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rev up to v0.10
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.9 WIP
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// ImPlot v0.10 WIP
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/*
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2
implot.h
2
implot.h
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.9 WIP
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// ImPlot v0.10 WIP
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#pragma once
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#include "imgui.h"
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.9 WIP
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// ImPlot v0.10 WIP
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#include "implot.h"
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#include <math.h>
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.9 WIP
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// ImPlot v0.10 WIP
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// You may use this file to debug, understand or extend ImPlot features but we
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// don't provide any guarantee of forward compatibility!
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// ImPlot v0.9 WIP
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// ImPlot v0.10 WIP
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#include "implot.h"
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#include "implot_internal.h"
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#define SQRT_1_2 0.70710678118f
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#define SQRT_3_2 0.86602540378f
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#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX, VY) \
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#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX, VY) \
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{ \
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float d2 = VX * VX + VY * VY; \
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if (d2 > 0.0f) { \
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