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glfw/lib/carbon/carbon_time.c
2010-09-07 17:41:26 +02:00

63 lines
2.3 KiB
C

//========================================================================
// GLFW - An OpenGL framework
// Platform: Carbon/AGL/CGL
// API Version: 3.0
// WWW: http://www.glfw.org/
//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2003 Keith Bauer
// Copyright (c) 2003-2010 Camilla Berglund <elmindreda@elmindreda.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
//************************************************************************
//**** Platform implementation functions ****
//************************************************************************
//========================================================================
// Return timer value in seconds
//========================================================================
double _glfwPlatformGetTime( void )
{
struct timeval tv;
gettimeofday( &tv, NULL );
return tv.tv_sec + (double) tv.tv_usec / 1000000.0 - _glfwLibrary.Timer.t0;
}
//========================================================================
// Set timer value in seconds
//========================================================================
void _glfwPlatformSetTime( double time )
{
struct timeval tv;
gettimeofday( &tv, NULL );
_glfwLibrary.Timer.t0 = tv.tv_sec + (double) tv.tv_usec / 1000000.0 - time;
}