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// MIT License
// Copyright (c) 2020 Evan Pezent
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
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// ImPlot v0.6 WIP
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# pragma once
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# include "imgui.h"
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//-----------------------------------------------------------------------------
// Macros and Defines
//-----------------------------------------------------------------------------
// ImPlot version string
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# define IMPLOT_VERSION "0.6 WIP"
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// Indicates variable should deduced automatically.
# define IMPLOT_AUTO -1
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// Special color used to indicate that a color should be deduced automatically.
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# define IMPLOT_AUTO_COL ImVec4(0,0,0,-1)
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//-----------------------------------------------------------------------------
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// Forward Declarations and Basic Types
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//-----------------------------------------------------------------------------
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// Forward declarations
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struct ImPlotContext ; // ImPlot context (opaque struct, see implot_internal.h)
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// Enums/Flags
typedef int ImPlotFlags ; // -> enum ImPlotFlags_
typedef int ImPlotAxisFlags ; // -> enum ImPlotAxisFlags_
typedef int ImPlotCol ; // -> enum ImPlotCol_
typedef int ImPlotStyleVar ; // -> enum ImPlotStyleVar_
typedef int ImPlotMarker ; // -> enum ImPlotMarker_
typedef int ImPlotColormap ; // -> enum ImPlotColormap_
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// Options for plots.
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enum ImPlotFlags_ {
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ImPlotFlags_MousePos = 1 < < 0 , // the mouse position, in plot coordinates, will be displayed in the bottom-right
ImPlotFlags_Legend = 1 < < 1 , // a legend will be displayed in the top-left
ImPlotFlags_Highlight = 1 < < 2 , // plot items will be highlighted when their legend entry is hovered
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ImPlotFlags_BoxSelect = 1 < < 3 , // the user will be able to box-select with right-mouse
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ImPlotFlags_Query = 1 < < 4 , // the user will be able to draw query rects with middle-mouse
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ImPlotFlags_ContextMenu = 1 < < 5 , // the user will be able to open context menus with double-right click
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ImPlotFlags_Crosshairs = 1 < < 6 , // the default mouse cursor will be replaced with a crosshair when hovered
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ImPlotFlags_AntiAliased = 1 < < 7 , // plot lines will be software anti-aliased (not recommended for density plots, prefer MSAA)
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ImPlotFlags_NoChild = 1 < < 8 , // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)
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ImPlotFlags_YAxis2 = 1 < < 9 , // enable a 2nd y-axis
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ImPlotFlags_YAxis3 = 1 < < 10 , // enable a 3rd y-axis
ImPlotFlags_Default = ImPlotFlags_MousePos | ImPlotFlags_Legend | ImPlotFlags_Highlight | ImPlotFlags_BoxSelect | ImPlotFlags_ContextMenu
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} ;
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// Options for plot axes (X and Y).
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enum ImPlotAxisFlags_ {
ImPlotAxisFlags_GridLines = 1 < < 0 , // grid lines will be displayed
ImPlotAxisFlags_TickMarks = 1 < < 1 , // tick marks will be displayed for each grid line
ImPlotAxisFlags_TickLabels = 1 < < 2 , // text labels will be displayed for each grid line
ImPlotAxisFlags_Invert = 1 < < 3 , // the axis will be inverted
ImPlotAxisFlags_LockMin = 1 < < 4 , // the axis minimum value will be locked when panning/zooming
ImPlotAxisFlags_LockMax = 1 < < 5 , // the axis maximum value will be locked when panning/zooming
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ImPlotAxisFlags_LogScale = 1 < < 6 , // a logartithmic (base 10) axis scale will be used
ImPlotAxisFlags_Default = ImPlotAxisFlags_GridLines | ImPlotAxisFlags_TickMarks | ImPlotAxisFlags_TickLabels ,
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ImPlotAxisFlags_Auxiliary = ImPlotAxisFlags_TickMarks | ImPlotAxisFlags_TickLabels ,
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} ;
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// Plot styling colors.
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enum ImPlotCol_ {
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// item styling colors
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ImPlotCol_Line , // plot line/outline color (defaults to next unused color in current colormap)
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ImPlotCol_Fill , // plot fill color for bars (defaults to the current line color)
ImPlotCol_MarkerOutline , // marker outline color (defaults to the current line color)
ImPlotCol_MarkerFill , // marker fill color (defaults to the current line color)
ImPlotCol_ErrorBar , // error bar color (defaults to ImGuiCol_Text)
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// plot styling colors
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ImPlotCol_FrameBg , // plot frame background color (defaults to ImGuiCol_FrameBg)
ImPlotCol_PlotBg , // plot area background color (defaults to ImGuiCol_WindowBg)
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ImPlotCol_PlotBorder , // plot area border color (defaults to ImGuiCol_Border)
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ImPlotCol_LegendBg , // legend background color (defaults to ImGuiCol_PopupBg)
ImPlotCol_LegendBorder , // legend border color (defaults to ImPlotCol_PlotBorder)
ImPlotCol_LegendText , // legend text color (defaults to ImPlotCol_InlayText)
ImPlotCol_TitleText , // plot title text color (defaults to ImGuiCol_Text)
ImPlotCol_InlayText , // color of text appearing inside of plots (defaults to ImGuiCol_Text)
ImPlotCol_XAxis , // x-axis label and tick lables color (defaults to ImGuiCol_Text)
ImPlotCol_XAxisGrid , // x-axis grid color (defaults to 25% ImPlotCol_XAxis)
ImPlotCol_YAxis , // y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid , // y-axis grid color (defaults to 25% ImPlotCol_YAxis)
ImPlotCol_YAxis2 , // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid2 , // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2)
ImPlotCol_YAxis3 , // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text)
ImPlotCol_YAxisGrid3 , // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3)
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ImPlotCol_Selection , // box-selection color (defaults to yellow)
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ImPlotCol_Query , // box-query color (defaults to green)
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ImPlotCol_Crosshairs , // crosshairs color (defaults to ImPlotCol_PlotBorder)
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ImPlotCol_COUNT
} ;
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// Plot styling variables.
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enum ImPlotStyleVar_ {
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// item styling variables
ImPlotStyleVar_LineWeight , // float, plot item line weight in pixels
ImPlotStyleVar_Marker , // int, marker specification
ImPlotStyleVar_MarkerSize , // float, marker size in pixels (roughly the marker's "radius")
ImPlotStyleVar_MarkerWeight , // float, plot outline weight of markers in pixels
ImPlotStyleVar_FillAlpha , // float, alpha modifier applied to all plot item fills
ImPlotStyleVar_ErrorBarSize , // float, error bar whisker width in pixels
ImPlotStyleVar_ErrorBarWeight , // float, error bar whisker weight in pixels
ImPlotStyleVar_DigitalBitHeight , // float, digital channels bit height (at 1) in pixels
ImPlotStyleVar_DigitalBitGap , // float, digital channels bit padding gap in pixels
// plot styling variables
ImPlotStyleVar_PlotBorderSize , // float, thickness of border around plot area
ImPlotStyleVar_MinorAlpha , // float, alpha multiplier applied to minor axis grid lines
ImPlotStyleVar_MajorTickLen , // ImVec2, major tick lengths for X and Y axes
ImPlotStyleVar_MinorTickLen , // ImVec2, minor tick lengths for X and Y axes
ImPlotStyleVar_MajorTickSize , // ImVec2, line thickness of major ticks
ImPlotStyleVar_MinorTickSize , // ImVec2, line thickness of minor ticks
ImPlotStyleVar_MajorGridSize , // ImVec2, line thickness of major grid lines
ImPlotStyleVar_MinorGridSize , // ImVec2, line thickness of minor grid lines
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ImPlotStyleVar_PlotPadding , // ImVec2, padding between widget frame and plot area and/or labels
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ImPlotStyleVar_LabelPadding , // ImVec2, padding between axes labels, tick labels, and plot edge
ImPlotStyleVar_LegendPadding , // ImVec2, legend padding from top-left of plot
ImPlotStyleVar_InfoPadding , // ImVec2, padding between plot edge and interior info text
ImPlotStyleVar_PlotMinSize , // ImVec2, minimum size plot frame can be when shrunk
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ImPlotStyleVar_COUNT
} ;
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// Marker specifications.
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enum ImPlotMarker_ {
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ImPlotMarker_None = - 1 , // no marker
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ImPlotMarker_Circle , // a circle marker
ImPlotMarker_Square , // a square maker
ImPlotMarker_Diamond , // a diamond marker
ImPlotMarker_Up , // an upward-pointing triangle marker
ImPlotMarker_Down , // an downward-pointing triangle marker
ImPlotMarker_Left , // an leftward-pointing triangle marker
ImPlotMarker_Right , // an rightward-pointing triangle marker
ImPlotMarker_Cross , // a cross marker (not fillable)
ImPlotMarker_Plus , // a plus marker (not fillable)
ImPlotMarker_Asterisk , // a asterisk marker (not fillable)
ImPlotMarker_COUNT
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} ;
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// Built-in colormaps
enum ImPlotColormap_ {
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ImPlotColormap_Default = 0 , // ImPlot default colormap (n=10)
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ImPlotColormap_Deep = 1 , // a.k.a. seaborn deep (n=10)
ImPlotColormap_Dark = 2 , // a.k.a. matplotlib "Set1" (n=9)
ImPlotColormap_Pastel = 3 , // a.k.a. matplotlib "Pastel1" (n=9)
ImPlotColormap_Paired = 4 , // a.k.a. matplotlib "Paired" (n=12)
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ImPlotColormap_Viridis = 5 , // a.k.a. matplotlib "viridis" (n=11)
ImPlotColormap_Plasma = 6 , // a.k.a. matplotlib "plasma" (n=11)
ImPlotColormap_Hot = 7 , // a.k.a. matplotlib/MATLAB "hot" (n=11)
ImPlotColormap_Cool = 8 , // a.k.a. matplotlib/MATLAB "cool" (n=11)
ImPlotColormap_Pink = 9 , // a.k.a. matplotlib/MATLAB "pink" (n=11)
ImPlotColormap_Jet = 10 , // a.k.a. MATLAB "jet" (n=11)
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ImPlotColormap_COUNT
} ;
// Double precision version of ImVec2 used by ImPlot. Extensible by end users.
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struct ImPlotPoint {
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double x , y ;
ImPlotPoint ( ) { x = y = 0.0 ; }
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ImPlotPoint ( double _x , double _y ) { x = _x ; y = _y ; }
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double operator [ ] ( size_t idx ) const { return ( & x ) [ idx ] ; }
double & operator [ ] ( size_t idx ) { return ( & x ) [ idx ] ; }
# ifdef IMPLOT_POINT_CLASS_EXTRA
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IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h
// to convert back and forth between your math types and ImPlotPoint.
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# endif
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} ;
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// A range defined by a min/max value. Used for plot axes ranges.
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struct ImPlotRange {
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double Min , Max ;
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ImPlotRange ( ) ;
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ImPlotRange ( double _min , double _max ) { Min = _min ; Max = _max ; }
bool Contains ( double value ) const { return value > = Min & & value < = Max ; } ;
double Size ( ) const { return Max - Min ; } ;
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} ;
// Combination of two ranges for X and Y axes.
struct ImPlotLimits {
ImPlotRange X , Y ;
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bool Contains ( const ImPlotPoint & p ) const { return Contains ( p . x , p . y ) ; }
bool Contains ( double x , double y ) const { return X . Contains ( x ) & & Y . Contains ( y ) ; }
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} ;
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// Plot style structure
struct ImPlotStyle {
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// item styling variables
float LineWeight ; // = 1, item line weight in pixels
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ImPlotMarker Marker ; // = ImPlotMarker_None, marker specification
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float MarkerSize ; // = 4, marker size in pixels (roughly the marker's "radius")
float MarkerWeight ; // = 1, outline weight of markers in pixels
float FillAlpha ; // = 1, alpha modifier applied to plot fills
float ErrorBarSize ; // = 5, error bar whisker width in pixels
float ErrorBarWeight ; // = 1.5, error bar whisker weight in pixels
float DigitalBitHeight ; // = 8, digital channels bit height (at y = 1.0f) in pixels
float DigitalBitGap ; // = 4, digital channels bit padding gap in pixels
// plot styling variables
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bool AntiAliasedLines ; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased)
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float PlotBorderSize ; // = 1, line thickness of border around plot area
float MinorAlpha ; // = 0.25 alpha multiplier applied to minor axis grid lines
ImVec2 MajorTickLen ; // = 10,10 major tick lengths for X and Y axes
ImVec2 MinorTickLen ; // = 5,5 minor tick lengths for X and Y axes
ImVec2 MajorTickSize ; // = 1,1 line thickness of major ticks
ImVec2 MinorTickSize ; // = 1,1 line thickness of minor ticks
ImVec2 MajorGridSize ; // = 1,1 line thickness of major grid lines
ImVec2 MinorGridSize ; // = 1,1 line thickness of minor grid lines
ImVec2 PlotPadding ; // = 8,8 padding between widget frame and plot area and/or labels
ImVec2 LabelPadding ; // = 5,5 padding between axes labels, tick labels, and plot edge
ImVec2 LegendPadding ; // = 10,10 legend padding from top-left of plot
ImVec2 InfoPadding ; // = 10,10 padding between plot edge and interior info text
ImVec2 PlotMinSize ; // = 300,225 minimum size plot frame can be when shrunk
ImVec4 Colors [ ImPlotCol_COUNT ] ; // array of plot specific colors
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ImPlotStyle ( ) ;
} ;
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// Input mapping structure, default values listed in the comments.
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struct ImPlotInputMap {
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ImGuiMouseButton PanButton ; // LMB enables panning when held
ImGuiKeyModFlags PanMod ; // none optional modifier that must be held for panning
ImGuiMouseButton FitButton ; // LMB fits visible data when double clicked
ImGuiMouseButton ContextMenuButton ; // RMB opens plot context menu (if enabled) when double clicked
ImGuiMouseButton BoxSelectButton ; // RMB begins box selection when pressed and confirms selection when released
ImGuiKeyModFlags BoxSelectMod ; // none optional modifier that must be held for box selection
ImGuiMouseButton BoxSelectCancelButton ; // LMB cancels active box selection when pressed
ImGuiMouseButton QueryButton ; // MMB begins query selection when pressed and end query selection when released
ImGuiKeyModFlags QueryMod ; // none optional modifier that must be held for query selection
ImGuiKeyModFlags QueryToggleMod ; // Ctrl when held, active box selections turn into queries
ImGuiKeyModFlags HorizontalMod ; // Alt expands active box selection/query horizontally to plot edge when held
ImGuiKeyModFlags VerticalMod ; // Shift expands active box selection/query vertically to plot edge when held
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ImPlotInputMap ( ) ;
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} ;
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//-----------------------------------------------------------------------------
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// ImPlot End-User API
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//-----------------------------------------------------------------------------
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namespace ImPlot {
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//-----------------------------------------------------------------------------
// ImPlot Context
//-----------------------------------------------------------------------------
// Creates a new ImPlot context. Call this after ImGui::CreateContext.
ImPlotContext * CreateContext ( ) ;
// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context
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void DestroyContext ( ImPlotContext * ctx = NULL ) ;
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// Returns the current context. NULL if not context has ben set.
ImPlotContext * GetCurrentContext ( ) ;
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// Sets the current context.
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void SetCurrentContext ( ImPlotContext * ctx ) ;
//-----------------------------------------------------------------------------
// Begin/End Plot
//-----------------------------------------------------------------------------
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// Starts a 2D plotting context. If this function returns true, EndPlot() must
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// be called, e.g. "if (BeginPlot(...)) { ... EndPlot(); }". #title_id must
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// be unique. If you need to avoid ID collisions or don't want to display a
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// title in the plot, use double hashes (e.g. "MyPlot##Hidden" or "##NoTitle").
// If #x_label and/or #y_label are provided, axes labels will be displayed.
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bool BeginPlot ( const char * title_id ,
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const char * x_label = NULL ,
const char * y_label = NULL ,
const ImVec2 & size = ImVec2 ( - 1 , 0 ) ,
ImPlotFlags flags = ImPlotFlags_Default ,
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ImPlotAxisFlags x_flags = ImPlotAxisFlags_Default ,
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ImPlotAxisFlags y_flags = ImPlotAxisFlags_Default ,
ImPlotAxisFlags y2_flags = ImPlotAxisFlags_Auxiliary ,
ImPlotAxisFlags y3_flags = ImPlotAxisFlags_Auxiliary ) ;
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// Only call EndPlot() if BeginPlot() returns true! Typically called at the end
// of an if statement conditioned on BeginPlot().
void EndPlot ( ) ;
//-----------------------------------------------------------------------------
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// Plot Items
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//-----------------------------------------------------------------------------
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// Plots a standard 2D line plot.
void PlotLine ( const char * label_id , const float * values , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotLine ( const char * label_id , const double * values , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotLine ( const char * label_id , const float * xs , const float * ys , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotLine ( const char * label_id , const double * xs , const double * ys , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotLine ( const char * label_id , const ImVec2 * data , int count , int offset = 0 ) ;
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void PlotLine ( const char * label_id , const ImPlotPoint * data , int count , int offset = 0 ) ;
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void PlotLine ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle.
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void PlotScatter ( const char * label_id , const float * values , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotScatter ( const char * label_id , const double * values , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotScatter ( const char * label_id , const float * xs , const float * ys , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotScatter ( const char * label_id , const double * xs , const double * ys , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotScatter ( const char * label_id , const ImVec2 * data , int count , int offset = 0 ) ;
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void PlotScatter ( const char * label_id , const ImPlotPoint * data , int count , int offset = 0 ) ;
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void PlotScatter ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots a shaded (filled) region between two lines, or a line and a horizontal reference.
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void PlotShaded ( const char * label_id , const float * values , int count , float y_ref = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotShaded ( const char * label_id , const double * values , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotShaded ( const char * label_id , const float * xs , const float * ys , int count , float y_ref = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotShaded ( const char * label_id , const double * xs , const double * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotShaded ( const char * label_id , const float * xs , const float * ys1 , const float * ys2 , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotShaded ( const char * label_id , const double * xs , const double * ys1 , const double * ys2 , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotShaded ( const char * label_id , ImPlotPoint ( * getter1 ) ( void * data , int idx ) , void * data1 , ImPlotPoint ( * getter2 ) ( void * data , int idx ) , void * data2 , int count , int offset = 0 ) ;
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// Plots a vertical bar graph. #width and #shift are in X units.
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void PlotBars ( const char * label_id , const float * values , int count , float width = 0.67f , float shift = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotBars ( const char * label_id , const double * values , int count , double width = 0.67f , double shift = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotBars ( const char * label_id , const float * xs , const float * ys , int count , float width , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotBars ( const char * label_id , const double * xs , const double * ys , int count , double width , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotBars ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , double width , int offset = 0 ) ;
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// Plots a horizontal bar graph. #height and #shift are in Y units.
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void PlotBarsH ( const char * label_id , const float * values , int count , float height = 0.67f , float shift = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotBarsH ( const char * label_id , const double * values , int count , double height = 0.67f , double shift = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotBarsH ( const char * label_id , const float * xs , const float * ys , int count , float height , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotBarsH ( const char * label_id , const double * xs , const double * ys , int count , double height , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotBarsH ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , double height , int offset = 0 ) ;
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// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot.
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void PlotErrorBars ( const char * label_id , const float * xs , const float * ys , const float * err , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotErrorBars ( const char * label_id , const double * xs , const double * ys , const double * err , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotErrorBars ( const char * label_id , const float * xs , const float * ys , const float * neg , const float * pos , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotErrorBars ( const char * label_id , const double * xs , const double * ys , const double * neg , const double * pos , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot.
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void PlotErrorBarsH ( const char * label_id , const float * xs , const float * ys , const float * err , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotErrorBarsH ( const char * label_id , const double * xs , const double * ys , const double * err , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
void PlotErrorBarsH ( const char * label_id , const float * xs , const float * ys , const float * neg , const float * pos , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotErrorBarsH ( const char * label_id , const double * xs , const double * ys , const double * neg , const double * pos , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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/// Plots vertical stems.
void PlotStems ( const char * label_id , const float * values , int count , float y_ref = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotStems ( const char * label_id , const double * values , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
void PlotStems ( const char * label_id , const float * xs , const float * ys , int count , float y_ref = 0 , int offset = 0 , int stride = sizeof ( float ) ) ;
void PlotStems ( const char * label_id , const double * xs , const double * ys , int count , double y_ref = 0 , int offset = 0 , int stride = sizeof ( double ) ) ;
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// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels.
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void PlotPieChart ( const char * * label_ids , const float * values , int count , float x , float y , float radius , bool normalize = false , const char * label_fmt = " %.1f " , float angle0 = 90 ) ;
void PlotPieChart ( const char * * label_ids , const double * values , int count , double x , double y , double radius , bool normalize = false , const char * label_fmt = " %.1f " , double angle0 = 90 ) ;
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// Plots a 2D heatmap chart. Values are expected to be in row-major order. #label_fmt can be set to NULL for no labels.
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void PlotHeatmap ( const char * label_id , const float * values , int rows , int cols , float scale_min , float scale_max , const char * label_fmt = " %.1f " , const ImPlotPoint & bounds_min = ImPlotPoint ( 0 , 0 ) , const ImPlotPoint & bounds_max = ImPlotPoint ( 1 , 1 ) ) ;
void PlotHeatmap ( const char * label_id , const double * values , int rows , int cols , double scale_min , double scale_max , const char * label_fmt = " %.1f " , const ImPlotPoint & bounds_min = ImPlotPoint ( 0 , 0 ) , const ImPlotPoint & bounds_max = ImPlotPoint ( 1 , 1 ) ) ;
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// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.
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void PlotDigital ( const char * label_id , const float * xs , const float * ys , int count , int offset = 0 , int stride = sizeof ( float ) ) ;
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void PlotDigital ( const char * label_id , const double * xs , const double * ys , int count , int offset = 0 , int stride = sizeof ( double ) ) ;
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void PlotDigital ( const char * label_id , ImPlotPoint ( * getter ) ( void * data , int idx ) , void * data , int count , int offset = 0 ) ;
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// Plots a centered text label at point x,y with optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...).
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void PlotText ( const char * text , float x , float y , bool vertical = false , const ImVec2 & pixel_offset = ImVec2 ( 0 , 0 ) ) ;
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void PlotText ( const char * text , double x , double y , bool vertical = false , const ImVec2 & pixel_offset = ImVec2 ( 0 , 0 ) ) ;
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//-----------------------------------------------------------------------------
// Plot Utils
//-----------------------------------------------------------------------------
// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked.
void SetNextPlotLimits ( double x_min , double x_max , double y_min , double y_max , ImGuiCond cond = ImGuiCond_Once ) ;
// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked.
void SetNextPlotLimitsX ( double x_min , double x_max , ImGuiCond cond = ImGuiCond_Once ) ;
// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked.
void SetNextPlotLimitsY ( double y_min , double y_max , ImGuiCond cond = ImGuiCond_Once , int y_axis = 0 ) ;
// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks).
void FitNextPlotAxes ( bool x = true , bool y = true , bool y2 = true , bool y3 = true ) ;
// Set the X axis ticks and optionally the labels for the next plot.
void SetNextPlotTicksX ( const double * values , int n_ticks , const char * * labels = NULL , bool show_default = false ) ;
void SetNextPlotTicksX ( double x_min , double x_max , int n_ticks , const char * * labels = NULL , bool show_default = false ) ;
// Set the Y axis ticks and optionally the labels for the next plot.
void SetNextPlotTicksY ( const double * values , int n_ticks , const char * * labels = NULL , bool show_default = false , int y_axis = 0 ) ;
void SetNextPlotTicksY ( double y_min , double y_max , int n_ticks , const char * * labels = NULL , bool show_default = false , int y_axis = 0 ) ;
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// Select which Y axis will be used for subsequent plot elements. The default is '0', or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX.
void SetPlotYAxis ( int y_axis ) ;
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// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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ImPlotPoint PixelsToPlot ( const ImVec2 & pix , int y_axis = IMPLOT_AUTO ) ;
ImPlotPoint PixelsToPlot ( float x , float y , int y_axis = IMPLOT_AUTO ) ;
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// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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ImVec2 PlotToPixels ( const ImPlotPoint & plt , int y_axis = IMPLOT_AUTO ) ;
ImVec2 PlotToPixels ( double x , double y , int y_axis = IMPLOT_AUTO ) ;
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//-----------------------------------------------------------------------------
// Plot Queries
//-----------------------------------------------------------------------------
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// Use these functions to retrieve information about the current plot. They
// MUST be called between BeginPlot and EndPlot!
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// Get the current Plot position (top-left) in pixels.
ImVec2 GetPlotPos ( ) ;
// Get the curent Plot size in pixels.
ImVec2 GetPlotSize ( ) ;
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// Returns true if the plot area in the current plot is hovered.
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bool IsPlotHovered ( ) ;
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// Returns true if the XAxis plot area in the current plot is hovered.
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bool IsPlotXAxisHovered ( ) ;
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// Returns true if the YAxis[n] plot area in the current plot is hovered.
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bool IsPlotYAxisHovered ( int y_axis = 0 ) ;
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// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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ImPlotPoint GetPlotMousePos ( int y_axis = IMPLOT_AUTO ) ;
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// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (0 initially).
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ImPlotLimits GetPlotLimits ( int y_axis = IMPLOT_AUTO ) ;
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// Returns true if the current plot is being queried.
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bool IsPlotQueried ( ) ;
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// Returns the current plot query bounds.
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ImPlotLimits GetPlotQuery ( int y_axis = IMPLOT_AUTO ) ;
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//-----------------------------------------------------------------------------
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// Plot and Item Styling
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//-----------------------------------------------------------------------------
// Provides access to plot style structure for permanant modifications to colors, sizes, etc.
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ImPlotStyle & GetStyle ( ) ;
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// Style colors for current ImGui style (default).
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void StyleColorsAuto ( ImPlotStyle * dst = NULL ) ;
// Style colors for ImGui "Classic".
void StyleColorsClassic ( ImPlotStyle * dst = NULL ) ;
// Style colors for ImGui "Dark".
void StyleColorsDark ( ImPlotStyle * dst = NULL ) ;
// Style colors for ImGui "Light".
void StyleColorsLight ( ImPlotStyle * dst = NULL ) ;
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// Use PushStyleX to temporarily modify your ImPlotStyle. The modification
// will last until the matching call to PopStyleX. You MUST call a pop for
// every push, otherwise you will leak memory! This behaves just like ImGui.
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// Temporarily modify a plot color. Don't forget to call PopStyleColor!
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void PushStyleColor ( ImPlotCol idx , ImU32 col ) ;
void PushStyleColor ( ImPlotCol idx , const ImVec4 & col ) ;
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// Undo temporary color modification. Undo multiple pushes at once by increasing count.
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void PopStyleColor ( int count = 1 ) ;
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// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar!
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void PushStyleVar ( ImPlotStyleVar idx , float val ) ;
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// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar!
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void PushStyleVar ( ImPlotStyleVar idx , int val ) ;
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// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar!
void PushStyleVar ( ImPlotStyleVar idx , const ImVec2 & val ) ;
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// Undo temporary style modification. Undo multiple pushes at once by increasing count.
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void PopStyleVar ( int count = 1 ) ;
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// The following can be used to modify the style of the next plot item ONLY. They do
// NOT require calls to PopStyleX. Leave style attributes you don't want modified to
// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current
// values in the your ImPlotStyle or from Colormap data.
// Set the line color and weight for the next item only.
void SetNextLineStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO ) ;
// Set the fill color for the next item only.
void SetNextFillStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float alpha_mod = IMPLOT_AUTO ) ;
// Set the marker style for the next item only.
void SetNextMarkerStyle ( ImPlotMarker marker = IMPLOT_AUTO , float size = IMPLOT_AUTO , const ImVec4 & fill = IMPLOT_AUTO_COL , float weight = IMPLOT_AUTO , const ImVec4 & outline = IMPLOT_AUTO_COL ) ;
// Set the error bar style for the next item only.
void SetNextErrorBarStyle ( const ImVec4 & col = IMPLOT_AUTO_COL , float size = IMPLOT_AUTO , float weight = IMPLOT_AUTO ) ;
// Returns the null terminated string name for an ImPlotCol.
const char * GetStyleColorName ( ImPlotCol color ) ;
//-----------------------------------------------------------------------------
// Colormaps
//-----------------------------------------------------------------------------
// Item styling is based on Colormaps when the relevant ImPlotCol is set to
// IMPLOT_AUTO_COL (default). Several built in colormaps are available and can be
// toggled in the demo. You can push/pop or set your own colormaps as well.
// The Colormap data will be ignored and a custom color will be used if you have either:
// 1) Modified an item style color in your ImPlotStyle to anything but IMPLOT_AUTO_COL.
// 2) Pushed an item style color using PushStyleColor().
// 3) Set the next item style with a SetNextXStyle function.
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// Temporarily switch to one of the built-in colormaps.
void PushColormap ( ImPlotColormap colormap ) ;
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// Temporarily switch to your custom colormap. The pointer data must persist until the matching call to PopColormap!
void PushColormap ( const ImVec4 * colormap , int size ) ;
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// Undo temporary colormap modification.
void PopColormap ( int count = 1 ) ;
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// Permanently sets a custom colormap. The colors will be copied to internal memory. Prefer PushColormap instead of calling this each frame.
void SetColormap ( const ImVec4 * colormap , int size ) ;
// Permanently switch to one of the built-in colormaps. If samples is greater than 1, the map will be linearly resampled. Don't call this each frame.
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void SetColormap ( ImPlotColormap colormap , int samples = 0 ) ;
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// Returns the size of the current colormap.
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int GetColormapSize ( ) ;
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// Returns a color from the Color map given an index >= 0 (modulo will be performed).
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ImVec4 GetColormapColor ( int index ) ;
// Linearly interpolates a color from the current colormap given t between 0 and 1.
ImVec4 LerpColormap ( float t ) ;
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// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired.
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ImVec4 NextColormapColor ( ) ;
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// Renders a vertical color scale using the current color map. Call this outside of Begin/EndPlot.
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void ShowColormapScale ( double scale_min , double scale_max , float height ) ;
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// Returns a null terminated string name for a built-in colormap.
const char * GetColormapName ( ImPlotColormap colormap ) ;
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//-----------------------------------------------------------------------------
// Legend Utils
//-----------------------------------------------------------------------------
// Returns true if a plot item legend entry is hovered.
bool IsLegendEntryHovered ( const char * label_id ) ;
// Begin a drag and drop source from a legend entry. The only supported flag is SourceNoPreviewTooltip
bool BeginLegendDragDropSource ( const char * label_id , ImGuiDragDropFlags flags = 0 ) ;
// End legend drag and drop source.
void EndLegendDragDropSource ( ) ;
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// Begin a popup for a legend entry.
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bool BeginLegendPopup ( const char * label_id , ImGuiMouseButton mouse_button = 1 ) ;
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// End a popup for a legend entry.
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void EndLegendPopup ( ) ;
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//-----------------------------------------------------------------------------
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// Miscellaneous
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//-----------------------------------------------------------------------------
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// Allows changing how keyboard/mouse interaction works.
ImPlotInputMap & GetInputMap ( ) ;
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// Get the plot draw list for rendering to the current plot area.
ImDrawList * GetPlotDrawList ( ) ;
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// Push clip rect for rendering to current plot area.
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void PushPlotClipRect ( ) ;
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// Pop plot clip rect.
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void PopPlotClipRect ( ) ;
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// Shows ImPlot style selector dropdown menu.
bool ShowStyleSelector ( const char * label ) ;
// Shows ImPlot style editor block (not a window).
void ShowStyleEditor ( ImPlotStyle * ref = NULL ) ;
// Add basic help/info block (not a window): how to manipulate ImPlot as an end-user.
void ShowUserGuide ( ) ;
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//-----------------------------------------------------------------------------
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// Demo (add implot_demo.cpp to your sources!)
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//-----------------------------------------------------------------------------
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// Shows the ImPlot demo.
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void ShowDemoWindow ( bool * p_open = NULL ) ;
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} // namespace ImPlot