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Remove even more sprintf with snprintf

This commit is contained in:
Gordon McCann 2023-06-20 12:54:22 -04:00
parent 57f46bfc00
commit 96412c79fe
2 changed files with 21 additions and 2 deletions

19
.vscode/c_cpp_properties.json vendored Normal file
View File

@ -0,0 +1,19 @@
{
"configurations": [
{
"name": "Mac",
"includePath": [
"${workspaceFolder}/**",
"${workspaceFolder}/../Specter/Specter/vendor/**"
],
"defines": [],
"macFrameworkPath": [
"/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"intelliSenseMode": "macos-clang-x64",
"cppStandard": "c++20"
}
],
"version": 4
}

View File

@ -1815,7 +1815,7 @@ void PlotPieChart(const char* const label_ids[], const T* values, int count, dou
double percent = normalize ? (double)values[i] / sum : (double)values[i]; double percent = normalize ? (double)values[i] / sum : (double)values[i];
a1 = a0 + 2 * IM_PI * percent; a1 = a0 + 2 * IM_PI * percent;
if (item->Show) { if (item->Show) {
sprintf(buffer, fmt, (double)values[i]); snprintf(buffer, sizeof(buffer), fmt, (double)values[i]);
ImVec2 size = ImGui::CalcTextSize(buffer); ImVec2 size = ImGui::CalcTextSize(buffer);
double angle = a0 + (a1 - a0) * 0.5; double angle = a0 + (a1 - a0) * 0.5;
ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle),IMPLOT_AUTO,IMPLOT_AUTO); ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle),IMPLOT_AUTO,IMPLOT_AUTO);
@ -1978,7 +1978,7 @@ void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* value
p.y = yref + ydir * (0.5*h + r*h); p.y = yref + ydir * (0.5*h + r*h);
ImVec2 px = transformer(p); ImVec2 px = transformer(p);
char buff[32]; char buff[32];
sprintf(buff, fmt, values[i]); snprintf(buff, sizeof(buff), fmt, values[i]);
ImVec2 size = ImGui::CalcTextSize(buff); ImVec2 size = ImGui::CalcTextSize(buff);
double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0); double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0);
ImVec4 color = SampleColormap((float)t); ImVec4 color = SampleColormap((float)t);