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// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
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// ImPlot v0.8 WIP
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# pragma once
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# include "imgui.h"
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//-----------------------------------------------------------------------------
// Macros and Defines
//-----------------------------------------------------------------------------
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
// Using ImPlot via a shared library is not recommended, because we don't guarantee
// backward nor forward ABI compatibility and also function call overhead. If you
// do use ImPlot as a DLL, be sure to call SetImGuiContext (details below).
# ifndef IMPLOT_API
# define IMPLOT_API
# endif
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// ImPlot version string
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# define IMPLOT_VERSION "0.8 WIP"
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// Indicates variable should deduced automatically.
# define IMPLOT_AUTO -1
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// Special color used to indicate that a color should be deduced automatically.
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# define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
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//-----------------------------------------------------------------------------
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// Forward Declarations and Basic Types
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//-----------------------------------------------------------------------------
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// Forward declarations
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struct ImPlotContext ; // ImPlot context (opaque struct, see implot_internal.h)
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// Enums/Flags
typedef int ImPlotFlags ; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags ; // -> enum ImPlotAxisFlags_
typedef int ImPlotCol ; // -> enum ImPlotCol_
typedef int ImPlotStyleVar ; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker ; // -> enum ImPlotMarker_
typedef int ImPlotColormap ; // -> enum ImPlotColormap_
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// Options for plots.
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enum ImPlotFlags_ {
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ImPlotFlags_None = 0 , // default
ImPlotFlags_NoLegend = 1 < < 0 , // the top-left legend will not be displayed
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ImPlotFlags_NoMenus = 1 < < 1 , // the user will not be able to open context menus with double-right click
ImPlotFlags_NoBoxSelect = 1 < < 2 , // the user will not be able to box-select with right-mouse
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ImPlotFlags_NoMousePos = 1 < < 3 , // the mouse position, in plot coordinates, will not be displayed in the bottom-right
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ImPlotFlags_NoHighlight = 1 < < 4 , // plot items will not be highlighted when their legend entry is hovered
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ImPlotFlags_NoChild = 1 < < 5 , // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
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ImPlotFlags_YAxis2 = 1 < < 6 , // enable a 2nd y-axis on the right side
ImPlotFlags_YAxis3 = 1 < < 7 , // enable a 3rd y-axis on the right side
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ImPlotFlags_Query = 1 < < 8 , // the user will be able to draw query rects with middle-mouse
ImPlotFlags_Crosshairs = 1 < < 9 , // the default mouse cursor will be replaced with a crosshair when hovered
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ImPlotFlags_AntiAliased = 1 < < 10 , // plot lines will be software anti-aliased (not recommended for density plots, prefer MSAA)
ImPlotFlags_CanvasOnly = ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos
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} ;
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// Options for plot axes (X and Y).
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enum ImPlotAxisFlags_ {
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ImPlotAxisFlags_None = 0 , // default
ImPlotAxisFlags_NoGridLines = 1 < < 0 , // no grid lines will be displayed
ImPlotAxisFlags_NoTickMarks = 1 < < 1 , // no tick marks will be displayed
ImPlotAxisFlags_NoTickLabels = 1 < < 2 , // no text labels will be displayed
ImPlotAxisFlags_LogScale = 1 < < 3 , // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time)
ImPlotAxisFlags_Time = 1 < < 4 , // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale)
ImPlotAxisFlags_Invert = 1 < < 5 , // the axis will be inverted
ImPlotAxisFlags_LockMin = 1 < < 6 , // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 < < 7 , // the axis maximum value will be locked when panning/zooming
ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax ,
ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels
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} ;
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// Plot styling colors.
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enum ImPlotCol_ {
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// item styling colors
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ImPlotCol_Line , // plot line/outline color (defaults to next unused color in current colormap)
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ImPlotCol_Fill , // plot fill color for bars (defaults to the current line color)
ImPlotCol_MarkerOutline , // marker outline color (defaults to the current line color)
ImPlotCol_MarkerFill , // marker fill color (defaults to the current line color)
ImPlotCol_ErrorBar , // error bar color (defaults to ImGuiCol_Text)
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// plot styling colors
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ImPlotCol_FrameBg , // plot frame background color (defaults to ImGuiCol_FrameBg)
ImPlotCol_PlotBg , // plot area background color (defaults to ImGuiCol_WindowBg)
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ImPlotCol_PlotBorder , // plot area border color (defaults to ImGuiCol_Border)
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ImPlotCol_LegendBg , // legend background color (defaults to ImGuiCol_PopupBg)
ImPlotCol_LegendBorder , // legend border color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_LegendText , // legend text color (defaults to ImPlotCol_InlayText)
ImPlotCol_TitleText , // plot title text color (defaults to ImGuiCol_Text)
ImPlotCol_InlayText , // color of text appearing inside of plots (defaults to ImGuiCol_Text)
ImPlotCol_XAxis , // x-axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_XAxisGrid , // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
ImPlotCol_YAxis , // y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid , // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
ImPlotCol_YAxis2 , // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid2 , // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
ImPlotCol_YAxis3 , // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid3 , // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
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ImPlotCol_Selection , // box-selection color (defaults to yellow)
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ImPlotCol_Query , // box-query color (defaults to green)
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ImPlotCol_Crosshairs , // crosshairs color (defaults to ImPlotCol_PlotBorder)
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ImPlotCol_COUNT
} ;
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// Plot styling variables.
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enum ImPlotStyleVar_ {
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// item styling variables
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ImPlotStyleVar_LineWeight , // float, plot item line weight in pixels
ImPlotStyleVar_Marker , // int, marker specification
ImPlotStyleVar_MarkerSize , // float, marker size in pixels (roughly the marker's "radius")
ImPlotStyleVar_MarkerWeight , // float, plot outline weight of markers in pixels
ImPlotStyleVar_FillAlpha , // float, alpha modifier applied to all plot item fills
ImPlotStyleVar_ErrorBarSize , // float, error bar whisker width in pixels
ImPlotStyleVar_ErrorBarWeight , // float, error bar whisker weight in pixels
ImPlotStyleVar_DigitalBitHeight , // float, digital channels bit height (at 1) in pixels
ImPlotStyleVar_DigitalBitGap , // float, digital channels bit padding gap in pixels
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// plot styling variables
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ImPlotStyleVar_PlotBorderSize , // float, thickness of border around plot area
ImPlotStyleVar_MinorAlpha , // float, alpha multiplier applied to minor axis grid lines
ImPlotStyleVar_MajorTickLen , // ImVec2, major tick lengths for X and Y axes
ImPlotStyleVar_MinorTickLen , // ImVec2, minor tick lengths for X and Y axes
ImPlotStyleVar_MajorTickSize , // ImVec2, line thickness of major ticks
ImPlotStyleVar_MinorTickSize , // ImVec2, line thickness of minor ticks
ImPlotStyleVar_MajorGridSize , // ImVec2, line thickness of major grid lines
ImPlotStyleVar_MinorGridSize , // ImVec2, line thickness of minor grid lines
ImPlotStyleVar_PlotPadding , // ImVec2, padding between widget frame and plot area and/or labels
ImPlotStyleVar_LabelPadding , // ImVec2, padding between axes labels, tick labels, and plot edge
ImPlotStyleVar_LegendPadding , // ImVec2, legend padding from top-left of plot
ImPlotStyleVar_InfoPadding , // ImVec2, padding between plot edge and interior info text
ImPlotStyleVar_AnnotationPadding , // ImVec2, text padding around annotation labels
ImPlotStyleVar_PlotMinSize , // ImVec2, minimum size plot frame can be when shrunk
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ImPlotStyleVar_COUNT
} ;
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// Marker specifications.
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enum ImPlotMarker_ {
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ImPlotMarker_None = - 1 , // no marker
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ImPlotMarker_Circle , // a circle marker
ImPlotMarker_Square , // a square maker
ImPlotMarker_Diamond , // a diamond marker
ImPlotMarker_Up , // an upward-pointing triangle marker
ImPlotMarker_Down , // an downward-pointing triangle marker
ImPlotMarker_Left , // an leftward-pointing triangle marker
ImPlotMarker_Right , // an rightward-pointing triangle marker
ImPlotMarker_Cross , // a cross marker (not fillable)
ImPlotMarker_Plus , // a plus marker (not fillable)
ImPlotMarker_Asterisk , // a asterisk marker (not fillable)
ImPlotMarker_COUNT
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} ;
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// Built-in colormaps
enum ImPlotColormap_ {
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ImPlotColormap_Default = 0 , // ImPlot default colormap (n=10)
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ImPlotColormap_Deep = 1 , // a.k.a. seaborn deep (n=10)
ImPlotColormap_Dark = 2 , // a.k.a. matplotlib "Set1" (n=9)
ImPlotColormap_Pastel = 3 , // a.k.a. matplotlib "Pastel1" (n=9)
ImPlotColormap_Paired = 4 , // a.k.a. matplotlib "Paired" (n=12)
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ImPlotColormap_Viridis = 5 , // a.k.a. matplotlib "viridis" (n=11)
ImPlotColormap_Plasma = 6 , // a.k.a. matplotlib "plasma" (n=11)
ImPlotColormap_Hot = 7 , // a.k.a. matplotlib/MATLAB "hot" (n=11)
ImPlotColormap_Cool = 8 , // a.k.a. matplotlib/MATLAB "cool" (n=11)
ImPlotColormap_Pink = 9 , // a.k.a. matplotlib/MATLAB "pink" (n=11)
ImPlotColormap_Jet = 10 , // a.k.a. MATLAB "jet" (n=11)
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ImPlotColormap_COUNT
} ;
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
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struct ImPlotPoint {
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double x , y ;
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ImPlotPoint ( ) { x = y = 0.0 ; }
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ImPlotPoint ( double _x , double _y ) { x = _x ; y = _y ; }
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ImPlotPoint ( const ImVec2 & p ) { x = p . x ; y = p . y ; }
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double operator [ ] ( size_t idx ) const { return ( & x ) [ idx ] ; }
double & operator [ ] ( size_t idx ) { return ( & x ) [ idx ] ; }
# ifdef IMPLOT_POINT_CLASS_EXTRA
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IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
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# endif
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} ;
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// A range defined by a min/max value. Used for plot axes ranges.
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struct ImPlotRange {
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double Min , Max ;
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ImPlotRange ( ) { Min = 0 ; Max = 0 ; }
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ImPlotRange ( double _min , double _max ) { Min = _min ; Max = _max ; }
bool Contains ( double value ) const { return value > = Min & & value < = Max ; } ;
double Size ( ) const { return Max - Min ; } ;
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} ;
// Combination of two ranges for X and Y axes.
struct ImPlotLimits {
ImPlotRange X , Y ;
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bool Contains ( const ImPlotPoint & p ) const { return Contains ( p . x , p . y ) ; }
bool Contains ( double x , double y ) const { return X . Contains ( x ) & & Y . Contains ( y ) ; }
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} ;
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// Plot style structure
struct ImPlotStyle {
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// item styling variables
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float LineWeight ; // = 1, item line weight in pixels
int Marker ; // = ImPlotMarker_None, marker specification
float MarkerSize ; // = 4, marker size in pixels (roughly the marker's "radius")
float MarkerWeight ; // = 1, outline weight of markers in pixels
float FillAlpha ; // = 1, alpha modifier applied to plot fills
float ErrorBarSize ; // = 5, error bar whisker width in pixels
float ErrorBarWeight ; // = 1.5, error bar whisker weight in pixels
float DigitalBitHeight ; // = 8, digital channels bit height (at y = 1.0f) in pixels
float DigitalBitGap ; // = 4, digital channels bit padding gap in pixels
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// plot styling variables
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float PlotBorderSize ; // = 1, line thickness of border around plot area
float MinorAlpha ; // = 0.25 alpha multiplier applied to minor axis grid lines
ImVec2 MajorTickLen ; // = 10,10 major tick lengths for X and Y axes
ImVec2 MinorTickLen ; // = 5,5 minor tick lengths for X and Y axes
ImVec2 MajorTickSize ; // = 1,1 line thickness of major ticks
ImVec2 MinorTickSize ; // = 1,1 line thickness of minor ticks
ImVec2 MajorGridSize ; // = 1,1 line thickness of major grid lines
ImVec2 MinorGridSize ; // = 1,1 line thickness of minor grid lines
ImVec2 PlotPadding ; // = 8,8 padding between widget frame and plot area and/or labels
ImVec2 LabelPadding ; // = 5,5 padding between axes labels, tick labels, and plot edge
ImVec2 LegendPadding ; // = 10,10 legend padding from top-left of plot
ImVec2 InfoPadding ; // = 10,10 padding between plot edge and interior info text
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ImVec2 AnnotationPadding ; // = 2,2 text padding around annotation labels
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ImVec2 PlotMinSize ; // = 300,225 minimum size plot frame can be when shrunk
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// colors
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ImVec4 Colors [ ImPlotCol_COUNT ] ; // array of plot specific colors
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// settings/flags
bool AntiAliasedLines ; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
bool UseLocalTime ; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled
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bool Use24HourClock ; // = false, hours will be formatted for 24 hour clock
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IMPLOT_API ImPlotStyle ( ) ;
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} ;
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// Input mapping structure, default values listed in the comments.
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struct ImPlotInputMap {
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ImGuiMouseButton PanButton ; // LMB enables panning when held
ImGuiKeyModFlags PanMod ; // none optional modifier that must be held for panning
ImGuiMouseButton FitButton ; // LMB fits visible data when double clicked
ImGuiMouseButton ContextMenuButton ; // RMB opens plot context menu (if enabled) when double clicked
ImGuiMouseButton BoxSelectButton ; // RMB begins box selection when pressed and confirms selection when released
ImGuiKeyModFlags BoxSelectMod ; // none optional modifier that must be held for box selection
ImGuiMouseButton BoxSelectCancelButton ; // LMB cancels active box selection when pressed
ImGuiMouseButton QueryButton ; // MMB begins query selection when pressed and end query selection when released
ImGuiKeyModFlags QueryMod ; // none optional modifier that must be held for query selection
ImGuiKeyModFlags QueryToggleMod ; // Ctrl when held, active box selections turn into queries
ImGuiKeyModFlags HorizontalMod ; // Alt expands active box selection/query horizontally to plot edge when held
ImGuiKeyModFlags VerticalMod ; // Shift expands active box selection/query vertically to plot edge when held
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IMPLOT_API ImPlotInputMap ( ) ;
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} ;
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//-----------------------------------------------------------------------------
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// ImPlot End-User API
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//-----------------------------------------------------------------------------
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namespace ImPlot {
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//-----------------------------------------------------------------------------
// ImPlot Context
//-----------------------------------------------------------------------------
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
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IMPLOT_API ImPlotContext * CreateContext ( ) ;
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// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context
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IMPLOT_API void DestroyContext ( ImPlotContext * ctx = NULL ) ;
// Returns the current ImPlot context. NULL if no context has ben set.
IMPLOT_API ImPlotContext * GetCurrentContext ( ) ;
// Sets the current ImPlot context.
IMPLOT_API void SetCurrentContext ( ImPlotContext * ctx ) ;
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//-----------------------------------------------------------------------------
// Begin/End Plot
//-----------------------------------------------------------------------------
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// Starts a 2D plotting context. If this function returns true, EndPlot() must
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// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }". #title_id must
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// be unique. If you need to avoid ID collisions or don't want to display a
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// title in the plot, use double hashes (e.g. "MyPlot##Hidden" or "##NoTitle").
// If #x_label and/or #y_label are provided, axes labels will be displayed.
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IMPLOT_API bool BeginPlot ( const char * title_id ,
const char * x_label = NULL ,
const char * y_label = NULL ,
const ImVec2 & size = ImVec2 ( - 1 , 0 ) ,
ImPlotFlags flags = ImPlotFlags_None ,
ImPlotAxisFlags x_flags = ImPlotAxisFlags_None ,
ImPlotAxisFlags y_flags = ImPlotAxisFlags_None ,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines ,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines ) ;
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// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
// of an if statement conditioned on BeginPlot().
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IMPLOT_API void EndPlot ( ) ;
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//-----------------------------------------------------------------------------
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// Plot Items
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//-----------------------------------------------------------------------------
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// The template functions below are explicitly instantiated in implot_items.cpp.
// They are not intended to be used generically with custom types. You will get
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// a linker error if you try! All functions support the following scalar types:
//
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// float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64
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//
//
// If you need to plot custom or non-homogenous data you have a few options:
//
// 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding.
// This is the most performant option if applicable.
//
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// struct Vector2f { float X, Y; };
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// ...
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// Vector2f data[42];
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// ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2
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//
// 2. Write a custom getter function or C++ lambda and pass it and your data to
// an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a
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// slight performance cost, but probably not enough to worry about.
//
// ImPlotPoint MyDataGetter(void* data, int idx) {
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// MyData* my_data = (MyData*)data;
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// ImPlotPoint p;
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// p.x = my_data->GetTime(idx);
// p.y = my_data->GetValue(idx);
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// return p
// }
// ...
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// MyData my_data;
// ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size());
//
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// NB: All types are converted to double before plotting. You may loose information
// if you try plotting extremely large 64-bit integral types. Proceed with caution!
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// Plots a standard 2D line plot.
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template < typename T > IMPLOT_API void PlotLine ( const char * label_id , const T * values , int count , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotLine ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotLineG ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
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template < typename T > IMPLOT_API void PlotScatter ( const char * label_id , const T * values , int count , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotScatter ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotScatterG ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots a shaded (filled) region between two lines, or a line and a horizontal reference.
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template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * values , int count , double y_ref = 0 , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * xs , const T * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotShaded ( const char * label_id , const T * xs , const T * ys1 , const T * ys2 , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotShadedG ( const char * label_id , ImPlotPoint ( * getter1 ) ( void * data , int idx ) , void * data1 , ImPlotPoint ( * getter2 ) ( void * data , int idx ) , void * data2 , int count , int offset = 0 ) ;
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// Plots a vertical bar graph. #width and #shift are in X units.
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template < typename T > IMPLOT_API void PlotBars ( const char * label_id , const T * values , int count , double width = 0.67 , double shift = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotBars ( const char * label_id , const T * xs , const T * ys , int count , double width , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotBarsG ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , double width , int offset = 0 ) ;
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// Plots a horizontal bar graph. #height and #shift are in Y units.
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template < typename T > IMPLOT_API void PlotBarsH ( const char * label_id , const T * values , int count , double height = 0.67 , double shift = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotBarsH ( const char * label_id , const T * xs , const T * ys , int count , double height , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotBarsHG ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , double height , int offset = 0 ) ;
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// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
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template < typename T > IMPLOT_API void PlotErrorBars ( const char * label_id , const T * xs , const T * ys , const T * err , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotErrorBars ( const char * label_id , const T * xs , const T * ys , const T * neg , const T * pos , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
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template < typename T > IMPLOT_API void PlotErrorBarsH ( const char * label_id , const T * xs , const T * ys , const T * err , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotErrorBarsH ( const char * label_id , const T * xs , const T * ys , const T * neg , const T * pos , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
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/// Plots vertical stems.
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template < typename T > IMPLOT_API void PlotStems ( const char * label_id , const T * values , int count , double y_ref = 0 , double xscale = 1 , double x0 = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
template < typename T > IMPLOT_API void PlotStems ( const char * label_id , const T * xs , const T * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( T ) ) ;
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// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
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template < typename T > IMPLOT_API void PlotPieChart ( const char * const label_ids [ ] , const T * values , int count , double x , double y , double radius , bool normalize = false , const char * label_fmt = " %.1f " , double angle0 = 90 ) ;
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// Plots a 2D heatmap chart. Values are expected to be in row-major order. #label_fmt can be set to NULL for no labels.
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template < typename T > IMPLOT_API void PlotHeatmap ( const char * label_id , const T * values , int rows , int cols , double scale_min , double scale_max , const char * label_fmt = " %.1f " , const ImPlotPoint & bounds_min = ImPlotPoint ( 0 , 0 ) , const ImPlotPoint & bounds_max = ImPlotPoint ( 1 , 1 ) ) ;
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// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
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template < typename T > IMPLOT_API void PlotDigital ( const char * label_id , const T * xs , const T * ys , int count , int offset = 0 , int stride = sizeof ( T ) ) ;
IMPLOT_API void PlotDigitalG ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinatse (y-up) and #uv0/uv1 are in texture coordinates (y-down).
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IMPLOT_API void PlotImage ( const char * label_id , ImTextureID user_texture_id , const ImPlotPoint & bounds_min , const ImPlotPoint & bounds_max , const ImVec2 & uv0 = ImVec2 ( 0 , 0 ) , const ImVec2 & uv1 = ImVec2 ( 1 , 1 ) , const ImVec4 & tint_col = ImVec4 ( 1 , 1 , 1 , 1 ) ) ;
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// Plots a centered text label at point x,y with optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...).
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IMPLOT_API void PlotText ( const char * text , double x , double y , bool vertical = false , const ImVec2 & pix_offset = ImVec2 ( 0 , 0 ) ) ;
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//-----------------------------------------------------------------------------
// Plot Utils
//-----------------------------------------------------------------------------
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// The following functions MUST be called before BeginPlot!
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// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
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IMPLOT_API void SetNextPlotLimits ( double xmin , double xmax , double ymin , double ymax , ImGuiCond cond = ImGuiCond_Once ) ;
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// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
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IMPLOT_API void SetNextPlotLimitsX ( double xmin , double xmax , ImGuiCond cond = ImGuiCond_Once ) ;
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// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
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IMPLOT_API void SetNextPlotLimitsY ( double ymin , double ymax , ImGuiCond cond = ImGuiCond_Once , int y_axis = 0 ) ;
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// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call EndPlot.
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IMPLOT_API void LinkNextPlotLimits ( double * xmin , double * xmax , double * ymin , double * ymax , double * ymin2 = NULL , double * ymax2 = NULL , double * ymin3 = NULL , double * ymax3 = NULL ) ;
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// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
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IMPLOT_API void FitNextPlotAxes ( bool x = true , bool y = true , bool y2 = true , bool y3 = true ) ;
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// Set the X axis ticks and optionally the labels for the next plot.
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IMPLOT_API void SetNextPlotTicksX ( const double * values , int n_ticks , const char * const labels [ ] = NULL , bool show_default = false ) ;
IMPLOT_API void SetNextPlotTicksX ( double x_min , double x_max , int n_ticks , const char * const labels [ ] = NULL , bool show_default = false ) ;
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// Set the Y axis ticks and optionally the labels for the next plot.
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IMPLOT_API void SetNextPlotTicksY ( const double * values , int n_ticks , const char * const labels [ ] = NULL , bool show_default = false , int y_axis = 0 ) ;
IMPLOT_API void SetNextPlotTicksY ( double y_min , double y_max , int n_ticks , const char * const labels [ ] = NULL , bool show_default = false , int y_axis = 0 ) ;
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// The following functions MUST be called between Begin/EndPlot!
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// Select which Y axis will be used for subsequent plot elements. The default is '0', or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
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IMPLOT_API void SetPlotYAxis ( int y_axis ) ;
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// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to change this every frame.
IMPLOT_API void HideNextItem ( bool hidden = true , ImGuiCond cond = ImGuiCond_Once ) ;
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// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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IMPLOT_API ImPlotPoint PixelsToPlot ( const ImVec2 & pix , int y_axis = IMPLOT_AUTO ) ;
IMPLOT_API ImPlotPoint PixelsToPlot ( float x , float y , int y_axis = IMPLOT_AUTO ) ;
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// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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IMPLOT_API ImVec2 PlotToPixels ( const ImPlotPoint & plt , int y_axis = IMPLOT_AUTO ) ;
IMPLOT_API ImVec2 PlotToPixels ( double x , double y , int y_axis = IMPLOT_AUTO ) ;
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// Get the current Plot position (top-left) in pixels.
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IMPLOT_API ImVec2 GetPlotPos ( ) ;
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// Get the curent Plot size in pixels.
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IMPLOT_API ImVec2 GetPlotSize ( ) ;
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// Returns true if the plot area in the current plot is hovered.
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IMPLOT_API bool IsPlotHovered ( ) ;
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// Returns true if the XAxis plot area in the current plot is hovered.
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IMPLOT_API bool IsPlotXAxisHovered ( ) ;
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// Returns true if the YAxis[n] plot area in the current plot is hovered.
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IMPLOT_API bool IsPlotYAxisHovered ( int y_axis = 0 ) ;
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// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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IMPLOT_API ImPlotPoint GetPlotMousePos ( int y_axis = IMPLOT_AUTO ) ;
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// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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IMPLOT_API ImPlotLimits GetPlotLimits ( int y_axis = IMPLOT_AUTO ) ;
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// Returns true if the current plot is being queried. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API bool IsPlotQueried ( ) ;
// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query.
IMPLOT_API ImPlotLimits GetPlotQuery ( int y_axis = IMPLOT_AUTO ) ;
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//-----------------------------------------------------------------------------
// Plot Tools
//-----------------------------------------------------------------------------
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// Shows an annotation callout at a chosen point.
IMPLOT_API void Annotate ( double x , double y , const ImVec2 & pix_offset , const char * fmt , . . . ) IM_FMTARGS ( 4 ) ;
IMPLOT_API void Annotate ( double x , double y , const ImVec2 & pix_offset , const ImVec4 & color , const char * fmt , . . . ) IM_FMTARGS ( 5 ) ;
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// Same as above, but the annotation will always be clamped to stay inside the plot area.
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IMPLOT_API void AnnotateClamped ( double x , double y , const ImVec2 & pix_offset , const char * fmt , . . . ) IM_FMTARGS ( 4 ) ;
IMPLOT_API void AnnotateClamped ( double x , double y , const ImVec2 & pix_offset , const ImVec4 & color , const char * fmt , . . . ) IM_FMTARGS ( 5 ) ;
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// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineX ( const char * id , double * x_value , bool show_label = true , const ImVec4 & col = IMPLOT_AUTO_COL , float thickness = 1 ) ;
// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragLineY ( const char * id , double * y_value , bool show_label = true , const ImVec4 & col = IMPLOT_AUTO_COL , float thickness = 1 ) ;
// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text.
IMPLOT_API bool DragPoint ( const char * id , double * x , double * y , bool show_label = true , const ImVec4 & col = IMPLOT_AUTO_COL , float radius = 4 ) ;
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//-----------------------------------------------------------------------------
// Legend Utils and Tools
//-----------------------------------------------------------------------------
// Returns true if a plot item legend entry is hovered.
IMPLOT_API bool IsLegendEntryHovered ( const char * label_id ) ;
// Begin a drag and drop source from a legend entry. The only supported flag is SourceNoPreviewTooltip
IMPLOT_API bool BeginLegendDragDropSource ( const char * label_id , ImGuiDragDropFlags flags = 0 ) ;
// End legend drag and drop source.
IMPLOT_API void EndLegendDragDropSource ( ) ;
// Begin a popup for a legend entry.
IMPLOT_API bool BeginLegendPopup ( const char * label_id , ImGuiMouseButton mouse_button = 1 ) ;
// End a popup for a legend entry.
IMPLOT_API void EndLegendPopup ( ) ;
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//-----------------------------------------------------------------------------
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// Plot and Item Styling
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//-----------------------------------------------------------------------------
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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IMPLOT_API ImPlotStyle & GetStyle ( ) ;
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// Style colors for current ImGui style (default).
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IMPLOT_API void StyleColorsAuto ( ImPlotStyle * dst = NULL ) ;
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// Style colors for ImGui "Classic".
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IMPLOT_API void StyleColorsClassic ( ImPlotStyle * dst = NULL ) ;
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// Style colors for ImGui "Dark".
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IMPLOT_API void StyleColorsDark ( ImPlotStyle * dst = NULL ) ;
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// Style colors for ImGui "Light".
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IMPLOT_API void StyleColorsLight ( ImPlotStyle * dst = NULL ) ;
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// Use PushStyleX to temporarily modify your ImPlotStyle. The modification
// will last until the matching call to PopStyleX. You MUST call a pop for
// every push, otherwise you will leak memory! This behaves just like ImGui.
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// Temporarily modify a plot color. Don't forget to call PopStyleColor!
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IMPLOT_API void PushStyleColor ( ImPlotCol idx , ImU32 col ) ;
IMPLOT_API void PushStyleColor ( ImPlotCol idx , const ImVec4 & col ) ;
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// Undo temporary color modification. Undo multiple pushes at once by increasing count.
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IMPLOT_API void PopStyleColor ( int count = 1 ) ;
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// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , float val ) ;
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// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , int val ) ;
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// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar!
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IMPLOT_API void PushStyleVar ( ImPlotStyleVar idx , const ImVec2 & val ) ;
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// Undo temporary style modification. Undo multiple pushes at once by increasing count.
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IMPLOT_API void PopStyleVar ( int count = 1 ) ;
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// The following can be used to modify the style of the next plot item ONLY. They do
// NOT require calls to PopStyleX. Leave style attributes you don't want modified to
// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current
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// values in your ImPlotStyle or from Colormap data.
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// Set the line color and weight for the next item only.
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IMPLOT_API void SetNextLineStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO ) ;
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// Set the fill color for the next item only.
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IMPLOT_API void SetNextFillStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float alpha_mod = IMPLOT_AUTO ) ;
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// Set the marker style for the next item only.
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IMPLOT_API void SetNextMarkerStyle ( ImPlotMarker marker = IMPLOT_AUTO , float size = IMPLOT_AUTO , const ImVec4 & fill = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO , const ImVec4 & outline = IMPLOT_AUTO_COL ) ;
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// Set the error bar style for the next item only.
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IMPLOT_API void SetNextErrorBarStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float size = IMPLOT_AUTO , float weight = IMPLOT_AUTO ) ;
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// Gets the last item primary color (i.e. its legend icon color)
IMPLOT_API ImVec4 GetLastItemColor ( ) ;
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// Returns the null terminated string name for an ImPlotCol.
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IMPLOT_API const char * GetStyleColorName ( ImPlotCol idx ) ;
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// Returns the null terminated string name for an ImPlotMarker.
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IMPLOT_API const char * GetMarkerName ( ImPlotMarker idx ) ;
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//-----------------------------------------------------------------------------
// Colormaps
//-----------------------------------------------------------------------------
// Item styling is based on Colormaps when the relevant ImPlotCol is set to
// IMPLOT_AUTO_COL (default). Several built in colormaps are available and can be
// toggled in the demo. You can push/pop or set your own colormaps as well.
// The Colormap data will be ignored and a custom color will be used if you have either:
// 1) Modified an item style color in your ImPlotStyle to anything but IMPLOT_AUTO_COL.
// 2) Pushed an item style color using PushStyleColor().
// 3) Set the next item style with a SetNextXStyle function.
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// Temporarily switch to one of the built-in colormaps.
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IMPLOT_API void PushColormap ( ImPlotColormap colormap ) ;
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// Temporarily switch to your custom colormap. The pointer data must persist until the matching call to PopColormap!
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IMPLOT_API void PushColormap ( const ImVec4 * colormap , int size ) ;
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// Undo temporary colormap modification.
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IMPLOT_API void PopColormap ( int count = 1 ) ;
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// Permanently sets a custom colormap. The colors will be copied to internal memory. Prefer PushColormap instead of calling this each frame.
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IMPLOT_API void SetColormap ( const ImVec4 * colormap , int size ) ;
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// Permanently switch to one of the built-in colormaps. If samples is greater than 1, the map will be linearly resampled. Don't call this each frame.
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IMPLOT_API void SetColormap ( ImPlotColormap colormap , int samples = 0 ) ;
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// Returns the size of the current colormap.
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IMPLOT_API int GetColormapSize ( ) ;
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// Returns a color from the Color map given an index >= 0 (modulo will be performed).
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IMPLOT_API ImVec4 GetColormapColor ( int index ) ;
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// Linearly interpolates a color from the current colormap given t between 0 and 1.
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IMPLOT_API ImVec4 LerpColormap ( float t ) ;
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// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
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IMPLOT_API ImVec4 NextColormapColor ( ) ;
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// Renders a vertical color scale using the current color map. Call this outside of Begin/EndPlot.
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IMPLOT_API void ShowColormapScale ( double scale_min , double scale_max , float height ) ;
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// Returns a null terminated string name for a built-in colormap.
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IMPLOT_API const char * GetColormapName ( ImPlotColormap colormap ) ;
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//-----------------------------------------------------------------------------
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// Miscellaneous
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//-----------------------------------------------------------------------------
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// Allows changing how keyboard/mouse interaction works.
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IMPLOT_API ImPlotInputMap & GetInputMap ( ) ;
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// Get the plot draw list for rendering to the current plot area.
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IMPLOT_API ImDrawList * GetPlotDrawList ( ) ;
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// Push clip rect for rendering to current plot area.
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IMPLOT_API void PushPlotClipRect ( ) ;
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// Pop plot clip rect.
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IMPLOT_API void PopPlotClipRect ( ) ;
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// Shows ImPlot style selector dropdown menu.
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IMPLOT_API bool ShowStyleSelector ( const char * label ) ;
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// Shows ImPlot style editor block (not a window).
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IMPLOT_API void ShowStyleEditor ( ImPlotStyle * ref = NULL ) ;
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// Add basic help/info block (not a window): how to manipulate ImPlot as an end-user.
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IMPLOT_API void ShowUserGuide ( ) ;
// Sets the current _ImGui_ context. This is ONLY necessary if you are compiling
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// ImPlot as a DLL (not recommended) separate from your ImGui compilation. It
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// sets the global variable GImGui, which is not shared across DLL boundaries.
// See GImGui documentation in imgui.cpp for more details.
IMPLOT_API void SetImGuiContext ( ImGuiContext * ctx ) ;
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//-----------------------------------------------------------------------------
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// Demo (add implot_demo.cpp to your sources!)
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//-----------------------------------------------------------------------------
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// Shows the ImPlot demo. Pass the current ImGui context if ImPlot is a DLL.
IMPLOT_API void ShowDemoWindow ( bool * p_open = NULL ) ;
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} // namespace ImPlot