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Commit Graph

126 Commits

Author SHA1 Message Date
Camilla Löwy 59196f9ad8 Make old debug context hint/attrib name searchable 2020-09-02 21:27:43 +02:00
Camilla Löwy 05dd2fa298 Win32: Disable fb transparency when it is broken
On Windows 7, when GLFW framebuffer transparency and the DWM are enabled
but DWM transparency is disabled (i.e. when the Transparency setting is
disabled under Personalization > Color), the contents of the framebuffer
is combined with the last frame using additive blending instead of
replacing the previous contents.

This commit limits GLFW framebuffer transparency on Windows 7 to when
DWM transparency is enabled, removing the previous workaround of setting
a layered window color key that led to rendering artifacts.

Fixes #1512.
2020-07-29 15:21:45 +02:00
Camilla Löwy 3207fc7120 Add window property test 2020-07-15 19:08:04 +02:00
Camilla Löwy a122d91303 Documentation work for GLFW_MOUSE_PASSTHROUGH
Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy b420ca7404 Add GLFW_CONTEXT_DEBUG window hint alias
This adds GLFW_CONTEXT_DEBUG as a preferred alias for
the GLFW_OPENGL_DEBUG_CONTEXT window hint, as debug contexts are
defined for both OpenGL and OpenGL ES.

Related to #1720.
2020-06-28 19:27:48 +02:00
Camilla Löwy 4e3b43383a Re-word docs for GLFW_OPENGL_DEBUG_CONTEXT attrib
Related to #1720.
2020-06-28 19:25:28 +02:00
A. Tombs 8a69a0d7e5 Re-word docs for OPENGL_DEBUG_CONTEXT hint
Re-worded documentation for the `GLFW_OPENGL_DEBUG_CONTEXT` window hint
to avoid implying that it only applies to OpenGL contexts. Added a link
to the relevant Khronos extension description.

Closes #1720.
2020-06-26 17:48:46 +02:00
Camilla Löwy 8e288dc94c Win32: Add GLFW_WIN32_KEYBOARD_MENU
This platform specific window hint enables access to the Windows window
menu via the keyboard shortcuts.
2019-11-11 22:37:18 +01:00
Camilla Löwy c88ee1c9d3 Win32: Change transparent framebuffer key color
This is a temporary fix while we determine if the color key workaround
should be removed completely.  See issue thread for discussion.

Related to #1512.
2019-11-11 22:37:13 +01:00
Camilla Löwy 28d8507700 Fix order of words in window guide
Fixes #1571.
2019-11-01 13:43:47 +01:00
Camilla Löwy 82978bb3af Documentation work
This is the documentation update for the change introduced with
0b01d850ed, removing the requirement for
the forward-compatibility flag on macOS.
2019-10-29 12:04:22 +01:00
Camilla Löwy 3cf7645b96 Documentation work
Most context related hint and attribute links had copypaste errors.
The GLFW_CONTEXT_RELEASE_BEHAVIOR and GLFW_CONTEXT_NO_ERROR attributes
did not have guide documentation.
2019-05-24 14:43:49 +02:00
Camilla Löwy 0fa77ea63a Documentation work 2019-04-08 20:51:34 +02:00
r00ster f8a70aca67 Add an n
Closes #1460.
2019-04-05 05:18:39 +02:00
Camilla Löwy 422bf79e8f Documentation work 2019-04-05 03:26:52 +02:00
Camilla Löwy d5ab3e919a Cleanup
Replace client area with content area.
2019-01-25 12:46:46 +01:00
Camilla Löwy 9bfdd218fb Fix Markdown table heads 2018-11-11 18:49:47 +01:00
Emmanuel Gil Peyrot cc805c0963 Mir: Remove this experimental backend
As of the release of Mir 1.0, libmirclient has been deprecated[1] and
its developers recommend clients using it to switch to Wayland.  This
patch removes support for libmirclient and instruct users to use the
experimental Wayland backend instead.

[1] https://discourse.ubuntu.com/t/mir-news-28th-september-2018/8184
2018-10-05 11:59:26 +02:00
Camilla Löwy 089ea9af22 Add GLFW_SCALE_TO_MONITOR
This adds the GLFW_SCALE_TO_MONITOR window hint for automatically
resizing the content area of a window to the requested size times the
monitor content scale each time it is placed on a new monitor.  This
only applies to windowed mode windows and includes the initial placement
at window creation.

This hint only has an effect on platforms where screen coordinates and
pixels always map 1:1 such as Windows and X11.  Platforms like macOS
instead change the resolution of the framebuffer independently of the
window size.

Related to #676.
Related to #1115.
2018-09-03 23:12:39 +02:00
Doug Binks 0be4f3f75a Add GLFW_FOCUS_ON_SHOW window hint and attribute
This adds a window hint and attribute for controlling whether
glfwShowWindow gives the specified window input focus in addition to
making it visible.

Fixes #1189.
Closes #1275.
2018-05-29 15:51:36 +02:00
Camilla Löwy ee9dffcd66 Add GLFW_HOVERED for polling cursor hover state
This window attribute corresponds to the cursor enter/leave callback.

Fixes #1166.
2018-01-09 18:02:52 +01:00
Camilla Löwy 370eac3c48 Add glfwSetWindowContentScaleCallback
Related to #677.
Related to #1115.
2018-01-09 18:00:22 +01:00
Camilla Löwy 7c2c7858c6 Add monitor and joystick user pointers 2017-12-19 15:08:28 +01:00
Camilla Löwy 9da2285b14 Cocoa: Make frame autosave hint a string 2017-12-19 15:08:28 +01:00
Camilla Löwy 6158801aeb Change glfwInitHintString to glfwWindowHintString
Fixes #1139.
2017-12-19 15:08:27 +01:00
Emmanuel Gil Peyrot c3cba58a71 Remove trailing whitespace 2017-12-14 15:36:55 +01:00
Camilla Löwy bfe2d42af4 Documentation work 2017-11-27 02:11:11 +01:00
Camilla Löwy 11e47f08b1 Add glfwGetWindowOpacity and glfwSetWindowOpacity
This adds support for setting the opacity of the whole window, including
any decorations.

Fixes #1089.
2017-11-15 15:46:01 +01:00
Camilla Löwy 49130ab8ec Rename framebuffer transparency hint
This is a breaking change of an unreleased API.
2017-11-14 17:21:36 +01:00
Camilla Löwy 9718675d86 Documentation work
Related to #1106.
2017-11-01 21:36:08 +01:00
Camilla Löwy 2867ca1e5b Documentation work
Fixes #1104.
2017-10-29 16:27:15 +01:00
Camilla Löwy 16bf872117 Add content scale queries
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.

Parts of this patch are based on code by @ferreiradaselva.

Fixes #235.
Fixes #439.
Fixes #677.
Fixes #845.
Fixes #898.
2017-10-26 17:26:36 +02:00
Camilla Löwy 1be81a1540 Documentation work 2017-10-22 16:30:19 +02:00
Camilla Löwy 66c0394ae1 Fix typo in window guide
Fixes #1099.
2017-10-18 16:48:21 +02:00
Camilla Löwy 32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
Bailey Cosier 93e66661d3 Cleanup
This is an extract of a commit, minimally edited to ensure it compiles.

Closes #1078.
Related to #197.
2017-09-27 21:33:03 +02:00
Camilla Löwy 539a728063 Documentation work
[ci skip]
2017-06-30 12:45:29 +02:00
Camilla Löwy 0321bec232 Documentation work
[ci skip]
2017-06-08 16:09:17 +02:00
Camilla Löwy beaeb0d4af Add missing pixel format documentation
Fixes #1027.
2017-06-07 20:07:24 +02:00
Camilla Löwy baa9cd8968 Cleanup
Closes #988.
2017-05-11 20:10:04 +02:00
Camilla Löwy 4e8e25a521 Documentation work 2017-05-11 13:34:22 +02:00
Camilla Löwy f737e8ce9f Documentation work 2017-05-05 19:05:00 +02:00
Camilla Löwy e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy 463930761b Documentation work
[ci skip]
2017-02-20 16:35:02 +01:00
Camilla Löwy f69829f7b4 Documentation work
[ci skip]
2017-02-14 14:56:29 +01:00
Camilla Löwy 77a8f103d8 Add GLFW_COCOA_GRAPHICS_SWICTHING
This provides control over whether the context should participate in
macOS Automatic Graphics Switching.

Closes #377.
Closes #935.
2017-02-10 01:29:29 +01:00
Camilla Löwy 5a74b5008d Cleanup
Related to #842.
2017-02-06 15:16:27 +01:00
Liam Middlebrook 72ac5badb0 Add GLFW_CENTER_CURSOR
Adds a hint for controlling whether the cursor is centered over newly
created full screen windows.

Fixes #749.
Closes #842.
2017-02-06 15:16:26 +01:00
Camilla Löwy 4661315192 Add GLFW_COCOA_FRAME_AUTOSAVE
Fixes #195.
2017-01-01 19:58:34 +01:00
Camilla Löwy 58ceab5f1e Add GLFW_COCOA_RETINA_FRAMEBUFFER
Look, a can of worms!  I wonder what's inside.

This adds the first platform specific window hint, transforming
a compile-time option to a run-time per-window one.
2016-12-08 16:56:05 +01:00