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e0084617d5
When automatic graphics switching is activated, the CGDirectDisplayID for the display changes, casuing the primary GLFWmonitor to disappear.
123 lines
3.2 KiB
Objective-C
123 lines
3.2 KiB
Objective-C
//========================================================================
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// GLFW 3.1 OS X - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#ifndef _glfw3_cocoa_platform_h_
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#define _glfw3_cocoa_platform_h_
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#include <stdint.h>
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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#include <ApplicationServices/ApplicationServices.h>
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typedef void* id;
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#endif
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#include "posix_tls.h"
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#include "iokit_joystick.h"
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#if defined(_GLFW_NSGL)
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#include "nsgl_context.h"
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#else
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#error "The Cocoa backend depends on NSGL platform support"
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#endif
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
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#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
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#define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimeNS ns_time
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#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
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// Cocoa-specific per-window data
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//
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typedef struct _GLFWwindowNS
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{
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id object;
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id delegate;
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id view;
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unsigned int modifierFlags;
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// The total sum of the distances the cursor has been warped
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// since the last cursor motion event was processed
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// This is kept to counteract Cocoa doing the same internally
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double warpDeltaX, warpDeltaY;
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} _GLFWwindowNS;
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// Cocoa-specific global data
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//
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typedef struct _GLFWlibraryNS
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{
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CGEventSourceRef eventSource;
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id delegate;
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id autoreleasePool;
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id cursor;
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short int publicKeys[256];
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char* clipboardString;
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} _GLFWlibraryNS;
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// Cocoa-specific per-monitor data
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//
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typedef struct _GLFWmonitorNS
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{
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CGDirectDisplayID displayID;
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CGDisplayModeRef previousMode;
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uint32_t unitNumber;
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} _GLFWmonitorNS;
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// Cocoa-specific per-cursor data
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//
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typedef struct _GLFWcursorNS
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{
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id object;
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} _GLFWcursorNS;
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// Cocoa-specific global timer data
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//
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typedef struct _GLFWtimeNS
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{
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double base;
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double resolution;
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} _GLFWtimeNS;
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void _glfwInitTimer(void);
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GLboolean _glfwSetVideoMode(_GLFWmonitor* monitor, const GLFWvidmode* desired);
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void _glfwRestoreVideoMode(_GLFWmonitor* monitor);
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#endif // _glfw3_cocoa_platform_h_
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