: `glfwCreateWindow` activated window even with `GLFW_FOCUSED`
hint set to false (#1179,#1180)
- [Win32] Bugfix: The keypad equals key was reported as `GLFW_KEY_UNKNOWN`
(#1315,#1316)
- [Win32] Bugfix: A title bar would be drawn over undecorated windows in some
circumstances (#1383)
- [Win32] Bugfix: Standard cursors were not per-monitor DPI aware (#1431)
- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
- [X11] Bugfix: XDND support had multiple non-conformance issues (#968)
- [X11] Bugfix: The RandR monitor path was disabled despite working RandR (#972)
- [X11] Bugfix: IM-duplicated key events would leak at low polling rates (#747)
- [X11] Bugfix: Gamma ramp setting via RandR did not validate ramp size
- [X11] Bugfix: Key name string encoding depended on current locale (#981,#983)
- [X11] Bugfix: Incremental reading of selections was not supported (#275)
- [X11] Bugfix: Selection I/O reported but did not support `COMPOUND_TEXT`
- [X11] Bugfix: Latin-1 text read from selections was not converted to UTF-8
- [X11] Bugfix: NVidia EGL would segfault if unloaded before closing the display
- [X11] Bugfix: Checking window maximized attrib could crash some WMs (#1356)
- [X11] Bugfix: Update cursor position on enter event (#1366)
- [X11] Bugfix: `glfwSetWindowMonitor` did not update hints when resizing
non-user-resizable windows
- [X11] Bugfix: `glfwSetWindowMonitor` did not flush output buffer in some cases
- [X11] Bugfix: `glfwSetWindowMonitor` did not update the EWMH state of hidden
windows (#1358)
- [Linux] Added workaround for missing `SYN_DROPPED` in pre-2.6.39 kernel
headers (#1196)
- [Linux] Moved to evdev for joystick input (#906,#1005)
- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
- [Linux] Bugfix: The joystick device path could be truncated (#1025)
- [Linux] Bugfix: `glfwInit` would fail if inotify creation failed (#833)
- [Linux] Bugfix: `strdup` was used without any required feature macro (#1055)
- [Cocoa] Added support for Vulkan window surface creation via
[MoltenVK](https://moltengl.com/moltenvk/) (#870)
- [Cocoa] Added support for loading a `MainMenu.nib` when available
- [Cocoa] Disabled automatic window tabbing for created windows (#1250)
- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
(#165,#192,#508,#511)
- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
function on macOS 10.12+
- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
- [Cocoa] Bugfix: Leaving video mode with `glfwSetWindowMonitor` would set
incorrect position and size (#748)
- [Cocoa] Bugfix: Iconified full screen windows could not be restored (#848)
- [Cocoa] Bugfix: Value range was ignored for joystick hats and buttons (#888)
- [Cocoa] Bugfix: Full screen framebuffer was incorrectly sized for some video
modes (#682)
- [Cocoa] Bugfix: A string object for IME was updated non-idiomatically (#1050)
- [Cocoa] Bugfix: A hidden or disabled cursor would become visible when a user
notification was shown (#971,#1028)
- [Cocoa] Bugfix: Some characters did not repeat due to Press and Hold (#1010)
- [Cocoa] Bugfix: Window title was lost when full screen or undecorated (#1082)
- [Cocoa] Bugfix: Window was resized twice when entering full screen (#1085)
- [Cocoa] Bugfix: Duplicate size events were not filtered (#1085)
- [Cocoa] Bugfix: Event polling did not initialize AppKit if necessary (#1218)
- [Cocoa] Bugfix: OpenGL rendering was not visible before resize on early macOS
10.14 (#1334,#1346)
- [Cocoa] Bugfix: Caps Lock did not generate any key events (#1368,#1373)
- [Cocoa] Bugfix: Some buttons for some joysticks were ignored (#1385)
- [Cocoa] Bugfix: Analog joystick buttons were not translated correctly (#1385)
- [Cocoa] Bugfix: OpenGL swap interval was ignored for occluded windows (#680)
- [Cocoa] Bugfix: OpenGL swap interval was ignored on early macOS 10.14
(#1337,#1417,#1435)
- [Cocoa] Bugfix: The y-coordinate was incorrect for `glfwGetCursorPos` and
`glfwSetCursorPos` (#1461)
- [WGL] Added support for `WGL_EXT_colorspace` for OpenGL ES contexts
- [WGL] Added support for `WGL_ARB_create_context_no_error`
- [GLX] Added support for `GLX_ARB_create_context_no_error`
- [GLX] Bugfix: Context creation could segfault if no GLXFBConfigs were
available (#1040)
- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
- [EGL] Added support for `EGL_KHR_context_flush_control`
- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
- Bugfix: The CMake config-file package used an absolute path and was not
relocatable (#1470)
- Bugfix: Video modes with a duplicate screen area were discarded (#1555,#1556)
- Bugfix: Compiling with -Wextra-semi caused warnings (#1440)
- Bugfix: Built-in mappings failed because some OEMs re-used VID/PID (#1583)
- [Win32] Bugfix: `GLFW_INCLUDE_VULKAN` plus `VK_USE_PLATFORM_WIN32_KHR` caused
symbol redefinition (#1524)
- [Win32] Bugfix: The cursor position event was emitted before its cursor enter
event (#1490)
- [Win32] Bugfix: The window hint `GLFW_MAXIMIZED` did not move or resize the
window (#1499)
- [Win32] Bugfix: Disabled cursor mode interfered with some non-client actions
- [Cocoa] Removed dependency on the CoreVideo framework
- [Cocoa] Bugfix: `glfwSetWindowSize` used a bottom-left anchor point (#1553)
- [Cocoa] Bugfix: Window remained on screen after destruction until event poll
(#1412)
- [Cocoa] Bugfix: Event processing before window creation would assert (#1543)
- [Cocoa] Bugfix: Undecorated windows could not be iconified on recent macOS
- [X11] Bugfix: The CMake files did not check for the XInput headers (#1480)
- [X11] Bugfix: Key names were not updated when the keyboard layout changed
(#1462,#1528)
- [X11] Bugfix: Decorations could not be enabled after window creation (#1566)
- [X11] Bugfix: Content scale fallback value could be inconsistent (#1578)
- [X11] Bugfix: `glfwMaximizeWindow` had no effect on hidden windows
- [X11] Bugfix: Clearing `GLFW_FLOATING` on a hidden window caused invalid read
- [X11] Bugfix: Changing `GLFW_FLOATING` on a hidden window could silently fail
- [X11] Bugfix: Disabled cursor mode was interrupted by indicator windows
- [X11] Bugfix: Monitor physical dimensions could be reported as zero mm
- [X11] Bugfix: Window position events were not emitted during resizing (#1613)
- [Wayland] Bugfix: The `GLFW_HAND_CURSOR` shape used the wrong image (#1432)
- [NSGL] Bugfix: `GLFW_COCOA_RETINA_FRAMEBUFFER` had no effect on newer
macOS versions (#1442)
- [NSGL] Bugfix: Workaround for swap interval on 10.14 broke on 10.12 (#1483)
## Contact
@ -308,7 +159,7 @@ On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
well as news, documentation and other information about the project.
If you have questions related to the use of GLFW, we have a
[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
[Freenode](http://freenode.net/).
If you have a bug to report, a patch to submit or a feature you'd like to
@ -338,6 +189,7 @@ skills.
- blanco
- Kyle Brenneman
- Rok Breulj
- Kai Burjack
- Martin Capitanio
- David Carlier
- Arturo Castro
@ -370,6 +222,8 @@ skills.
- Mário Freitas
- GeO4d
- Marcus Geelnard
- Charles Giessen
- Ryan C. Gordon
- Stephen Gowen
- Kovid Goyal
- Eloi Marín Gratacós
@ -381,6 +235,7 @@ skills.
- Lucas Hinderberger
- Paul Holden
- Warren Hu
- Charles Huber
- IntellectualKitty
- Aaron Jacobs
- Erik S. V. Jansson
@ -393,13 +248,17 @@ skills.
- Peter Knut
- Christoph Kubisch
- Yuri Kunde Schlesner
- Rokas Kupstys
- Konstantin Käfer
- Eric Larson
- Robin Leffmann
- Glenn Lewis
- Shane Liesegang
- Anders Lindqvist
- Leon Linhart
- Eyal Lotem
- Aaron Loucks
- Luflosi
- Tristam MacDonald
- Hans Mackowiak
- Дмитри Малышев
@ -412,6 +271,7 @@ skills.
- Jonathan Mercier
- Marcel Metz
- Liam Middlebrook
- Ave Milia
- Jonathan Miller
- Kenneth Miller
- Bruce Mitchener
@ -439,9 +299,13 @@ skills.
- Cyril Pichard
- Keith Pitt
- Stanislav Podgorskiy
- Konstantin Podsvirov
- Nathan Poirier
- Alexandre Pretyman
- Pablo Prietz
- przemekmirek
- pthom
- Guillaume Racicot
- Philip Rideout
- Eddie Ringle
- Max Risuhin
@ -490,6 +354,7 @@ skills.
- Jay Weisskopf
- Frank Wille
- Ryogo Yoshimura
- Lukas Zanner
- Andrey Zholos
- Santi Zupancic
- Jonas Ådahl

View File

@ -1,24 +1,27 @@
set(glfw_DOCS_SOURCES
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
"${GLFW_SOURCE_DIR}/docs/main.dox"
"${GLFW_SOURCE_DIR}/docs/news.dox"
"${GLFW_SOURCE_DIR}/docs/quick.dox"
"${GLFW_SOURCE_DIR}/docs/moving.dox"
"${GLFW_SOURCE_DIR}/docs/compile.dox"
"${GLFW_SOURCE_DIR}/docs/build.dox"
"${GLFW_SOURCE_DIR}/docs/intro.dox"
"${GLFW_SOURCE_DIR}/docs/context.dox"
"${GLFW_SOURCE_DIR}/docs/monitor.dox"
"${GLFW_SOURCE_DIR}/docs/window.dox"
"${GLFW_SOURCE_DIR}/docs/input.dox"
"${GLFW_SOURCE_DIR}/docs/vulkan.dox"
"${GLFW_SOURCE_DIR}/docs/compat.dox"
"${GLFW_SOURCE_DIR}/docs/internal.dox")
# NOTE: The order of this list determines the order of items in the Guides
# (i.e. Pages) list in the generated documentation
set(GLFW_DOXYGEN_SOURCES
"include/GLFW/glfw3.h"
"include/GLFW/glfw3native.h"
"docs/main.dox"
"docs/news.dox"
"docs/quick.dox"
"docs/moving.dox"
"docs/compile.dox"
"docs/build.dox"
"docs/intro.dox"
"docs/context.dox"
"docs/monitor.dox"
"docs/window.dox"
"docs/input.dox"
"docs/vulkan.dox"
"docs/compat.dox"
"docs/internal.dox")
foreach(arg ${glfw_DOCS_SOURCES})
set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} \\\n\"${arg}\"")
# Format the source list into a Doxyfile INPUT value that Doxygen can parse
foreach(path IN LISTS GLFW_DOXYGEN_SOURCES)
set(GLFW_DOXYGEN_INPUT "${GLFW_DOXYGEN_INPUT} \\\n\"${GLFW_SOURCE_DIR}/${path}\"")
endforeach()
configure_file(Doxyfile.in Doxyfile @ONLY)

10
docs/CODEOWNERS Normal file
View File

@ -0,0 +1,10 @@
* @elmindreda
src/wl_* @linkmauve
docs/*.css @glfw/webdev
docs/*.less @glfw/webdev
docs/*.html @glfw/webdev
docs/*.xml @glfw/webdev

View File

@ -20,14 +20,14 @@
## Asking a question
Questions about how to use GLFW should be asked either in the [support
section](http://discourse.glfw.org/c/support) of the forum, under the [Stack
section](https://discourse.glfw.org/c/support) of the forum, under the [Stack
Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
Stack Exchange or in the IRC channel `#glfw` on
[Freenode](http://freenode.net/).
Questions about the design or implementation of GLFW or about future plans
should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
should be asked in the [dev section](https://discourse.glfw.org/c/dev) of the
forum or in the IRC channel. Please don't open a GitHub issue to discuss design
questions without first checking with a maintainer.

View File

@ -32,7 +32,7 @@ PROJECT_NAME = "GLFW"
# This could be handy for archiving the generated documentation or
# if some version control system is used.
PROJECT_NUMBER = @GLFW_VERSION_FULL@
PROJECT_NUMBER = @GLFW_VERSION@
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer
@ -200,6 +200,7 @@ ALIASES = "thread_safety=@par Thread safety^^" \
"analysis=@par Analysis^^" \
"reentrancy=@par Reentrancy^^" \
"errors=@par Errors^^" \
"callback_signature=@par Callback signature^^" \
"glfw3=__GLFW 3:__" \
"x11=__X11:__" \
"wayland=__Wayland:__" \
@ -662,7 +663,7 @@ WARN_LOGFILE = "@GLFW_BINARY_DIR@/docs/warnings.txt"
# directories like "/usr/src/myproject". Separate the files or directories
# with spaces.
INPUT = @GLFW_DOCS_SOURCES@
INPUT = @GLFW_DOXYGEN_INPUT@
# This tag can be used to specify the character encoding of the source files
# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
@ -1631,11 +1632,6 @@ ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
# The PERL_PATH should be the absolute path and name of the perl script
# interpreter (i.e. the result of `which perl').
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
@ -1648,15 +1644,6 @@ PERL_PATH = /usr/bin/perl
CLASS_DIAGRAMS = YES
# You can define message sequence charts within doxygen comments using the \msc
# command. Doxygen will then run the mscgen tool (see
# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
# documentation. The MSCGEN_PATH tag allows you to specify the directory where
# the mscgen tool resides. If left empty the tool is assumed to be found in the
# default search path.
MSCGEN_PATH =
# If set to YES, the inheritance and collaboration graphs will hide
# inheritance and usage relations if the target is undocumented
# or is not a class.
@ -1727,7 +1714,7 @@ UML_LOOK = NO
# the class node. If there are many fields or methods and many nodes the
# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
# threshold limits the number of items for each type to make the size more
# managable. Set this to 0 for no limit. Note that the threshold may be
# manageable. Set this to 0 for no limit. Note that the threshold may be
# exceeded by 50% before the limit is enforced.
UML_LIMIT_NUM_FIELDS = 10

14
docs/SUPPORT.md Normal file
View File

@ -0,0 +1,14 @@
# Support resources
See the [latest documentation](http://www.glfw.org/docs/latest/) for tutorials,
guides and the API reference.
If you have questions about using GLFW, we have a
[forum](https://discourse.glfw.org/), and the `#glfw` IRC channel on
[Freenode](http://freenode.net/).
Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
Please check the [contribution
guide](https://github.com/glfw/glfw/blob/master/docs/CONTRIBUTING.md) for
information on what to include when reporting a bug.

View File

@ -354,8 +354,8 @@ If you are using the dynamic library version of GLFW, add it to the project
dependencies.
If you are using the static library version of GLFW, add it and the Cocoa,
OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
all be found in `/System/Library/Frameworks`.
OpenGL and IOKit frameworks to the project as dependencies. They can all be
found in `/System/Library/Frameworks`.
@subsection build_link_osx With command-line on macOS
@ -369,7 +369,7 @@ the `-l` and `-framework` switches.
If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
@code{.sh}
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit
@endcode
If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`

View File

@ -864,31 +864,32 @@ GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime.
double seconds = glfwGetTime();
@endcode
It returns the number of seconds since the timer was started when the library
was initialized with @ref glfwInit. The platform-specific time sources used
usually have micro- or nanosecond resolution.
It returns the number of seconds since the library was initialized with @ref
glfwInit. The platform-specific time sources used typically have micro- or
nanosecond resolution.
You can modify the reference time with @ref glfwSetTime.
You can modify the base time with @ref glfwSetTime.
@code
glfwSetTime(4.0);
@endcode
This sets the timer to the specified time, in seconds.
This sets the time to the specified time, in seconds, and it continues to count
from there.
You can also access the raw timer value, measured in 1&nbsp;/&nbsp;frequency
seconds, with @ref glfwGetTimerValue.
You can also access the raw timer used to implement the functions above,
with @ref glfwGetTimerValue.
@code
uint64_t value = glfwGetTimerValue();
@endcode
The frequency of the raw timer varies depending on what time sources are
available on the machine. You can query its frequency, in Hz, with @ref
glfwGetTimerFrequency.
This value is in 1&nbsp;/&nbsp;frequency seconds. The frequency of the raw
timer varies depending on the operating system and hardware. You can query the
frequency, in Hz, with @ref glfwGetTimerFrequency.
@code
uint64_t freqency = glfwGetTimerFrequency();
uint64_t frequency = glfwGetTimerFrequency();
@endcode

View File

@ -94,8 +94,8 @@ for a disconnected monitor and only before the monitor callback returns.
@section monitor_properties Monitor properties
Each monitor has a current video mode, a list of supported video modes,
a virtual position, a human-readable name, a user pointer, an estimated physical
size and a gamma ramp.
a virtual position, a content scale, a human-readable name, a user pointer, an
estimated physical size and a gamma ramp.
@subsection monitor_modes Video modes

View File

@ -337,7 +337,7 @@ presses _Escape_ or closes the window.
The program above can be found in the
[source package](https://www.glfw.org/download.html) as `examples/simple.c`
and is compiled along with all other examples when you build GLFW. If you
built GLFW from the source package then already have this as `simple.exe` on
built GLFW from the source package then you already have this as `simple.exe` on
Windows, `simple` on Linux or `simple.app` on macOS.
This tutorial used only a few of the many functions GLFW provides. There are

View File

@ -234,6 +234,13 @@ alpha channel will be used to combine the framebuffer with the background. This
does not affect window decorations. Possible values are `GLFW_TRUE` and
`GLFW_FALSE`.
@par
@win32 GLFW sets a color key for the window to work around repainting issues
with a transparent framebuffer. The chosen color value is RGB 255,0,255
(magenta). This will make pixels with that exact color fully transparent
regardless of their alpha values. If this is a problem, make these pixels any
other color before buffer swap.
@anchor GLFW_FOCUS_ON_SHOW_hint
__GLFW_FOCUS_ON_SHOW__ specifies whether the window will be given input
focus when @ref glfwShowWindow is called. Possible values are `GLFW_TRUE` and `GLFW_FALSE`.
@ -1332,6 +1339,21 @@ unknown or the context is an OpenGL ES context. Note that the returned profile
may not match the profile bits of the context flags, as GLFW will try other
means of detecting the profile when no bits are set.
@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_attrib
__GLFW_CONTEXT_RELEASE_BEHAVIOR__ indicates the release used by the context.
Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`,
`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the
behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context
creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`,
the pipeline will be flushed whenever the context is released from being the
current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will
not be flushed on release.
@anchor GLFW_CONTEXT_NO_ERROR_attrib
__GLFW_CONTEXT_NO_ERROR__ indicates whether errors are generated by the context.
Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, situations that
would have generated errors instead cause undefined behavior.
@anchor GLFW_CONTEXT_ROBUSTNESS_attrib
__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the
context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION`
@ -1385,7 +1407,7 @@ glfwSwapBuffers(window);
Sometimes it can be useful to select when the buffer swap will occur. With the
function @ref glfwSwapInterval it is possible to select the minimum number of
monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was
monitor refreshes the driver should wait from the time @ref glfwSwapBuffers was
called before swapping the buffers:
@code

View File

@ -1,7 +1,7 @@
link_libraries(glfw)
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
include_directories("${GLFW_SOURCE_DIR}/deps")
if (MATH_LIBRARY)
link_libraries("${MATH_LIBRARY}")
@ -11,16 +11,21 @@ if (MSVC)
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
endif()
if (GLFW_USE_OSMESA)
add_definitions(-DUSE_NATIVE_OSMESA)
endif()
if (WIN32)
set(ICON glfw.rc)
elseif (APPLE)
set(ICON glfw.icns)
set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
endif()
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
set(CMAKE_C_STANDARD 99)
else()
# Remove this fallback when removing support for CMake version less than 3.1
add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
endif()
set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h"
@ -45,15 +50,20 @@ if (RT_LIBRARY)
target_link_libraries(particles "${RT_LIBRARY}")
endif()
set(WINDOWS_BINARIES boing gears heightmap particles sharing simple splitview wave)
set(GUI_ONLY_BINARIES boing gears heightmap particles sharing simple splitview
wave)
set(CONSOLE_BINARIES offscreen)
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
FOLDER "GLFW3/Examples")
if (GLFW_USE_OSMESA)
target_compile_definitions(offscreen PRIVATE USE_NATIVE_OSMESA)
endif()
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
endif()
@ -67,10 +77,11 @@ if (APPLE)
set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView")
set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
RESOURCE glfw.icns
set_source_files_properties(glfw.icns PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_ICON_FILE glfw.icns
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
endif()

View File

@ -37,6 +37,7 @@
#include <math.h>
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <linmath.h>

View File

@ -32,6 +32,7 @@
#include <string.h>
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
/**

View File

@ -30,6 +30,7 @@
#include <stddef.h>
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
/* Map height updates */

View File

@ -24,6 +24,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#if USE_NATIVE_OSMESA

View File

@ -40,6 +40,7 @@
#include <linmath.h>
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
// Define tokens for GL_EXT_separate_specular_color if not already defined
@ -443,7 +444,7 @@ static void draw_particles(GLFWwindow* window, double t, float dt)
}
// Set up vertex arrays. We use interleaved arrays, which is easier to
// handle (in most situations) and it gives a linear memeory access
// handle (in most situations) and it gives a linear memory access
// access pattern (which may give better performance in some
// situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords,
// 4 ubytes for color and 3 floats for vertex coord (in that order).
@ -653,7 +654,7 @@ static void draw_fountain(void)
//========================================================================
// Recursive function for building variable tesselated floor
// Recursive function for building variable tessellated floor
//========================================================================
static void tessellate_floor(float x1, float y1, float x2, float y2, int depth)
@ -720,7 +721,7 @@ static void draw_floor(void)
glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular);
glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess);
// Draw floor as a bunch of triangle strips (high tesselation
// Draw floor as a bunch of triangle strips (high tessellation
// improves lighting)
glNormal3f(0.f, 0.f, 1.f);
glBegin(GL_QUADS);

View File

@ -24,6 +24,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -25,6 +25,7 @@
//! [code]
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include "linmath.h"

View File

@ -3,7 +3,7 @@
//
// The program uses a "split window" view, rendering four views of the
// same scene in one window (e.g. uesful for 3D modelling software). This
// demo uses scissors to separete the four different rendering areas from
// demo uses scissors to separate the four different rendering areas from
// each other.
//
// (If the code seems a little bit strange here and there, it may be
@ -11,6 +11,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#if defined(_MSC_VER)

View File

@ -18,6 +18,7 @@
#include <math.h>
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <linmath.h>

File diff suppressed because it is too large Load Diff

View File

@ -73,58 +73,78 @@ if (_GLFW_X11 OR _GLFW_WAYLAND)
endif()
if (APPLE)
# For some reason, CMake doesn't know about .m
set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
endif()
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't accept
# for all source files that VS will build
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
if (WIN32)
set(windows_SOURCES ${glfw_SOURCES})
else()
set(windows_SOURCES ${common_SOURCES})
endif()
set_source_files_properties(${windows_SOURCES} PROPERTIES
COMPILE_FLAGS -Wdeclaration-after-statement)
# For some reason CMake didn't know about .m until version 3.16
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
cocoa_window.m nsgl_context.m PROPERTIES
LANGUAGE C)
endif()
add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
set_target_properties(glfw PROPERTIES
OUTPUT_NAME ${GLFW_LIB_NAME}
VERSION ${GLFW_VERSION}
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
SOVERSION ${GLFW_VERSION_MAJOR}
POSITION_INDEPENDENT_CODE ON
FOLDER "GLFW3")
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
set_target_properties(glfw PROPERTIES C_STANDARD 99)
else()
# Remove this fallback when removing support for CMake version less than 3.1
target_compile_options(glfw PRIVATE
"$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
endif()
target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H)
target_include_directories(glfw PUBLIC
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_FULL_INCLUDEDIR}>")
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
target_include_directories(glfw PRIVATE
"${GLFW_SOURCE_DIR}/src"
"${GLFW_BINARY_DIR}/src"
${glfw_INCLUDE_DIRS})
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR
"${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang")
# Make GCC and Clang warn about declarations that VS 2010 and 2012 won't
# accept for all source files that VS will build
set_source_files_properties(context.c init.c input.c monitor.c vulkan.c
window.c win32_init.c win32_joystick.c
win32_monitor.c win32_time.c win32_thread.c
win32_window.c wgl_context.c egl_context.c
osmesa_context.c PROPERTIES
COMPILE_FLAGS -Wdeclaration-after-statement)
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
target_compile_options(glfw PRIVATE "-Wall")
endif()
if (WIN32)
target_compile_definitions(glfw PRIVATE _UNICODE)
endif()
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
# the inclusion of stddef.h (by glfw3.h), which is itself included before
# win32_platform.h. We define them here until a saner solution can be found
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
target_compile_definitions(glfw PRIVATE
"$<$<BOOL:${MINGW}>:UNICODE;WINVER=0x0501>")
# Enable a reasonable set of warnings (no, -Wextra is not reasonable)
target_compile_options(glfw PRIVATE
"$<$<C_COMPILER_ID:AppleClang>:-Wall>"
"$<$<C_COMPILER_ID:Clang>:-Wall>"
"$<$<C_COMPILER_ID:GNU>:-Wall>")
if (MINGW)
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
endif()
if (BUILD_SHARED_LIBS)
if (WIN32)
if (MINGW)
# Remove the dependency on the shared version of libgcc
# NOTE: MinGW-w64 has the correct default but MinGW needs this
target_link_libraries(glfw PRIVATE "-static-libgcc")
# Remove the lib prefix on the DLL (but not the import library)
set_target_properties(glfw PROPERTIES PREFIX "")
@ -134,21 +154,20 @@ if (BUILD_SHARED_LIBS)
# Add a suffix to the import library to avoid naming conflicts
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
endif()
target_compile_definitions(glfw INTERFACE GLFW_DLL)
elseif (APPLE)
# Add -fno-common to work around a bug in Apple's GCC
target_compile_options(glfw PRIVATE "-fno-common")
set_target_properties(glfw PROPERTIES
INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}")
elseif (UNIX)
endif()
if (UNIX)
# Hide symbols not explicitly tagged for export from the shared library
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
endif()
target_compile_definitions(glfw INTERFACE GLFW_DLL)
target_link_libraries(glfw PRIVATE ${glfw_LIBRARIES})
else()
target_link_libraries(glfw INTERFACE ${glfw_LIBRARIES})
endif()
if (MSVC)

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
#include <sys/param.h> // For MAXPATHLEN
@ -429,9 +431,8 @@ static GLFWbool initializeTIS(void)
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
// Menu bar setup must go between sharedApplication and finishLaunching
// in order to properly emulate the behavior of NSApplicationMain
if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
{
@ -446,9 +447,9 @@ static GLFWbool initializeTIS(void)
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
[NSApp stop:nil];
_glfw.ns.finishedLaunching = GLFW_TRUE;
_glfwPlatformPostEmptyEvent();
[NSApp stop:nil];
}
- (void)applicationDidHide:(NSNotification *)notification

View File

@ -30,7 +30,7 @@
#include <IOKit/hid/IOHIDKeys.h>
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickNS ns
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyJoystick; }
#define _GLFW_PLATFORM_MAPPING_NAME "Mac OS X"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -329,7 +331,7 @@ void _glfwInitJoysticksNS(void)
return;
}
for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
for (size_t i = 0; i < sizeof(usages) / sizeof(long); i++)
{
const long page = kHIDPage_GenericDesktop;

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -142,7 +144,7 @@ static GLFWbool modeIsGood(CGDisplayModeRef mode)
// Convert Core Graphics display mode to GLFW video mode
//
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
CVDisplayLinkRef link)
double fallbackRefreshRate)
{
GLFWvidmode result;
result.width = (int) CGDisplayModeGetWidth(mode);
@ -150,11 +152,7 @@ static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
if (result.refreshRate == 0)
{
const CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
if (!(time.flags & kCVTimeIsIndefinite))
result.refreshRate = (int) (time.timeScale / (double) time.timeValue);
}
result.refreshRate = (int) round(fallbackRefreshRate);
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
@ -213,7 +211,7 @@ static void endFadeReservation(CGDisplayFadeReservationToken token)
// Finds and caches the NSScreen corresponding to the specified monitor
//
GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
static GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
{
if (monitor->ns.screen)
return GLFW_TRUE;
@ -236,6 +234,68 @@ GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
return GLFW_FALSE;
}
// Returns the display refresh rate queried from the I/O registry
//
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
{
double refreshRate = 60.0;
io_iterator_t it;
io_service_t service;
if (IOServiceGetMatchingServices(kIOMasterPortDefault,
IOServiceMatching("IOFramebuffer"),
&it) != 0)
{
return refreshRate;
}
while ((service = IOIteratorNext(it)) != 0)
{
const CFNumberRef indexRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFramebufferOpenGLIndex"),
kCFAllocatorDefault,
kNilOptions);
if (!indexRef)
continue;
uint32_t index = 0;
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
CFRelease(indexRef);
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
continue;
const CFNumberRef clockRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFBCurrentPixelClock"),
kCFAllocatorDefault,
kNilOptions);
const CFNumberRef countRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFBCurrentPixelCount"),
kCFAllocatorDefault,
kNilOptions);
if (!clockRef || !countRef)
break;
uint32_t clock = 0, count = 0;
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(clockRef);
CFRelease(countRef);
if (clock > 0 && count > 0)
refreshRate = clock / (double) count;
break;
}
IOObjectRelease(it);
return refreshRate;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
@ -245,18 +305,16 @@ GLFWbool refreshMonitorScreen(_GLFWmonitor* monitor)
//
void _glfwPollMonitorsNS(void)
{
uint32_t i, j, displayCount, disconnectedCount;
CGDirectDisplayID* displays;
_GLFWmonitor** disconnected = NULL;
uint32_t displayCount;
CGGetOnlineDisplayList(0, NULL, &displayCount);
displays = calloc(displayCount, sizeof(CGDirectDisplayID));
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
CGGetOnlineDisplayList(displayCount, displays, &displayCount);
for (i = 0; i < _glfw.monitorCount; i++)
for (int i = 0; i < _glfw.monitorCount; i++)
_glfw.monitors[i]->ns.screen = nil;
disconnectedCount = _glfw.monitorCount;
_GLFWmonitor** disconnected = NULL;
uint32_t disconnectedCount = _glfw.monitorCount;
if (disconnectedCount)
{
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
@ -265,19 +323,17 @@ void _glfwPollMonitorsNS(void)
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (i = 0; i < displayCount; i++)
for (uint32_t i = 0; i < displayCount; i++)
{
_GLFWmonitor* monitor;
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
if (CGDisplayIsAsleep(displays[i]))
continue;
for (j = 0; j < disconnectedCount; j++)
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
for (uint32_t j = 0; j < disconnectedCount; j++)
{
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
{
disconnected[j] = NULL;
@ -290,16 +346,21 @@ void _glfwPollMonitorsNS(void)
if (!name)
name = _glfw_strdup("Unknown");
monitor = _glfwAllocMonitor(name, size.width, size.height);
_GLFWmonitor* monitor = _glfwAllocMonitor(name, size.width, size.height);
monitor->ns.displayID = displays[i];
monitor->ns.unitNumber = unitNumber;
free(name);
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
CGDisplayModeRelease(mode);
_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
}
for (i = 0; i < disconnectedCount; i++)
for (uint32_t i = 0; i < disconnectedCount; i++)
{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
@ -313,30 +374,25 @@ void _glfwPollMonitorsNS(void)
//
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
CFArrayRef modes;
CFIndex count, i;
CVDisplayLinkRef link;
CGDisplayModeRef native = NULL;
GLFWvidmode current;
const GLFWvidmode* best;
best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
if (_glfwCompareVideoModes(&current, best) == 0)
return;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
const CFIndex count = CFArrayGetCount(modes);
CGDisplayModeRef native = NULL;
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
count = CFArrayGetCount(modes);
for (i = 0; i < count; i++)
for (CFIndex i = 0; i < count; i++)
{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
const GLFWvidmode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
if (_glfwCompareVideoModes(best, &mode) == 0)
{
native = dm;
@ -355,7 +411,6 @@ void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
}
CFRelease(modes);
CVDisplayLinkRelease(link);
}
// Restore the previously saved (original) video mode
@ -443,26 +498,21 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
{
@autoreleasepool {
CFArrayRef modes;
CFIndex found, i, j;
GLFWvidmode* result;
CVDisplayLinkRef link;
*count = 0;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
const CFIndex found = CFArrayGetCount(modes);
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
found = CFArrayGetCount(modes);
result = calloc(found, sizeof(GLFWvidmode));
for (i = 0; i < found; i++)
for (CFIndex i = 0; i < found; i++)
{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode = vidmodeFromCGDisplayMode(dm, link);
const GLFWvidmode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
CFIndex j;
for (j = 0; j < *count; j++)
{
@ -479,7 +529,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
}
CFRelease(modes);
CVDisplayLinkRelease(link);
return result;
} // autoreleasepool
@ -489,16 +538,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
{
@autoreleasepool {
CGDisplayModeRef displayMode;
CVDisplayLinkRef link;
CVDisplayLinkCreateWithCGDisplay(monitor->ns.displayID, &link);
displayMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(displayMode, link);
CGDisplayModeRelease(displayMode);
CVDisplayLinkRelease(link);
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
CGDisplayModeRelease(native);
} // autoreleasepool
}
@ -507,7 +549,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
@autoreleasepool {
uint32_t i, size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
CGGetDisplayTransferByTable(monitor->ns.displayID,
@ -519,7 +561,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
_glfwAllocGammaArrays(ramp, size);
for (i = 0; i < size; i++)
for (uint32_t i = 0; i < size; i++)
{
ramp->red[i] = (unsigned short) (values[i] * 65535);
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
@ -536,10 +578,9 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
@autoreleasepool {
int i;
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
for (i = 0; i < ramp->size; i++)
for (unsigned int i = 0; i < ramp->size; i++)
{
values[i] = ramp->red[i] / 65535.f;
values[i + ramp->size] = ramp->green[i] / 65535.f;

View File

@ -28,8 +28,6 @@
#include <dlfcn.h>
#include <Carbon/Carbon.h>
#include <CoreVideo/CVBase.h>
#include <CoreVideo/CVDisplayLink.h>
// NOTE: All of NSGL was deprecated in the 10.14 SDK
// This disables the pointless warnings for every symbol we use
@ -41,6 +39,9 @@
typedef void* id;
#endif
// NOTE: Many Cocoa enum values have been renamed and we need to build across
// SDK versions where one is unavailable or the other deprecated
// We use the newer names in code and these macros to handle compatibility
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
#define NSEventMaskAny NSAnyEventMask
@ -139,7 +140,7 @@ typedef struct _GLFWlibraryNS
id keyUpMonitor;
id nibObjects;
char keyName[64];
char keynames[GLFW_KEY_LAST + 1][17];
short int keycodes[256];
short int scancodes[GLFW_KEY_LAST + 1];
char* clipboardString;
@ -167,6 +168,7 @@ typedef struct _GLFWmonitorNS
CGDisplayModeRef previousMode;
uint32_t unitNumber;
id screen;
double fallbackRefreshRate;
} _GLFWmonitorNS;

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -33,15 +35,14 @@
//
static NSUInteger getStyleMask(_GLFWwindow* window)
{
NSUInteger styleMask = 0;
NSUInteger styleMask = NSWindowStyleMaskMiniaturizable;
if (window->monitor || !window->decorated)
styleMask |= NSWindowStyleMaskBorderless;
else
{
styleMask |= NSWindowStyleMaskTitled |
NSWindowStyleMaskClosable |
NSWindowStyleMaskMiniaturizable;
NSWindowStyleMaskClosable;
if (window->resizable)
styleMask |= NSWindowStyleMaskResizable;
@ -321,12 +322,6 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
_glfwInputWindowFocus(window, GLFW_FALSE);
}
- (void)windowDidChangeScreen:(NSNotification *)notification
{
if (window->context.source == GLFW_NATIVE_CONTEXT_API)
_glfwUpdateDisplayLinkDisplayNSGL(window);
}
@end
@ -610,10 +605,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
- (void)scrollWheel:(NSEvent *)event
{
double deltaX, deltaY;
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
double deltaX = [event scrollingDeltaX];
double deltaY = [event scrollingDeltaY];
if ([event hasPreciseScrollingDeltas])
{
@ -730,9 +723,8 @@ static const NSRange kEmptyRange = { NSNotFound, 0 };
else
characters = (NSString*) string;
NSUInteger i, length = [characters length];
for (i = 0; i < length; i++)
const NSUInteger length = [characters length];
for (NSUInteger i = 0; i < length; i++)
{
const unichar codepoint = [characters characterAtIndex:i];
if ((codepoint & 0xff00) == 0xf700)
@ -817,7 +809,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
else
{
[window->ns.object center];
[(NSWindow*) window->ns.object center];
_glfw.ns.cascadePoint =
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
@ -893,10 +885,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
@autoreleasepool {
if (!_glfw.ns.finishedLaunching)
{
[NSApp run];
_glfw.ns.finishedLaunching = GLFW_TRUE;
}
if (!createNativeWindow(window, wndconfig, fbconfig))
return GLFW_FALSE;
@ -963,16 +952,20 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
[window->ns.object close];
window->ns.object = nil;
// HACK: Allow Cocoa to catch up before returning
_glfwPlatformPollEvents();
} // autoreleasepool
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
{
@autoreleasepool {
[window->ns.object setTitle:@(title)];
NSString* string = @(title);
[window->ns.object setTitle:string];
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
// if the window lacks NSWindowStyleMaskTitled
[window->ns.object setMiniwindowTitle:@(title)];
[window->ns.object setMiniwindowTitle:string];
} // autoreleasepool
}
@ -1033,7 +1026,14 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
acquireMonitor(window);
}
else
[window->ns.object setContentSize:NSMakeSize(width, height)];
{
NSRect contentRect =
[window->ns.object contentRectForFrameRect:[window->ns.object frame]];
contentRect.origin.y += contentRect.size.height - height;
contentRect.size = NSMakeSize(width, height);
[window->ns.object setFrame:[window->ns.object frameRectForContentRect:contentRect]
display:YES];
}
} // autoreleasepool
}
@ -1222,7 +1222,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
// HACK: Changing the style mask can cause the first responder to be cleared
[window->ns.object makeFirstResponder:window->ns.view];
if (monitor)
if (window->monitor)
{
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
[window->ns.object setHasShadow:NO];
@ -1377,6 +1377,9 @@ void _glfwPlatformPollEvents(void)
{
@autoreleasepool {
if (!_glfw.ns.finishedLaunching)
[NSApp run];
for (;;)
{
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
@ -1396,6 +1399,9 @@ void _glfwPlatformWaitEvents(void)
{
@autoreleasepool {
if (!_glfw.ns.finishedLaunching)
[NSApp run];
// I wanted to pass NO to dequeue:, and rely on PollEvents to
// dequeue and send. For reasons not at all clear to me, passing
// NO to dequeue: causes this method never to return.
@ -1414,6 +1420,9 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
{
@autoreleasepool {
if (!_glfw.ns.finishedLaunching)
[NSApp run];
NSDate* date = [NSDate dateWithTimeIntervalSinceNow:timeout];
NSEvent* event = [NSApp nextEventMatchingMask:NSEventMaskAny
untilDate:date
@ -1431,6 +1440,9 @@ void _glfwPlatformPostEmptyEvent(void)
{
@autoreleasepool {
if (!_glfw.ns.finishedLaunching)
[NSApp run];
NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
location:NSMakePoint(0, 0)
modifierFlags:0
@ -1504,8 +1516,10 @@ const char* _glfwPlatformGetScancodeName(int scancode)
{
@autoreleasepool {
const int key = _glfw.ns.keycodes[scancode];
UInt32 deadKeyState = 0;
UniChar characters[8];
UniChar characters[4];
UniCharCount characterCount = 0;
if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
@ -1530,12 +1544,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
characterCount,
kCFAllocatorNull);
CFStringGetCString(string,
_glfw.ns.keyName,
sizeof(_glfw.ns.keyName),
_glfw.ns.keynames[key],
sizeof(_glfw.ns.keynames[key]),
kCFStringEncodingUTF8);
CFRelease(string);
return _glfw.ns.keyName;
return _glfw.ns.keynames[key];
} // autoreleasepool
}

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -121,23 +123,24 @@ static GLFWbool chooseEGLConfig(const _GLFWctxconfig* ctxconfig,
continue;
#if defined(_GLFW_X11)
XVisualInfo vi = {0};
// Only consider EGLConfigs with associated Visuals
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
if (!vi.visualid)
continue;
if (desired->transparent)
{
int count;
XVisualInfo* vis = XGetVisualInfo(_glfw.x11.display,
VisualIDMask, &vi,
&count);
if (vis)
XVisualInfo vi = {0};
// Only consider EGLConfigs with associated Visuals
vi.visualid = getEGLConfigAttrib(n, EGL_NATIVE_VISUAL_ID);
if (!vi.visualid)
continue;
if (desired->transparent)
{
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
XFree(vis);
int count;
XVisualInfo* vis =
XGetVisualInfo(_glfw.x11.display, VisualIDMask, &vi, &count);
if (vis)
{
u->transparent = _glfwIsVisualTransparentX11(vis[0].visual);
XFree(vis);
}
}
}
#endif // _GLFW_X11

View File

@ -47,26 +47,26 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#error "No supported EGL platform selected"
#endif
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_SUCCESS 0x3000
#define EGL_NOT_INITIALIZED 0x3001
#define EGL_BAD_ACCESS 0x3002
#define EGL_BAD_ALLOC 0x3003
#define EGL_BAD_ATTRIBUTE 0x3004
#define EGL_BAD_CONFIG 0x3005
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_CONTEXT 0x3006
#define EGL_BAD_CURRENT_SURFACE 0x3007
#define EGL_BAD_DISPLAY 0x3008
#define EGL_BAD_MATCH 0x3009
#define EGL_BAD_NATIVE_PIXMAP 0x300a
#define EGL_BAD_NATIVE_WINDOW 0x300b
#define EGL_BAD_PARAMETER 0x300c
#define EGL_BAD_SURFACE 0x300d
#define EGL_BAD_SURFACE 0x300d
#define EGL_CONTEXT_LOST 0x300e
#define EGL_COLOR_BUFFER_TYPE 0x303f
#define EGL_RGB_BUFFER 0x308e
#define EGL_SURFACE_TYPE 0x3033
#define EGL_WINDOW_BIT 0x0004
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_RENDERABLE_TYPE 0x3040
#define EGL_OPENGL_ES_BIT 0x0001
#define EGL_OPENGL_ES2_BIT 0x0004
#define EGL_OPENGL_BIT 0x0008
@ -76,7 +76,7 @@ typedef struct wl_egl_window* EGLNativeWindowType;
#define EGL_RED_SIZE 0x3024
#define EGL_DEPTH_SIZE 0x3025
#define EGL_STENCIL_SIZE 0x3026
#define EGL_SAMPLES 0x3031
#define EGL_SAMPLES 0x3031
#define EGL_OPENGL_ES_API 0x30a0
#define EGL_OPENGL_API 0x30a2
#define EGL_NONE 0x3038

View File

@ -5,7 +5,7 @@ libdir=@CMAKE_INSTALL_FULL_LIBDIR@
Name: GLFW
Description: A multi-platform library for OpenGL, window and input
Version: @GLFW_VERSION_FULL@
Version: @GLFW_VERSION@
URL: https://www.glfw.org/
Requires.private: @GLFW_PKG_DEPS@
Libs: -L${libdir} -l@GLFW_LIB_NAME@

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -226,8 +228,6 @@ static GLFWglproc getProcAddressGLX(const char* procname)
return _glfw_dlsym(_glfw.glx.handle, procname);
}
// Destroy the OpenGL context
//
static void destroyContextGLX(_GLFWwindow* window)
{
if (window->context.glx.window)

View File

@ -29,11 +29,11 @@
#define GLX_RGBA_BIT 0x00000001
#define GLX_WINDOW_BIT 0x00000001
#define GLX_DRAWABLE_TYPE 0x8010
#define GLX_RENDER_TYPE 0x8011
#define GLX_RENDER_TYPE 0x8011
#define GLX_RGBA_TYPE 0x8014
#define GLX_DOUBLEBUFFER 5
#define GLX_STEREO 6
#define GLX_AUX_BUFFERS 7
#define GLX_AUX_BUFFERS 7
#define GLX_RED_SIZE 8
#define GLX_GREEN_SIZE 9
#define GLX_BLUE_SIZE 10
@ -42,7 +42,7 @@
#define GLX_STENCIL_SIZE 13
#define GLX_ACCUM_RED_SIZE 14
#define GLX_ACCUM_GREEN_SIZE 15
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_BLUE_SIZE 16
#define GLX_ACCUM_ALPHA_SIZE 17
#define GLX_SAMPLES 0x186a1
#define GLX_VISUAL_ID 0x800b

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
#include "mappings.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -84,8 +84,8 @@ typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
#define GL_VERSION 0x1f02
#define GL_NONE 0
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_NONE 0
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_UNSIGNED_BYTE 0x1401
#define GL_EXTENSIONS 0x1f03
#define GL_NUM_EXTENSIONS 0x821d
@ -102,7 +102,7 @@ typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
typedef int GLint;
typedef int GLint;
typedef unsigned int GLuint;
typedef unsigned int GLenum;
typedef unsigned int GLbitfield;

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -104,9 +106,7 @@ static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
//
static void pollAbsState(_GLFWjoystick* js)
{
int code;
for (code = 0; code < ABS_CNT; code++)
for (int code = 0; code < ABS_CNT; code++)
{
if (js->linjs.absMap[code] < 0)
continue;
@ -126,18 +126,7 @@ static void pollAbsState(_GLFWjoystick* js)
//
static GLFWbool openJoystickDevice(const char* path)
{
int jid, code;
char name[256] = "";
char guid[33] = "";
char evBits[(EV_CNT + 7) / 8] = {0};
char keyBits[(KEY_CNT + 7) / 8] = {0};
char absBits[(ABS_CNT + 7) / 8] = {0};
int axisCount = 0, buttonCount = 0, hatCount = 0;
struct input_id id;
_GLFWjoystickLinux linjs = {0};
_GLFWjoystick* js = NULL;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (!_glfw.joysticks[jid].present)
continue;
@ -145,10 +134,16 @@ static GLFWbool openJoystickDevice(const char* path)
return GLFW_FALSE;
}
_GLFWjoystickLinux linjs = {0};
linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
if (linjs.fd == -1)
return GLFW_FALSE;
char evBits[(EV_CNT + 7) / 8] = {0};
char keyBits[(KEY_CNT + 7) / 8] = {0};
char absBits[(ABS_CNT + 7) / 8] = {0};
struct input_id id;
if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
@ -168,9 +163,13 @@ static GLFWbool openJoystickDevice(const char* path)
return GLFW_FALSE;
}
char name[256] = "";
if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
strncpy(name, "Unknown", sizeof(name));
char guid[33] = "";
// Generate a joystick GUID that matches the SDL 2.0.5+ one
if (id.vendor && id.product && id.version)
{
@ -189,7 +188,9 @@ static GLFWbool openJoystickDevice(const char* path)
name[8], name[9], name[10]);
}
for (code = BTN_MISC; code < KEY_CNT; code++)
int axisCount = 0, buttonCount = 0, hatCount = 0;
for (int code = BTN_MISC; code < KEY_CNT; code++)
{
if (!isBitSet(code, keyBits))
continue;
@ -198,7 +199,7 @@ static GLFWbool openJoystickDevice(const char* path)
buttonCount++;
}
for (code = 0; code < ABS_CNT; code++)
for (int code = 0; code < ABS_CNT; code++)
{
linjs.absMap[code] = -1;
if (!isBitSet(code, absBits))
@ -221,7 +222,8 @@ static GLFWbool openJoystickDevice(const char* path)
}
}
js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
_GLFWjoystick* js =
_glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
if (!js)
{
close(linjs.fd);
@ -266,8 +268,6 @@ static int compareJoysticks(const void* fp, const void* sp)
//
GLFWbool _glfwInitJoysticksLinux(void)
{
DIR* dir;
int count = 0;
const char* dirname = "/dev/input";
_glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
@ -289,7 +289,9 @@ GLFWbool _glfwInitJoysticksLinux(void)
return GLFW_FALSE;
}
dir = opendir(dirname);
int count = 0;
DIR* dir = opendir(dirname);
if (dir)
{
struct dirent* entry;
@ -344,12 +346,11 @@ void _glfwTerminateJoysticksLinux(void)
void _glfwDetectJoystickConnectionLinux(void)
{
ssize_t offset = 0;
char buffer[16384];
if (_glfw.linjs.inotify <= 0)
return;
ssize_t offset = 0;
char buffer[16384];
const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
while (size > offset)
@ -369,9 +370,7 @@ void _glfwDetectJoystickConnectionLinux(void)
openJoystickDevice(path);
else if (e->mask & IN_DELETE)
{
int jid;
for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
{
if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
{

View File

@ -84,7 +84,6 @@ const char* _glfwDefaultMappings[] =
"030000000d0f00008700000000000000,Fighting Stick mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"030000000d0f00002700000000000000,FIGHTING STICK V3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
"78696e70757403000000000000000000,Fightstick TES,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Windows,",
"03000000790000000600000000000000,G-Shark GS-GP702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,platform:Windows,",
"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Windows,",
"030000008f0e00000d31000000000000,GAMEPAD 3 TURBO,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,",
"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,",
@ -207,7 +206,6 @@ const char* _glfwDefaultMappings[] =
"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Mac OS X,",
"03000000a306000022f6000001030000,Cyborg V.3 Rumble Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,",
"03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Mac OS X,",
"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,",
"030000000d0f00005f00000000010000,Hori Fighting Commander 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,",

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -54,6 +56,10 @@ static int compareVideoModes(const void* fp, const void* sp)
if (farea != sarea)
return farea - sarea;
// Then sort on width
if (fm->width != sm->width)
return fm->width - sm->width;
// Lastly sort on refresh rate
return fm->refreshRate - sm->refreshRate;
}

View File

@ -24,6 +24,9 @@
//
//========================================================================
// NOTE: Many Cocoa enum values have been renamed and we need to build across
// SDK versions where one is unavailable or the other deprecated
// We use the newer names in code and these macros to handle compatibility
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101400
#define NSOpenGLContextParameterSwapInterval NSOpenGLCPSwapInterval
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
@ -41,10 +44,6 @@ typedef struct _GLFWcontextNSGL
{
id pixelFormat;
id object;
CVDisplayLinkRef displayLink;
atomic_int swapInterval;
int swapIntervalsPassed;
id swapIntervalCond;
} _GLFWcontextNSGL;
@ -64,5 +63,4 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig);
void _glfwDestroyContextNSGL(_GLFWwindow* window);
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window);

View File

@ -23,32 +23,13 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
// Display link callback for manual swap interval implementation
// This is based on a similar workaround added to SDL2
//
static CVReturn displayLinkCallback(CVDisplayLinkRef displayLink,
const CVTimeStamp* now,
const CVTimeStamp* outputTime,
CVOptionFlags flagsIn,
CVOptionFlags* flagsOut,
void* userInfo)
{
_GLFWwindow* window = (_GLFWwindow *) userInfo;
const int interval = atomic_load(&window->context.nsgl.swapInterval);
if (interval > 0)
{
[window->context.nsgl.swapIntervalCond lock];
window->context.nsgl.swapIntervalsPassed++;
[window->context.nsgl.swapIntervalCond signal];
[window->context.nsgl.swapIntervalCond unlock];
}
return kCVReturnSuccess;
}
#include <unistd.h>
#include <math.h>
static void makeContextCurrentNSGL(_GLFWwindow* window)
{
@ -68,19 +49,28 @@ static void swapBuffersNSGL(_GLFWwindow* window)
{
@autoreleasepool {
const int interval = atomic_load(&window->context.nsgl.swapInterval);
if (interval > 0)
// HACK: Simulate vsync with usleep as NSGL swap interval does not apply to
// windows with a non-visible occlusion state
if (!([window->ns.object occlusionState] & NSWindowOcclusionStateVisible))
{
[window->context.nsgl.swapIntervalCond lock];
do
int interval = 0;
[window->context.nsgl.object getValues:&interval
forParameter:NSOpenGLContextParameterSwapInterval];
if (interval > 0)
{
[window->context.nsgl.swapIntervalCond wait];
} while (window->context.nsgl.swapIntervalsPassed % interval != 0);
window->context.nsgl.swapIntervalsPassed = 0;
[window->context.nsgl.swapIntervalCond unlock];
const double framerate = 60.0;
const uint64_t frequency = _glfwPlatformGetTimerFrequency();
const uint64_t value = _glfwPlatformGetTimerValue();
const double elapsed = value / (double) frequency;
const double period = 1.0 / framerate;
const double delay = period - fmod(elapsed, period);
usleep(floorl(delay * 1e6));
}
}
// ARP appears to be unnecessary, but this is future-proof
[window->context.nsgl.object flushBuffer];
} // autoreleasepool
@ -89,11 +79,14 @@ static void swapBuffersNSGL(_GLFWwindow* window)
static void swapIntervalNSGL(int interval)
{
@autoreleasepool {
_GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot);
atomic_store(&window->context.nsgl.swapInterval, interval);
[window->context.nsgl.swapIntervalCond lock];
window->context.nsgl.swapIntervalsPassed = 0;
[window->context.nsgl.swapIntervalCond unlock];
if (window)
{
[window->context.nsgl.object setValues:&interval
forParameter:NSOpenGLContextParameterSwapInterval];
}
} // autoreleasepool
}
@ -117,23 +110,10 @@ static GLFWglproc getProcAddressNSGL(const char* procname)
return symbol;
}
// Destroy the OpenGL context
//
static void destroyContextNSGL(_GLFWwindow* window)
{
@autoreleasepool {
if (window->context.nsgl.displayLink)
{
if (CVDisplayLinkIsRunning(window->context.nsgl.displayLink))
CVDisplayLinkStop(window->context.nsgl.displayLink);
CVDisplayLinkRelease(window->context.nsgl.displayLink);
}
[window->context.nsgl.swapIntervalCond release];
window->context.nsgl.swapIntervalCond = nil;
[window->context.nsgl.pixelFormat release];
window->context.nsgl.pixelFormat = nil;
@ -339,7 +319,7 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
return GLFW_FALSE;
}
NSOpenGLContext* share = NULL;
NSOpenGLContext* share = nil;
if (ctxconfig->share)
share = ctxconfig->share->context.nsgl.object;
@ -361,17 +341,10 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
forParameter:NSOpenGLContextParameterSurfaceOpacity];
}
if (window->ns.retina)
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
GLint interval = 0;
[window->context.nsgl.object setValues:&interval
forParameter:NSOpenGLContextParameterSwapInterval];
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
[window->context.nsgl.object setView:window->ns.view];
window->context.nsgl.swapIntervalCond = [NSCondition new];
window->context.makeCurrent = makeContextCurrentNSGL;
window->context.swapBuffers = swapBuffersNSGL;
window->context.swapInterval = swapIntervalNSGL;
@ -379,26 +352,9 @@ GLFWbool _glfwCreateContextNSGL(_GLFWwindow* window,
window->context.getProcAddress = getProcAddressNSGL;
window->context.destroy = destroyContextNSGL;
CVDisplayLinkCreateWithActiveCGDisplays(&window->context.nsgl.displayLink);
CVDisplayLinkSetOutputCallback(window->context.nsgl.displayLink,
&displayLinkCallback,
window);
CVDisplayLinkStart(window->context.nsgl.displayLink);
_glfwUpdateDisplayLinkDisplayNSGL(window);
return GLFW_TRUE;
}
void _glfwUpdateDisplayLinkDisplayNSGL(_GLFWwindow* window)
{
CGDirectDisplayID displayID =
[[[window->ns.object screen] deviceDescription][@"NSScreenNumber"] unsignedIntValue];
if (!displayID)
return;
CVDisplayLinkSetCurrentCGDisplay(window->context.nsgl.displayLink, displayID);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
@ -412,7 +368,7 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
if (window->context.client == GLFW_NO_API)
{
_glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL);
return NULL;
return nil;
}
return window->context.nsgl.object;

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -24,8 +24,8 @@
//
//========================================================================
#define _GLFW_PLATFORM_JOYSTICK_STATE int nulljs
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int nulljs
#define _GLFW_PLATFORM_JOYSTICK_STATE struct { int dummyJoystick; }
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
#define _GLFW_PLATFORM_MAPPING_NAME ""

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -29,13 +29,13 @@
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_MONITOR_STATE
#define _GLFW_PLATFORM_CURSOR_STATE
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
#define _GLFW_EGL_CONTEXT_STATE
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
#define _GLFW_PLATFORM_MONITOR_STATE struct { int dummyMonitor; }
#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE struct { int dummyLibraryWindow; }
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
#define _GLFW_EGL_CONTEXT_STATE struct { int dummyEGLContext; }
#define _GLFW_EGL_LIBRARY_CONTEXT_STATE struct { int dummyEGLLibraryContext; }
#include "osmesa_context.h"
#include "posix_time.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include <stdlib.h>
#include <string.h>

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -75,8 +77,8 @@ static int choosePixelFormat(_GLFWwindow* window,
{
const int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
1, 0, 1, &attrib, &nativeCount))
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
1, 0, 1, &attrib, &nativeCount))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve pixel format attribute");
@ -139,10 +141,10 @@ static int choosePixelFormat(_GLFWwindow* window,
{
// Get pixel format attributes through "modern" extension
if (!_glfw.wgl.GetPixelFormatAttribivARB(window->context.wgl.dc,
pixelFormat, 0,
attribCount,
attribs, values))
if (!wglGetPixelFormatAttribivARB(window->context.wgl.dc,
pixelFormat, 0,
attribCount,
attribs, values))
{
_glfwInputErrorWin32(GLFW_PLATFORM_ERROR,
"WGL: Failed to retrieve pixel format attributes");
@ -360,7 +362,7 @@ static void swapIntervalWGL(int interval)
}
if (_glfw.wgl.EXT_swap_control)
_glfw.wgl.SwapIntervalEXT(interval);
wglSwapIntervalEXT(interval);
}
static int extensionSupportedWGL(const char* extension)
@ -368,9 +370,9 @@ static int extensionSupportedWGL(const char* extension)
const char* extensions = NULL;
if (_glfw.wgl.GetExtensionsStringARB)
extensions = _glfw.wgl.GetExtensionsStringARB(wglGetCurrentDC());
extensions = wglGetExtensionsStringARB(wglGetCurrentDC());
else if (_glfw.wgl.GetExtensionsStringEXT)
extensions = _glfw.wgl.GetExtensionsStringEXT();
extensions = wglGetExtensionsStringEXT();
if (!extensions)
return GLFW_FALSE;
@ -387,8 +389,6 @@ static GLFWglproc getProcAddressWGL(const char* procname)
return (GLFWglproc) GetProcAddress(_glfw.wgl.instance, procname);
}
// Destroy the OpenGL context
//
static void destroyContextWGL(_GLFWwindow* window)
{
if (window->context.wgl.handle)
@ -693,8 +693,7 @@ GLFWbool _glfwCreateContextWGL(_GLFWwindow* window,
setAttrib(0, 0);
window->context.wgl.handle =
_glfw.wgl.CreateContextAttribsARB(window->context.wgl.dc,
share, attribs);
wglCreateContextAttribsARB(window->context.wgl.dc, share, attribs);
if (!window->context.wgl.handle)
{
const DWORD error = GetLastError();

View File

@ -76,12 +76,19 @@
#define ERROR_INVALID_PROFILE_ARB 0x2096
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
// WGL extension pointer typedefs
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC)(int);
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC)(HDC,int,int,UINT,const int*,int*);
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC)(HDC);
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC,HGLRC,const int*);
#define wglSwapIntervalEXT _glfw.wgl.SwapIntervalEXT
#define wglGetPixelFormatAttribivARB _glfw.wgl.GetPixelFormatAttribivARB
#define wglGetExtensionsStringEXT _glfw.wgl.GetExtensionsStringEXT
#define wglGetExtensionsStringARB _glfw.wgl.GetExtensionsStringARB
#define wglCreateContextAttribsARB _glfw.wgl.CreateContextAttribsARB
// opengl32.dll function pointer typedefs
typedef HGLRC (WINAPI * PFN_wglCreateContext)(HDC);
typedef BOOL (WINAPI * PFN_wglDeleteContext)(HGLRC);
typedef PROC (WINAPI * PFN_wglGetProcAddress)(LPCSTR);
@ -89,8 +96,6 @@ typedef HDC (WINAPI * PFN_wglGetCurrentDC)(void);
typedef HGLRC (WINAPI * PFN_wglGetCurrentContext)(void);
typedef BOOL (WINAPI * PFN_wglMakeCurrent)(HDC,HGLRC);
typedef BOOL (WINAPI * PFN_wglShareLists)(HGLRC,HGLRC);
// opengl32.dll function pointer typedefs
#define wglCreateContext _glfw.wgl.CreateContext
#define wglDeleteContext _glfw.wgl.DeleteContext
#define wglGetProcAddress _glfw.wgl.GetProcAddress

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -523,7 +525,7 @@ BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
// latter lies unless the user knew to embedd a non-default manifest
// latter lies unless the user knew to embed a non-default manifest
// announcing support for Windows 10 via supportedOS GUID
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
}
@ -538,7 +540,7 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
// latter lies unless the user knew to embedd a non-default manifest
// latter lies unless the user knew to embed a non-default manifest
// announcing support for Windows 10 via supportedOS GUID
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
}

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -25,7 +25,7 @@
//========================================================================
#define _GLFW_PLATFORM_JOYSTICK_STATE _GLFWjoystickWin32 win32
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE int dummy
#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE struct { int dummyLibraryJoystick; }
#define _GLFW_PLATFORM_MAPPING_NAME "Windows"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -31,6 +33,7 @@
#include <string.h>
#include <limits.h>
#include <malloc.h>
#include <wchar.h>
// Callback for EnumDisplayMonitors in createMonitor
@ -475,7 +478,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
HDC dc;
WORD values[768];
WORD values[3][256];
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
GetDeviceGammaRamp(dc, values);
@ -483,9 +486,9 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
_glfwAllocGammaArrays(ramp, 256);
memcpy(ramp->red, values + 0, 256 * sizeof(unsigned short));
memcpy(ramp->green, values + 256, 256 * sizeof(unsigned short));
memcpy(ramp->blue, values + 512, 256 * sizeof(unsigned short));
memcpy(ramp->red, values[0], sizeof(values[0]));
memcpy(ramp->green, values[1], sizeof(values[1]));
memcpy(ramp->blue, values[2], sizeof(values[2]));
return GLFW_TRUE;
}
@ -493,7 +496,7 @@ GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
HDC dc;
WORD values[768];
WORD values[3][256];
if (ramp->size != 256)
{
@ -502,9 +505,9 @@ void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
return;
}
memcpy(values + 0, ramp->red, 256 * sizeof(unsigned short));
memcpy(values + 256, ramp->green, 256 * sizeof(unsigned short));
memcpy(values + 512, ramp->blue, 256 * sizeof(unsigned short));
memcpy(values[0], ramp->red, sizeof(values[0]));
memcpy(values[1], ramp->green, sizeof(values[1]));
memcpy(values[2], ramp->blue, sizeof(values[2]));
dc = CreateDCW(L"DISPLAY", monitor->win32.adapterName, NULL, NULL);
SetDeviceGammaRamp(dc, values);

View File

@ -212,7 +212,7 @@ typedef enum
// HACK: Define macros that some dinput.h variants don't
#ifndef DIDFT_OPTIONAL
#define DIDFT_OPTIONAL 0x80000000
#define DIDFT_OPTIONAL 0x80000000
#endif
// winmm.dll function pointer typedefs

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"
@ -409,7 +411,7 @@ static void updateFramebufferTransparency(const _GLFWwindow* window)
// issue. When set to black, something is making the hit test
// not resize with the window frame.
SetLayeredWindowAttributes(window->win32.handle,
RGB(0, 193, 48), 255, LWA_COLORKEY);
RGB(255, 0, 255), 255, LWA_COLORKEY);
}
DeleteObject(region);
@ -479,7 +481,7 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
DWORD time;
// Right side keys have the extended key bit set
if (lParam & 0x01000000)
if (HIWORD(lParam) & KF_EXTENDED)
return GLFW_KEY_RIGHT_CONTROL;
// HACK: Alt Gr sends Left Ctrl and then Right Alt in close sequence
@ -495,7 +497,7 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
next.message == WM_SYSKEYUP)
{
if (next.wParam == VK_MENU &&
(next.lParam & 0x01000000) &&
(HIWORD(next.lParam) & KF_EXTENDED) &&
next.time == time)
{
// Next message is Right Alt down so discard this
@ -629,12 +631,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
// clicking a caption button
if (HIWORD(lParam) == WM_LBUTTONDOWN)
{
if (LOWORD(lParam) == HTCLOSE ||
LOWORD(lParam) == HTMINBUTTON ||
LOWORD(lParam) == HTMAXBUTTON)
{
if (LOWORD(lParam) != HTCLIENT)
window->win32.frameAction = GLFW_TRUE;
}
}
break;
@ -742,8 +740,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_SYSKEYUP:
{
const int key = translateKey(wParam, lParam);
const int scancode = (lParam >> 16) & 0x1ff;
const int action = ((lParam >> 31) & 1) ? GLFW_RELEASE : GLFW_PRESS;
const int scancode = (HIWORD(lParam) & 0x1ff);
const int action = (HIWORD(lParam) & KF_UP) ? GLFW_RELEASE : GLFW_PRESS;
const int mods = getKeyMods();
if (key == _GLFW_KEY_INVALID)
@ -830,7 +828,19 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
const int x = GET_X_LPARAM(lParam);
const int y = GET_Y_LPARAM(lParam);
// Disabled cursor motion input is provided by WM_INPUT
if (!window->win32.cursorTracked)
{
TRACKMOUSEEVENT tme;
ZeroMemory(&tme, sizeof(tme));
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = window->win32.handle;
TrackMouseEvent(&tme);
window->win32.cursorTracked = GLFW_TRUE;
_glfwInputCursorEnter(window, GLFW_TRUE);
}
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
const int dx = x - window->win32.lastCursorPosX;
@ -851,19 +861,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
window->win32.lastCursorPosX = x;
window->win32.lastCursorPosY = y;
if (!window->win32.cursorTracked)
{
TRACKMOUSEEVENT tme;
ZeroMemory(&tme, sizeof(tme));
tme.cbSize = sizeof(tme);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = window->win32.handle;
TrackMouseEvent(&tme);
window->win32.cursorTracked = GLFW_TRUE;
_glfwInputCursorEnter(window, GLFW_TRUE);
}
return 0;
}
@ -942,6 +939,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_ENTERSIZEMOVE:
case WM_ENTERMENULOOP:
{
if (window->win32.frameAction)
break;
// HACK: Enable the cursor while the user is moving or
// resizing the window or using the window menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
@ -953,6 +953,9 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
case WM_EXITSIZEMOVE:
case WM_EXITMENULOOP:
{
if (window->win32.frameAction)
break;
// HACK: Disable the cursor once the user is done moving or
// resizing the window or using the menu
if (window->cursorMode == GLFW_CURSOR_DISABLED)
@ -1225,6 +1228,7 @@ static int createNativeWindow(_GLFWwindow* window,
xpos = CW_USEDEFAULT;
ypos = CW_USEDEFAULT;
window->win32.maximized = wndconfig->maximized;
if (wndconfig->maximized)
style |= WS_MAXIMIZE;
@ -1272,12 +1276,13 @@ static int createNativeWindow(_GLFWwindow* window,
window->win32.scaleToMonitor = wndconfig->scaleToMonitor;
// Adjust window size to account for DPI scaling of the window frame and
// optionally DPI scaling of the content area
// This cannot be done until we know what monitor it was placed on
// Adjust window rect to account for DPI scaling of the window frame and
// (if enabled) DPI scaling of the content area
// This cannot be done until we know what monitor the window was placed on
if (!window->monitor)
{
RECT rect = { 0, 0, wndconfig->width, wndconfig->height };
WINDOWPLACEMENT wp = { sizeof(wp) };
if (wndconfig->scaleToMonitor)
{
@ -1298,10 +1303,11 @@ static int createNativeWindow(_GLFWwindow* window,
else
AdjustWindowRectEx(&rect, style, FALSE, exStyle);
SetWindowPos(window->win32.handle, NULL,
rect.left, rect.top,
rect.right - rect.left, rect.bottom - rect.top,
SWP_NOACTIVATE | SWP_NOZORDER);
// Only update the restored window rect as the window may be maximized
GetWindowPlacement(window->win32.handle, &wp);
wp.rcNormalPosition = rect;
wp.showCmd = SW_HIDE;
SetWindowPlacement(window->win32.handle, &wp);
}
DragAcceptFiles(window->win32.handle, TRUE);
@ -1722,7 +1728,7 @@ void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_glfwInputWindowMonitor(window, monitor);
if (monitor)
if (window->monitor)
{
MONITORINFO mi = { sizeof(mi) };
UINT flags = SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOCOPYBITS;
@ -1928,8 +1934,8 @@ void _glfwPlatformPollEvents(void)
window = GetPropW(handle, L"GLFW");
if (window)
{
const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
const GLFWbool lshift = (GetAsyncKeyState(VK_LSHIFT) & 0x8000) != 0;
const GLFWbool rshift = (GetAsyncKeyState(VK_RSHIFT) & 0x8000) != 0;
if (!lshift && window->keys[GLFW_KEY_LEFT_SHIFT] == GLFW_PRESS)
{

View File

@ -25,6 +25,8 @@
// distribution.
//
//========================================================================
// Please use C89 style variable declarations in this file because VS 2010
//========================================================================
#include "internal.h"

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -123,6 +125,7 @@ static void pointerHandleLeave(void* data,
_glfw.wl.serial = serial;
_glfw.wl.pointerFocus = NULL;
_glfwInputCursorEnter(window, GLFW_FALSE);
_glfw.wl.cursorPreviousName = NULL;
}
static void setCursor(_GLFWwindow* window, const char* name)
@ -167,6 +170,7 @@ static void setCursor(_GLFWwindow* window, const char* name)
wl_surface_damage(surface, 0, 0,
image->width, image->height);
wl_surface_commit(surface);
_glfw.wl.cursorPreviousName = name;
}
static void pointerHandleMotion(void* data,
@ -176,48 +180,47 @@ static void pointerHandleMotion(void* data,
wl_fixed_t sy)
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
const char* cursorName;
const char* cursorName = NULL;
double x, y;
if (!window)
return;
if (window->cursorMode == GLFW_CURSOR_DISABLED)
return;
else
{
window->wl.cursorPosX = wl_fixed_to_double(sx);
window->wl.cursorPosY = wl_fixed_to_double(sy);
}
x = wl_fixed_to_double(sx);
y = wl_fixed_to_double(sy);
switch (window->wl.decorations.focus)
{
case mainWindow:
_glfwInputCursorPos(window,
wl_fixed_to_double(sx),
wl_fixed_to_double(sy));
window->wl.cursorPosX = x;
window->wl.cursorPosY = y;
_glfwInputCursorPos(window, x, y);
_glfw.wl.cursorPreviousName = NULL;
return;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
if (y < _GLFW_DECORATION_WIDTH)
cursorName = "n-resize";
else
cursorName = "left_ptr";
break;
case leftDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
if (y < _GLFW_DECORATION_WIDTH)
cursorName = "nw-resize";
else
cursorName = "w-resize";
break;
case rightDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
if (y < _GLFW_DECORATION_WIDTH)
cursorName = "ne-resize";
else
cursorName = "e-resize";
break;
case bottomDecoration:
if (window->wl.cursorPosX < _GLFW_DECORATION_WIDTH)
if (x < _GLFW_DECORATION_WIDTH)
cursorName = "sw-resize";
else if (window->wl.cursorPosX > window->wl.width + _GLFW_DECORATION_WIDTH)
else if (x > window->wl.width + _GLFW_DECORATION_WIDTH)
cursorName = "se-resize";
else
cursorName = "s-resize";
@ -225,7 +228,8 @@ static void pointerHandleMotion(void* data,
default:
assert(0);
}
setCursor(window, cursorName);
if (_glfw.wl.cursorPreviousName != cursorName)
setCursor(window, cursorName);
}
static void pointerHandleButton(void* data,

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -198,7 +200,7 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp access it not available");
"Wayland: Gamma ramp access is not available");
return GLFW_FALSE;
}

View File

@ -75,8 +75,8 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl
#define _GLFW_PLATFORM_CONTEXT_STATE
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE
#define _GLFW_PLATFORM_CONTEXT_STATE struct { int dummyContext; }
#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
struct wl_cursor_image {
uint32_t width;
@ -249,6 +249,7 @@ typedef struct _GLFWlibraryWayland
struct wl_cursor_theme* cursorTheme;
struct wl_cursor_theme* cursorThemeHiDPI;
struct wl_surface* cursorSurface;
const char* cursorPreviousName;
int cursorTimerfd;
uint32_t serial;
@ -332,7 +333,7 @@ typedef struct _GLFWlibraryWayland
typedef struct _GLFWmonitorWayland
{
struct wl_output* output;
int name;
uint32_t name;
int currentMode;
int x;

View File

@ -23,6 +23,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#define _GNU_SOURCE
@ -132,7 +134,7 @@ static int createTmpfileCloexec(char* tmpname)
* SCM_RIGHTS methods.
*
* posix_fallocate() is used to guarantee that disk space is available
* for the file at the given size. If disk space is insufficent, errno
* for the file at the given size. If disk space is insufficient, errno
* is set to ENOSPC. If posix_fallocate() is not supported, program may
* receive SIGBUS on accessing mmap()'ed file contents instead.
*/
@ -902,7 +904,7 @@ static char *translateCursorShape(int shape)
case GLFW_CROSSHAIR_CURSOR:
return "crosshair";
case GLFW_HAND_CURSOR:
return "grabbing";
return "hand2";
case GLFW_HRESIZE_CURSOR:
return "sb_h_double_arrow";
case GLFW_VRESIZE_CURSOR:

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -52,7 +54,7 @@ static int translateKeyCode(int scancode)
// Note: This way we always force "NumLock = ON", which is intentional
// since the returned key code should correspond to a physical
// location.
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 1);
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 1);
switch (keySym)
{
case XK_KP_0: return GLFW_KEY_KP_0;
@ -74,7 +76,7 @@ static int translateKeyCode(int scancode)
// Now try primary keysym for function keys (non-printable keys)
// These should not depend on the current keyboard layout
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
keySym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, _glfw.x11.xkb.group, 0);
}
else
{
@ -329,14 +331,13 @@ static void createKeyTables(void)
//
static GLFWbool hasUsableInputMethodStyle(void)
{
unsigned int i;
GLFWbool found = GLFW_FALSE;
XIMStyles* styles = NULL;
if (XGetIMValues(_glfw.x11.im, XNQueryInputStyle, &styles, NULL) != NULL)
return GLFW_FALSE;
for (i = 0; i < styles->count_styles; i++)
for (unsigned int i = 0; i < styles->count_styles; i++)
{
if (styles->supported_styles[i] == (XIMPreeditNothing | XIMStatusNothing))
{
@ -355,10 +356,9 @@ static Atom getSupportedAtom(Atom* supportedAtoms,
unsigned long atomCount,
const char* atomName)
{
unsigned long i;
const Atom atom = XInternAtom(_glfw.x11.display, atomName, False);
for (i = 0; i < atomCount; i++)
for (unsigned int i = 0; i < atomCount; i++)
{
if (supportedAtoms[i] == atom)
return atom;
@ -371,18 +371,11 @@ static Atom getSupportedAtom(Atom* supportedAtoms,
//
static void detectEWMH(void)
{
// First we read the _NET_SUPPORTING_WM_CHECK property on the root window
Window* windowFromRoot = NULL;
Window* windowFromChild = NULL;
// First we need a couple of atoms
const Atom supportingWmCheck =
XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False);
const Atom wmSupported =
XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False);
// Then we look for the _NET_SUPPORTING_WM_CHECK property of the root window
if (!_glfwGetWindowPropertyX11(_glfw.x11.root,
supportingWmCheck,
_glfw.x11.NET_SUPPORTING_WM_CHECK,
XA_WINDOW,
(unsigned char**) &windowFromRoot))
{
@ -391,10 +384,12 @@ static void detectEWMH(void)
_glfwGrabErrorHandlerX11();
// It should be the ID of a child window (of the root)
// Then we look for the same property on the child window
// If it exists, it should be the XID of a top-level window
// Then we look for the same property on that window
Window* windowFromChild = NULL;
if (!_glfwGetWindowPropertyX11(*windowFromRoot,
supportingWmCheck,
_glfw.x11.NET_SUPPORTING_WM_CHECK,
XA_WINDOW,
(unsigned char**) &windowFromChild))
{
@ -404,7 +399,8 @@ static void detectEWMH(void)
_glfwReleaseErrorHandlerX11();
// It should be the ID of that same child window
// If the property exists, it should contain the XID of the window
if (*windowFromRoot != *windowFromChild)
{
XFree(windowFromRoot);
@ -415,19 +411,20 @@ static void detectEWMH(void)
XFree(windowFromRoot);
XFree(windowFromChild);
// We are now fairly sure that an EWMH-compliant window manager is running
// We are now fairly sure that an EWMH-compliant WM is currently running
// We can now start querying the WM about what features it supports by
// looking in the _NET_SUPPORTED property on the root window
// It should contain a list of supported EWMH protocol and state atoms
Atom* supportedAtoms;
unsigned long atomCount;
// Now we need to check the _NET_SUPPORTED property of the root window
// It should be a list of supported WM protocol and state atoms
atomCount = _glfwGetWindowPropertyX11(_glfw.x11.root,
wmSupported,
XA_ATOM,
(unsigned char**) &supportedAtoms);
Atom* supportedAtoms = NULL;
const unsigned long atomCount =
_glfwGetWindowPropertyX11(_glfw.x11.root,
_glfw.x11.NET_SUPPORTED,
XA_ATOM,
(unsigned char**) &supportedAtoms);
// See which of the atoms we support that are supported by the WM
_glfw.x11.NET_WM_STATE =
getSupportedAtom(supportedAtoms, atomCount, "_NET_WM_STATE");
_glfw.x11.NET_WM_STATE_ABOVE =
@ -662,6 +659,14 @@ static GLFWbool initExtensions(void)
if (supported)
_glfw.x11.xkb.detectable = GLFW_TRUE;
}
_glfw.x11.xkb.group = 0;
XkbStateRec state;
if (XkbGetState(_glfw.x11.display, XkbUseCoreKbd, &state) == Success)
{
XkbSelectEventDetails(_glfw.x11.display, XkbUseCoreKbd, XkbStateNotify, XkbAllStateComponentsMask, XkbGroupStateMask);
_glfw.x11.xkb.group = (unsigned int)state.group;
}
}
#if defined(__CYGWIN__)
@ -707,9 +712,6 @@ static GLFWbool initExtensions(void)
// the keyboard mapping.
createKeyTables();
// Detect whether an EWMH-conformant window manager is running
detectEWMH();
// String format atoms
_glfw.x11.NULL_ = XInternAtom(_glfw.x11.display, "NULL", False);
_glfw.x11.UTF8_STRING = XInternAtom(_glfw.x11.display, "UTF8_STRING", False);
@ -753,6 +755,10 @@ static GLFWbool initExtensions(void)
XInternAtom(_glfw.x11.display, "WM_STATE", False);
_glfw.x11.WM_DELETE_WINDOW =
XInternAtom(_glfw.x11.display, "WM_DELETE_WINDOW", False);
_glfw.x11.NET_SUPPORTED =
XInternAtom(_glfw.x11.display, "_NET_SUPPORTED", False);
_glfw.x11.NET_SUPPORTING_WM_CHECK =
XInternAtom(_glfw.x11.display, "_NET_SUPPORTING_WM_CHECK", False);
_glfw.x11.NET_WM_ICON =
XInternAtom(_glfw.x11.display, "_NET_WM_ICON", False);
_glfw.x11.NET_WM_PING =
@ -777,6 +783,9 @@ static GLFWbool initExtensions(void)
_glfw.x11.NET_WM_CM_Sx = XInternAtom(_glfw.x11.display, name, False);
}
// Detect whether an EWMH-conformant window manager is running
detectEWMH();
return GLFW_TRUE;
}
@ -784,13 +793,10 @@ static GLFWbool initExtensions(void)
//
static void getSystemContentScale(float* xscale, float* yscale)
{
// NOTE: Fall back to the display-wide DPI instead of RandR monitor DPI if
// Xft.dpi retrieval below fails as we don't currently have an exact
// policy for which monitor a window is considered to "be on"
float xdpi = DisplayWidth(_glfw.x11.display, _glfw.x11.screen) *
25.4f / DisplayWidthMM(_glfw.x11.display, _glfw.x11.screen);
float ydpi = DisplayHeight(_glfw.x11.display, _glfw.x11.screen) *
25.4f / DisplayHeightMM(_glfw.x11.display, _glfw.x11.screen);
// Start by assuming the default X11 DPI
// NOTE: Some desktop environments (KDE) may remove the Xft.dpi field when it
// would be set to 96, so assume that is the case if we cannot find it
float xdpi = 96.f, ydpi = 96.f;
// NOTE: Basing the scale on Xft.dpi where available should provide the most
// consistent user experience (matches Qt, Gtk, etc), although not

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -54,9 +56,7 @@ static int calculateRefreshRate(const XRRModeInfo* mi)
//
static const XRRModeInfo* getModeInfo(const XRRScreenResources* sr, RRMode id)
{
int i;
for (i = 0; i < sr->nmode; i++)
for (int i = 0; i < sr->nmode; i++)
{
if (sr->modes[i].id == id)
return sr->modes + i;
@ -102,7 +102,7 @@ void _glfwPollMonitorsX11(void)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
int i, j, disconnectedCount, screenCount = 0;
int disconnectedCount, screenCount = 0;
_GLFWmonitor** disconnected = NULL;
XineramaScreenInfo* screens = NULL;
XRRScreenResources* sr = XRRGetScreenResourcesCurrent(_glfw.x11.display,
@ -122,14 +122,11 @@ void _glfwPollMonitorsX11(void)
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (i = 0; i < sr->noutput; i++)
for (int i = 0; i < sr->noutput; i++)
{
int type, widthMM, heightMM;
XRROutputInfo* oi;
XRRCrtcInfo* ci;
_GLFWmonitor* monitor;
int j, type, widthMM, heightMM;
oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]);
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, sr->outputs[i]);
if (oi->connection != RR_Connected || oi->crtc == None)
{
XRRFreeOutputInfo(oi);
@ -152,7 +149,7 @@ void _glfwPollMonitorsX11(void)
continue;
}
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, oi->crtc);
if (ci->rotation == RR_Rotate_90 || ci->rotation == RR_Rotate_270)
{
widthMM = oi->mm_height;
@ -164,7 +161,17 @@ void _glfwPollMonitorsX11(void)
heightMM = oi->mm_height;
}
monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM);
if (widthMM <= 0 || heightMM <= 0)
{
// HACK: If RandR does not provide a physical size, assume the
// X11 default 96 DPI and calcuate from the CRTC viewport
// NOTE: These members are affected by rotation, unlike the mode
// info and output info members
widthMM = (int) (ci->width * 25.4f / 96.f);
heightMM = (int) (ci->height * 25.4f / 96.f);
}
_GLFWmonitor* monitor = _glfwAllocMonitor(oi->name, widthMM, heightMM);
monitor->x11.output = sr->outputs[i];
monitor->x11.crtc = oi->crtc;
@ -196,7 +203,7 @@ void _glfwPollMonitorsX11(void)
if (screens)
XFree(screens);
for (i = 0; i < disconnectedCount; i++)
for (int i = 0; i < disconnectedCount; i++)
{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
@ -221,24 +228,20 @@ void _glfwSetVideoModeX11(_GLFWmonitor* monitor, const GLFWvidmode* desired)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
XRROutputInfo* oi;
GLFWvidmode current;
const GLFWvidmode* best;
RRMode native = None;
int i;
best = _glfwChooseVideoMode(monitor, desired);
const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
_glfwPlatformGetVideoMode(monitor, &current);
if (_glfwCompareVideoModes(&current, best) == 0)
return;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
for (i = 0; i < oi->nmode; i++)
for (int i = 0; i < oi->nmode; i++)
{
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
if (!modeIsGood(mi))
@ -279,14 +282,12 @@ void _glfwRestoreVideoModeX11(_GLFWmonitor* monitor)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
if (monitor->x11.oldMode == None)
return;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRSetCrtcConfig(_glfw.x11.display,
sr, monitor->x11.crtc,
@ -317,11 +318,9 @@ void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
if (xpos)
*xpos = ci->x;
@ -348,11 +347,9 @@ void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
areaX = ci->x;
areaY = ci->y;
@ -444,24 +441,21 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
int i, j;
XRRScreenResources* sr;
XRRCrtcInfo* ci;
XRROutputInfo* oi;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRROutputInfo* oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
result = calloc(oi->nmode, sizeof(GLFWvidmode));
for (i = 0; i < oi->nmode; i++)
for (int i = 0; i < oi->nmode; i++)
{
const XRRModeInfo* mi = getModeInfo(sr, oi->modes[i]);
if (!modeIsGood(mi))
continue;
const GLFWvidmode mode = vidmodeFromModeInfo(mi, ci);
int j;
for (j = 0; j < *count; j++)
{
@ -495,11 +489,9 @@ void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
if (_glfw.x11.randr.available && !_glfw.x11.randr.monitorBroken)
{
XRRScreenResources* sr;
XRRCrtcInfo* ci;
sr = XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
XRRScreenResources* sr =
XRRGetScreenResourcesCurrent(_glfw.x11.display, _glfw.x11.root);
XRRCrtcInfo* ci = XRRGetCrtcInfo(_glfw.x11.display, sr, monitor->x11.crtc);
*mode = vidmodeFromModeInfo(getModeInfo(sr, ci->mode), ci);

View File

@ -180,6 +180,7 @@ typedef struct _GLFWwindowX11
{
Colormap colormap;
Window handle;
Window parent;
XIC ic;
GLFWbool overrideRedirect;
@ -228,7 +229,7 @@ typedef struct _GLFWlibraryX11
// Clipboard string (while the selection is owned)
char* clipboardString;
// Key name string
char keyName[5];
char keynames[GLFW_KEY_LAST + 1][5];
// X11 keycode to GLFW key LUT
short int keycodes[256];
// GLFW key to X11 keycode LUT
@ -239,6 +240,8 @@ typedef struct _GLFWlibraryX11
_GLFWwindow* disabledCursorWindow;
// Window manager atoms
Atom NET_SUPPORTED;
Atom NET_SUPPORTING_WM_CHECK;
Atom WM_PROTOCOLS;
Atom WM_STATE;
Atom WM_DELETE_WINDOW;
@ -321,13 +324,14 @@ typedef struct _GLFWlibraryX11
} randr;
struct {
GLFWbool available;
GLFWbool detectable;
int majorOpcode;
int eventBase;
int errorBase;
int major;
int minor;
GLFWbool available;
GLFWbool detectable;
int majorOpcode;
int eventBase;
int errorBase;
int major;
int minor;
unsigned int group;
} xkb;
struct {

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
@ -48,6 +50,10 @@
#define Button6 6
#define Button7 7
// Motif WM hints flags
#define MWM_HINTS_DECORATIONS 2
#define MWM_DECOR_ALL 1
#define _GLFW_XDND_VERSION 5
@ -213,10 +219,7 @@ static int translateKey(int scancode)
static void sendEventToWM(_GLFWwindow* window, Atom type,
long a, long b, long c, long d, long e)
{
XEvent event;
memset(&event, 0, sizeof(event));
event.type = ClientMessage;
XEvent event = { ClientMessage };
event.xclient.window = window->x11.handle;
event.xclient.format = 32; // Data is 32-bit longs
event.xclient.message_type = type;
@ -610,46 +613,40 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
window->x11.transparent = _glfwIsVisualTransparentX11(visual);
// Create the actual window
XSetWindowAttributes wa = { 0 };
wa.colormap = window->x11.colormap;
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
ExposureMask | FocusChangeMask | VisibilityChangeMask |
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
_glfwGrabErrorHandlerX11();
window->x11.handle = XCreateWindow(_glfw.x11.display,
_glfw.x11.root,
0, 0, // Position
width, height,
0, // Border width
depth, // Color depth
InputOutput,
visual,
CWBorderPixel | CWColormap | CWEventMask,
&wa);
_glfwReleaseErrorHandlerX11();
if (!window->x11.handle)
{
XSetWindowAttributes wa;
const unsigned long wamask = CWBorderPixel | CWColormap | CWEventMask;
wa.colormap = window->x11.colormap;
wa.border_pixel = 0;
wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
ExposureMask | FocusChangeMask | VisibilityChangeMask |
EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
_glfwGrabErrorHandlerX11();
window->x11.handle = XCreateWindow(_glfw.x11.display,
_glfw.x11.root,
0, 0,
width, height,
0, // Border width
depth, // Color depth
InputOutput,
visual,
wamask,
&wa);
_glfwReleaseErrorHandlerX11();
if (!window->x11.handle)
{
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
"X11: Failed to create window");
return GLFW_FALSE;
}
XSaveContext(_glfw.x11.display,
window->x11.handle,
_glfw.x11.context,
(XPointer) window);
_glfwInputErrorX11(GLFW_PLATFORM_ERROR,
"X11: Failed to create window");
return GLFW_FALSE;
}
XSaveContext(_glfw.x11.display,
window->x11.handle,
_glfw.x11.context,
(XPointer) window);
if (!wndconfig->decorated)
_glfwPlatformSetWindowDecorated(window, GLFW_FALSE);
@ -679,7 +676,7 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
{
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeReplace, (unsigned char*) &states, count);
PropModeReplace, (unsigned char*) states, count);
}
}
@ -784,6 +781,13 @@ static GLFWbool createNativeWindow(_GLFWwindow* window,
NULL);
}
if (window->x11.ic)
{
unsigned long filter = 0;
if (XGetICValues(window->x11.ic, XNFilterEvents, &filter, NULL) == NULL)
XSelectInput(_glfw.x11.display, window->x11.handle, wa.event_mask | filter);
}
_glfwPlatformGetWindowPos(window, &window->x11.xpos, &window->x11.ypos);
_glfwPlatformGetWindowSize(window, &window->x11.width, &window->x11.height);
@ -944,11 +948,8 @@ static void handleSelectionRequest(XEvent* event)
{
const XSelectionRequestEvent* request = &event->xselectionrequest;
XEvent reply;
memset(&reply, 0, sizeof(reply));
XEvent reply = { SelectionNotify };
reply.xselection.property = writeTargetToProperty(request);
reply.xselection.type = SelectionNotify;
reply.xselection.display = request->display;
reply.xselection.requestor = request->requestor;
reply.xselection.selection = request->selection;
@ -960,7 +961,6 @@ static void handleSelectionRequest(XEvent* event)
static const char* getSelectionString(Atom selection)
{
size_t i;
char** selectionString = NULL;
const Atom targets[] = { _glfw.x11.UTF8_STRING, XA_STRING };
const size_t targetCount = sizeof(targets) / sizeof(targets[0]);
@ -981,7 +981,7 @@ static const char* getSelectionString(Atom selection)
free(*selectionString);
*selectionString = NULL;
for (i = 0; i < targetCount; i++)
for (size_t i = 0; i < targetCount; i++)
{
char* data;
Atom actualType;
@ -1165,7 +1165,6 @@ static void releaseMonitor(_GLFWwindow* window)
//
static void processEvent(XEvent *event)
{
_GLFWwindow* window = NULL;
int keycode = 0;
Bool filtered = False;
@ -1186,6 +1185,18 @@ static void processEvent(XEvent *event)
}
}
if (_glfw.x11.xkb.available)
{
if (event->type == _glfw.x11.xkb.eventBase + XkbEventCode)
{
if (((XkbEvent*) event)->any.xkb_type == XkbStateNotify &&
(((XkbEvent*) event)->state.changed & XkbGroupStateMask))
{
_glfw.x11.xkb.group = ((XkbEvent*) event)->state.group;
}
}
}
if (event->type == GenericEvent)
{
if (_glfw.x11.xi.available)
@ -1235,6 +1246,7 @@ static void processEvent(XEvent *event)
return;
}
_GLFWwindow* window = NULL;
if (XFindContext(_glfw.x11.display,
event->xany.window,
_glfw.x11.context,
@ -1246,6 +1258,18 @@ static void processEvent(XEvent *event)
switch (event->type)
{
case CreateNotify:
{
window->x11.parent = event->xcreatewindow.parent;
return;
}
case ReparentNotify:
{
window->x11.parent = event->xreparent.parent;
return;
}
case KeyPress:
{
const int key = translateKey(keycode);
@ -1530,18 +1554,28 @@ static void processEvent(XEvent *event)
window->x11.height = event->xconfigure.height;
}
if (event->xconfigure.x != window->x11.xpos ||
event->xconfigure.y != window->x11.ypos)
{
if (window->x11.overrideRedirect || event->xany.send_event)
{
_glfwInputWindowPos(window,
event->xconfigure.x,
event->xconfigure.y);
int xpos = event->xconfigure.x;
int ypos = event->xconfigure.y;
window->x11.xpos = event->xconfigure.x;
window->x11.ypos = event->xconfigure.y;
}
// NOTE: ConfigureNotify events from the server are in local
// coordinates, so if we are reparented we need to translate
// the position into root (screen) coordinates
if (!event->xany.send_event && window->x11.parent != _glfw.x11.root)
{
Window dummy;
XTranslateCoordinates(_glfw.x11.display,
window->x11.parent,
_glfw.x11.root,
xpos, ypos,
&xpos, &ypos,
&dummy);
}
if (xpos != window->x11.xpos || ypos != window->x11.ypos)
{
_glfwInputWindowPos(window, xpos, ypos);
window->x11.xpos = xpos;
window->x11.ypos = ypos;
}
return;
@ -1646,10 +1680,7 @@ static void processEvent(XEvent *event)
}
else if (_glfw.x11.xdnd.version >= 2)
{
XEvent reply;
memset(&reply, 0, sizeof(reply));
reply.type = ClientMessage;
XEvent reply = { ClientMessage };
reply.xclient.window = _glfw.x11.xdnd.source;
reply.xclient.message_type = _glfw.x11.XdndFinished;
reply.xclient.format = 32;
@ -1682,10 +1713,7 @@ static void processEvent(XEvent *event)
_glfwInputCursorPos(window, xpos, ypos);
XEvent reply;
memset(&reply, 0, sizeof(reply));
reply.type = ClientMessage;
XEvent reply = { ClientMessage };
reply.xclient.window = _glfw.x11.xdnd.source;
reply.xclient.message_type = _glfw.x11.XdndStatus;
reply.xclient.format = 32;
@ -1738,10 +1766,7 @@ static void processEvent(XEvent *event)
if (_glfw.x11.xdnd.version >= 2)
{
XEvent reply;
memset(&reply, 0, sizeof(reply));
reply.type = ClientMessage;
XEvent reply = { ClientMessage };
reply.xclient.window = _glfw.x11.xdnd.source;
reply.xclient.message_type = _glfw.x11.XdndFinished;
reply.xclient.format = 32;
@ -1760,9 +1785,6 @@ static void processEvent(XEvent *event)
case FocusIn:
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
if (event->xfocus.mode == NotifyGrab ||
event->xfocus.mode == NotifyUngrab)
{
@ -1771,6 +1793,9 @@ static void processEvent(XEvent *event)
return;
}
if (window->cursorMode == GLFW_CURSOR_DISABLED)
disableCursor(window);
if (window->x11.ic)
XSetICFocus(window->x11.ic);
@ -1780,9 +1805,6 @@ static void processEvent(XEvent *event)
case FocusOut:
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window);
if (event->xfocus.mode == NotifyGrab ||
event->xfocus.mode == NotifyUngrab)
{
@ -1791,6 +1813,9 @@ static void processEvent(XEvent *event)
return;
}
if (window->cursorMode == GLFW_CURSOR_DISABLED)
enableCursor(window);
if (window->x11.ic)
XUnsetICFocus(window->x11.ic);
@ -2338,18 +2363,67 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window)
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
if (_glfw.x11.NET_WM_STATE &&
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT &&
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
if (!_glfw.x11.NET_WM_STATE ||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT ||
!_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ)
{
return;
}
if (_glfwPlatformWindowVisible(window))
{
sendEventToWM(window,
_glfw.x11.NET_WM_STATE,
_NET_WM_STATE_ADD,
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
1, 0);
XFlush(_glfw.x11.display);
_glfw.x11.NET_WM_STATE,
_NET_WM_STATE_ADD,
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ,
1, 0);
}
else
{
Atom* states = NULL;
unsigned long count =
_glfwGetWindowPropertyX11(window->x11.handle,
_glfw.x11.NET_WM_STATE,
XA_ATOM,
(unsigned char**) &states);
// NOTE: We don't check for failure as this property may not exist yet
// and that's fine (and we'll create it implicitly with append)
Atom missing[2] =
{
_glfw.x11.NET_WM_STATE_MAXIMIZED_VERT,
_glfw.x11.NET_WM_STATE_MAXIMIZED_HORZ
};
unsigned long missingCount = 2;
for (unsigned long i = 0; i < count; i++)
{
for (unsigned long j = 0; j < missingCount; j++)
{
if (states[i] == missing[j])
{
missing[j] = missing[missingCount - 1];
missingCount--;
}
}
}
if (states)
XFree(states);
if (!missingCount)
return;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) missing,
missingCount);
}
XFlush(_glfw.x11.display);
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
@ -2369,6 +2443,9 @@ void _glfwPlatformHideWindow(_GLFWwindow* window)
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{
if (!_glfw.x11.NET_WM_STATE || !_glfw.x11.NET_WM_STATE_DEMANDS_ATTENTION)
return;
sendEventToWM(window,
_glfw.x11.NET_WM_STATE,
_NET_WM_STATE_ADD,
@ -2538,33 +2615,24 @@ void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
{
if (enabled)
struct
{
XDeleteProperty(_glfw.x11.display,
window->x11.handle,
_glfw.x11.MOTIF_WM_HINTS);
}
else
{
struct
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long input_mode;
unsigned long status;
} hints;
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long input_mode;
unsigned long status;
} hints = {0};
hints.flags = 2; // Set decorations
hints.decorations = 0; // No decorations
hints.flags = MWM_HINTS_DECORATIONS;
hints.decorations = enabled ? MWM_DECOR_ALL : 0;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.MOTIF_WM_HINTS,
_glfw.x11.MOTIF_WM_HINTS, 32,
PropModeReplace,
(unsigned char*) &hints,
sizeof(hints) / sizeof(long));
}
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.MOTIF_WM_HINTS,
_glfw.x11.MOTIF_WM_HINTS, 32,
PropModeReplace,
(unsigned char*) &hints,
sizeof(hints) / sizeof(long));
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
@ -2574,7 +2642,7 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
if (_glfwPlatformWindowVisible(window))
{
const Atom action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
const long action = enabled ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
sendEventToWM(window,
_glfw.x11.NET_WM_STATE,
action,
@ -2583,15 +2651,16 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
}
else
{
Atom* states;
Atom* states = NULL;
unsigned long i, count;
count = _glfwGetWindowPropertyX11(window->x11.handle,
_glfw.x11.NET_WM_STATE,
XA_ATOM,
(unsigned char**) &states);
if (!states)
return;
// NOTE: We don't check for failure as this property may not exist yet
// and that's fine (and we'll create it implicitly with append)
if (enabled)
{
@ -2601,32 +2670,36 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
break;
}
if (i == count)
{
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
}
if (i < count)
return;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeAppend,
(unsigned char*) &_glfw.x11.NET_WM_STATE_ABOVE,
1);
}
else
else if (states)
{
for (i = 0; i < count; i++)
{
if (states[i] == _glfw.x11.NET_WM_STATE_ABOVE)
{
states[i] = states[count - 1];
count--;
}
break;
}
if (i == count)
return;
states[i] = states[count - 1];
count--;
XChangeProperty(_glfw.x11.display, window->x11.handle,
_glfw.x11.NET_WM_STATE, XA_ATOM, 32,
PropModeReplace, (unsigned char*) &states, count);
PropModeReplace, (unsigned char*) states, count);
}
XFree(states);
if (states)
XFree(states);
}
XFlush(_glfw.x11.display);
@ -2737,10 +2810,7 @@ void _glfwPlatformWaitEventsTimeout(double timeout)
void _glfwPlatformPostEmptyEvent(void)
{
XEvent event;
memset(&event, 0, sizeof(event));
event.type = ClientMessage;
XEvent event = { ClientMessage };
event.xclient.window = _glfw.x11.helperWindowHandle;
event.xclient.format = 32; // Data is 32-bit longs
event.xclient.message_type = _glfw.x11.NULL_;
@ -2797,7 +2867,9 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (!_glfw.x11.xkb.available)
return NULL;
const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display, scancode, 0, 0);
const int key = _glfw.x11.keycodes[scancode];
const KeySym keysym = XkbKeycodeToKeysym(_glfw.x11.display,
scancode, _glfw.x11.xkb.group, 0);
if (keysym == NoSymbol)
return NULL;
@ -2805,12 +2877,12 @@ const char* _glfwPlatformGetScancodeName(int scancode)
if (ch == -1)
return NULL;
const size_t count = encodeUTF8(_glfw.x11.keyName, (unsigned int) ch);
const size_t count = encodeUTF8(_glfw.x11.keynames[key], (unsigned int) ch);
if (count == 0)
return NULL;
_glfw.x11.keyName[count] = '\0';
return _glfw.x11.keyName;
_glfw.x11.keynames[key][count] = '\0';
return _glfw.x11.keynames[key];
}
int _glfwPlatformGetKeyScancode(int key)

View File

@ -24,6 +24,8 @@
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"

View File

@ -1,7 +1,7 @@
link_libraries(glfw)
include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps")
include_directories("${GLFW_SOURCE_DIR}/deps")
if (MATH_LIBRARY)
link_libraries("${MATH_LIBRARY}")
@ -20,6 +20,17 @@ set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
"${GLFW_SOURCE_DIR}/deps/tinycthread.c")
if (${CMAKE_VERSION} VERSION_EQUAL "3.1.0" OR
${CMAKE_VERSION} VERSION_GREATER "3.1.0")
set(CMAKE_C_STANDARD 99)
else()
# Remove this fallback when removing support for CMake version less than 3.1
add_compile_options("$<$<C_COMPILER_ID:AppleClang>:-std=c99>"
"$<$<C_COMPILER_ID:Clang>:-std=c99>"
"$<$<C_COMPILER_ID:GNU>:-std=c99>")
endif()
add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
add_executable(events events.c ${GETOPT} ${GLAD_GL})
add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
@ -39,7 +50,7 @@ add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
add_executable(vulkan WIN32 vulkan.c ${ICON} ${GLAD_VULKAN})
add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD_GL})
target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}")
@ -49,17 +60,17 @@ if (RT_LIBRARY)
target_link_libraries(threads "${RT_LIBRARY}")
endif()
set(WINDOWS_BINARIES empty gamma icon inputlag joysticks opacity tearing
threads timeout title vulkan windows)
set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks opacity tearing
threads timeout title triangle-vulkan windows)
set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen
cursor)
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
FOLDER "GLFW3/Tests")
if (MSVC)
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
LINK_FLAGS "/ENTRY:mainCRTStartup")
endif()
@ -73,12 +84,11 @@ if (APPLE)
set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Vulkan")
set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL}
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in")
endif()

View File

@ -28,6 +28,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -31,6 +31,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#if defined(_MSC_VER)

View File

@ -30,6 +30,7 @@
#include "tinycthread.h"
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <math.h>

View File

@ -32,6 +32,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>
@ -174,7 +175,7 @@ static const char* get_key_name(int key)
case GLFW_KEY_KP_8: return "KEYPAD 8";
case GLFW_KEY_KP_9: return "KEYPAD 9";
case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY";
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTIPLY";
case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
@ -252,17 +253,32 @@ static const char* get_mods_name(int mods)
return name;
}
static const char* get_character_string(int codepoint)
static size_t encode_utf8(char* s, unsigned int ch)
{
// This assumes UTF-8, which is stupid
static char result[6 + 1];
size_t count = 0;
int length = wctomb(result, codepoint);
if (length == -1)
length = 0;
if (ch < 0x80)
s[count++] = (char) ch;
else if (ch < 0x800)
{
s[count++] = (ch >> 6) | 0xc0;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x10000)
{
s[count++] = (ch >> 12) | 0xe0;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
else if (ch < 0x110000)
{
s[count++] = (ch >> 18) | 0xf0;
s[count++] = ((ch >> 12) & 0x3f) | 0x80;
s[count++] = ((ch >> 6) & 0x3f) | 0x80;
s[count++] = (ch & 0x3f) | 0x80;
}
result[length] = '\0';
return result;
return count;
}
static void error_callback(int error, const char* description)
@ -424,12 +440,14 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action,
static void char_callback(GLFWwindow* window, unsigned int codepoint)
{
Slot* slot = glfwGetWindowUserPointer(window);
char string[5] = "";
encode_utf8(string, codepoint);
printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n",
counter++, slot->number, glfwGetTime(), codepoint,
get_character_string(codepoint));
counter++, slot->number, glfwGetTime(), codepoint, string);
}
static void drop_callback(GLFWwindow* window, int count, const char** paths)
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
{
int i;
Slot* slot = glfwGetWindowUserPointer(window);
@ -499,8 +517,6 @@ int main(int argc, char** argv)
GLFWmonitor* monitor = NULL;
int ch, i, width, height, count = 1;
setlocale(LC_ALL, "");
glfwSetErrorCallback(error_callback);
if (!glfwInit())

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION

View File

@ -25,6 +25,7 @@
#include <glad/gl.h>
#include <glad/vulkan.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>
@ -358,7 +359,8 @@ int main(int argc, char** argv)
GLenum error;
GLFWwindow* window;
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS, LAYERS,
enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP,
EXTENSIONS, LAYERS,
MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION,
REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS,
ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS,
@ -369,7 +371,7 @@ int main(int argc, char** argv)
{ "behavior", 1, NULL, BEHAVIOR },
{ "client-api", 1, NULL, CLIENT },
{ "context-api", 1, NULL, CONTEXT },
{ "debug", 0, NULL, DEBUG },
{ "debug", 0, NULL, DEBUG_CONTEXT },
{ "forward", 0, NULL, FORWARD },
{ "help", 0, NULL, HELP },
{ "list-extensions", 0, NULL, EXTENSIONS },
@ -460,7 +462,7 @@ int main(int argc, char** argv)
}
break;
case 'd':
case DEBUG:
case DEBUG_CONTEXT:
glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE);
break;
case 'f':
@ -809,6 +811,7 @@ int main(int argc, char** argv)
if (glfwVulkanSupported())
{
uint32_t loader_version = VK_API_VERSION_1_0;
uint32_t i, re_count, pd_count;
const char** re;
VkApplicationInfo ai = {0};
@ -818,6 +821,17 @@ int main(int argc, char** argv)
gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL);
if (vkEnumerateInstanceVersion)
{
uint32_t version;
if (vkEnumerateInstanceVersion(&version) == VK_SUCCESS)
loader_version = version;
}
printf("Vulkan loader API version: %i.%i\n",
VK_VERSION_MAJOR(loader_version),
VK_VERSION_MINOR(loader_version));
re = glfwGetRequiredInstanceExtensions(&re_count);
printf("Vulkan required instance extensions:");
@ -838,10 +852,14 @@ int main(int argc, char** argv)
ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
ai.pApplicationName = "glfwinfo";
ai.applicationVersion = GLFW_VERSION_MAJOR;
ai.pEngineName = "GLFW";
ai.engineVersion = GLFW_VERSION_MAJOR;
ai.apiVersion = VK_API_VERSION_1_0;
ai.applicationVersion = VK_MAKE_VERSION(GLFW_VERSION_MAJOR,
GLFW_VERSION_MINOR,
GLFW_VERSION_REVISION);
if (loader_version >= VK_API_VERSION_1_1)
ai.apiVersion = VK_API_VERSION_1_1;
else
ai.apiVersion = VK_API_VERSION_1_0;
ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
ici.pApplicationInfo = &ai;
@ -879,9 +897,11 @@ int main(int argc, char** argv)
vkGetPhysicalDeviceProperties(pd[i], &pdp);
printf("Vulkan %s device: \"%s\"\n",
printf("Vulkan %s device: \"%s\" API version %i.%i\n",
get_device_type_name(pdp.deviceType),
pdp.deviceName);
pdp.deviceName,
VK_VERSION_MAJOR(pdp.apiVersion),
VK_VERSION_MINOR(pdp.apiVersion));
if (list_extensions)
list_vulkan_device_extensions(instance, pd[i]);

View File

@ -28,6 +28,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION
@ -85,7 +86,7 @@ static void joystick_callback(int jid, int event)
glfwRequestWindowAttention(window);
}
static void drop_callback(GLFWwindow* window, int count, const char** paths)
static void drop_callback(GLFWwindow* window, int count, const char* paths[])
{
int i;

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>
@ -108,13 +109,13 @@ static void list_modes(GLFWmonitor* monitor)
glfwGetMonitorName(monitor),
glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary");
printf("Current mode: %s\n", format_mode(mode));
printf("Virtual position: %i %i\n", x, y);
printf("Content scale: %f %f\n", xscale, yscale);
printf("Virtual position: %i, %i\n", x, y);
printf("Content scale: %f x %f\n", xscale, yscale);
printf("Physical size: %i x %i mm (%0.2f dpi)\n",
width_mm, height_mm, mode->width * 25.4f / width_mm);
printf("Monitor work area: pos=(%d,%d) size=(%dx%d)\n",
workarea_x, workarea_y, workarea_width, workarea_height);
printf("Physical size: %i x %i mm (%0.2f dpi at %i x %i)\n",
width_mm, height_mm, mode->width * 25.4f / width_mm, mode->width, mode->height);
printf("Monitor work area: %i x %i starting at %i, %i\n",
workarea_width, workarea_height, workarea_x, workarea_y);
printf("Modes:\n");

View File

@ -30,6 +30,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#if defined(_MSC_VER)

View File

@ -24,6 +24,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#define NK_IMPLEMENTATION

View File

@ -34,6 +34,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <time.h>

View File

@ -29,6 +29,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>
@ -68,14 +69,6 @@ static int swap_tear;
static int swap_interval;
static double frame_rate;
static void usage(void)
{
printf("Usage: tearing [-f] [-h]\n");
printf("Options:\n");
printf(" -f use full screen\n");
printf(" -h show this help\n");
}
static void update_window_title(GLFWwindow* window)
{
char title[256];

View File

@ -31,6 +31,7 @@
#include "tinycthread.h"
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -28,6 +28,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <time.h>

View File

@ -28,6 +28,7 @@
//========================================================================
#include <glad/gl.h>
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
#include <stdio.h>

View File

@ -2177,6 +2177,7 @@ static void demo_resize(struct demo *demo) {
if (demo->setup_cmd) {
vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd);
demo->setup_cmd = VK_NULL_HANDLE;
}
vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd);
vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL);

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