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Commit Graph

465 Commits

Author SHA1 Message Date
Emmanuel Gil Peyrot 40d150c399 Docs: Remove mentions of extra-cmake-modules 2020-09-30 17:04:20 +02:00
Camilla Löwy 73ef5f0abb Update CODEOWNERS for move to SCSS 2020-09-22 19:50:40 +02:00
Luflosi 58df92acad
Use consistent indentation for Doxygen custom stylesheet
Most of this file is indented with tabs but parts are indented with spaces.

Closes #1770.
2020-09-18 14:27:57 +02:00
Siavash Eliasi 96f9f5c4b9 Migrate to Sass for Doxygen custom stylesheets
Closes #1759.
2020-09-07 20:50:57 +02:00
Siavash Eliasi bb1d917c2f Improve docs scaling on mobile and small screens
Closes #1757.
2020-09-02 21:50:57 +02:00
Camilla Löwy 59196f9ad8 Make old debug context hint/attrib name searchable 2020-09-02 21:27:43 +02:00
Camilla Löwy b9dfce0070 Fix formatting in transition guide 2020-09-02 17:41:38 +02:00
Camilla Löwy 05dd2fa298 Win32: Disable fb transparency when it is broken
On Windows 7, when GLFW framebuffer transparency and the DWM are enabled
but DWM transparency is disabled (i.e. when the Transparency setting is
disabled under Personalization > Color), the contents of the framebuffer
is combined with the last frame using additive blending instead of
replacing the previous contents.

This commit limits GLFW framebuffer transparency on Windows 7 to when
DWM transparency is enabled, removing the previous workaround of setting
a layered window color key that led to rendering artifacts.

Fixes #1512.
2020-07-29 15:21:45 +02:00
Camilla Löwy e0f7ce402b Documentation fix
"Joystick token" is not used anywhere else in the documentation.
2020-07-21 18:06:13 +02:00
Camilla Löwy 782e6b6cef Make joystick platform code init on demand
This makes joystick support initialize the first time a joystick
function is called, including those gamepad functions that are layered
on top of joystick functions.

Related to #1284.
Related to #1646.
2020-07-21 17:38:56 +02:00
Camilla Löwy 3207fc7120 Add window property test 2020-07-15 19:08:04 +02:00
Camilla Löwy a122d91303 Documentation work for GLFW_MOUSE_PASSTHROUGH
Related to #1568.
2020-07-15 18:02:38 +02:00
Camilla Löwy f5f060e6bf Init hint documentation work
The documentation for window hints had several features that had not
been carried over to init hints.

This also removes listing glfwInitHint for each hint, which was an
artifact of the removal of glfwInitHintString.
2020-06-29 00:02:41 +02:00
Camilla Löwy 0dea8a4441 EGL: Add support for EGL_ANGLE_platform_angle
This adds basic support for selecting the platform type (rendering
backend) when running on ANGLE.

Related to #1380.
2020-06-29 00:02:22 +02:00
Camilla Löwy 36f8250321 Add missing entries to new symbols list
Related to #1692.
2020-06-28 19:27:49 +02:00
Camilla Löwy b420ca7404 Add GLFW_CONTEXT_DEBUG window hint alias
This adds GLFW_CONTEXT_DEBUG as a preferred alias for
the GLFW_OPENGL_DEBUG_CONTEXT window hint, as debug contexts are
defined for both OpenGL and OpenGL ES.

Related to #1720.
2020-06-28 19:27:48 +02:00
Camilla Löwy 4e3b43383a Re-word docs for GLFW_OPENGL_DEBUG_CONTEXT attrib
Related to #1720.
2020-06-28 19:25:28 +02:00
A. Tombs 8a69a0d7e5 Re-word docs for OPENGL_DEBUG_CONTEXT hint
Re-worded documentation for the `GLFW_OPENGL_DEBUG_CONTEXT` window hint
to avoid implying that it only applies to OpenGL contexts. Added a link
to the relevant Khronos extension description.

Closes #1720.
2020-06-26 17:48:46 +02:00
Camilla Löwy 69ff0b8ee0 Refresh Doxygen file with version 1.8.18 2020-06-05 19:11:04 +02:00
Camilla Löwy 399c2a1fad Clarify docs on default GL header inclusion
The documentation claims that any extension loader library header
included before the GLFW one will prevent the inclusion of the
default OpenGL header.  In reality this only worked if the loader
defined the canonical desktop OpenGL __gl_h_ inclusion guard and even
then relied on the OpenGL header to detect this.

This is the companion to 105cf32e0b, which
added the preprocessor logic to check for many known OpenGL and OpenGL
ES inclusion guards and not even attempt to include the default header
if any are present.

Some clarification of the language around header inclusion has also been
attempted, including making GLFW_INCLUDE_NONE more prominent.

Fixes #1695.
2020-06-02 18:04:49 +02:00
Camilla Löwy fbf8aae44f Fix typo in header option macro docs 2020-05-31 15:28:57 +02:00
Camilla Löwy 27295b508f Note removal of wl_shell support in release notes 2020-05-19 18:56:25 +02:00
Camilla Löwy d7ae90a790 Update community resource links 2020-05-05 00:38:14 +02:00
Camilla Löwy 41a19ed49c Disambiguate Vulkan support reference link 2020-05-05 00:38:14 +02:00
Camilla Löwy 9516df52a4 Fix unclear language in build guide
Fixes #1658.
2020-03-12 01:57:58 +01:00
Camilla Löwy 72366ac9a9 Cocoa: Finish launching NSApp in glfwInit
This moves the remaining bits of NSApplication initialization into
_glfwPlatformInit.  As a side-effect of this, any command-line program
initializing GLFW will get a menu bar, which is not ideal.

If this has happened to you and a bisect led you here, please see the
GLFW_COCOA_MENUBAR init hint introduced in GLFW 3.3.

If this patch is a terrible idea, please get in touch in the 3.4 release
timeframe.

This is a replacement for 6e6805000a,
which attempts to preserve the existing menu bar creation behavior for
the 3.3-stable branch.

Fixes #1649.
2020-03-12 01:56:35 +01:00
Camilla Löwy d1ae7bac60 Put docs target in GLFW3 folder 2020-02-10 17:44:34 +01:00
Emmanuel Gil Peyrot 76406c7894 Mention that xdg-shell is mandatory on Wayland 2020-02-06 09:02:16 +01:00
Camilla Löwy d973acc123 Update OpenGL bits of build documentation slightly
This removes most references to GLU, replaces the legacy CMake cache
variables for OpenGL with the modern namespaced target and switches to
$() for command substitution.

Fixes #1580.
2020-01-19 23:35:59 +01:00
ByunghoonKim c5cb4a253a Cocoa: Add support for VK_EXT_metal_surface
This adds optional support for the VK_EXT_metal_surface instance
extension.

Closes #1619.
2020-01-16 05:28:24 +01:00
Camilla Löwy 4ec7daf3e9 Cocoa: Replace display link with IOKit query
This removes the final dependency on CoreVideo, using a display link to
get the refresh rate of monitors where Core Graphics report a refresh
rate of zero.  Instead we now query the I/O registry directly, similarly
to what the display link does at creation.

Thanks to @OneSadCookie for pointers to this solution.
2019-12-25 21:53:04 +01:00
Camilla Löwy 7dbdd2e6a5 Add more standard cursors
This adds the standard cursors for diagonal and omnidirectional
resize/move and operation-not-allowed.  It also adds new (better?) names
for the horizontal and vertical resize/move and pointing hand cursors.

References:
 - https://developer.apple.com/documentation/appkit/nscursor
 - https://stackoverflow.com/questions/10733228/
 - https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setsystemcursor
 - https://freedesktop.org/wiki/Specifications/cursor-spec/
 - https://tronche.com/gui/x/xlib/appendix/b/

Related to #427.
2019-11-28 22:24:00 +01:00
Camilla Löwy 50a6270e55 Add initial CODEOWNERS file 2019-11-14 19:50:14 +01:00
Camilla Löwy b804379463 Add initial GH support file 2019-11-14 19:50:14 +01:00
Camilla Löwy 8e288dc94c Win32: Add GLFW_WIN32_KEYBOARD_MENU
This platform specific window hint enables access to the Windows window
menu via the keyboard shortcuts.
2019-11-11 22:37:18 +01:00
Camilla Löwy c88ee1c9d3 Win32: Change transparent framebuffer key color
This is a temporary fix while we determine if the color key workaround
should be removed completely.  See issue thread for discussion.

Related to #1512.
2019-11-11 22:37:13 +01:00
Camilla Löwy 28d8507700 Fix order of words in window guide
Fixes #1571.
2019-11-01 13:43:47 +01:00
Camilla Löwy 82978bb3af Documentation work
This is the documentation update for the change introduced with
0b01d850ed, removing the requirement for
the forward-compatibility flag on macOS.
2019-10-29 12:04:22 +01:00
Camilla Löwy 376897a344 Replace notes for previous releases with links
The news / release notes page was getting a bit long.
2019-10-28 20:02:12 +01:00
Camilla Löwy 1e20218b3d Use HTTPS for Discourse forum 2019-10-16 02:33:12 +02:00
luz.paz 7105ff2dfd Fix typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`
2019-09-16 12:30:25 +02:00
Camilla Löwy aa8e8ab960 Remove deprecated tags from Doxyfile.in
This fixes warnings emitted by Doxygen 1.8.16.
2019-09-06 15:55:59 +02:00
Camilla Löwy 51bb76c7c3 Improve (?) reference documentation for callbacks 2019-05-24 14:58:54 +02:00
Camilla Löwy e1d9e2ba73 Clarify Doxyfile INPUT value generation 2019-05-24 14:43:49 +02:00
Camilla Löwy bb6945a18a Clarify difference between time and timer in docs 2019-05-24 14:43:49 +02:00
Camilla Löwy feaa532886 Add missing word 2019-05-24 14:43:49 +02:00
Camilla Löwy 3cf7645b96 Documentation work
Most context related hint and attribute links had copypaste errors.
The GLFW_CONTEXT_RELEASE_BEHAVIOR and GLFW_CONTEXT_NO_ERROR attributes
did not have guide documentation.
2019-05-24 14:43:49 +02:00
Camilla Löwy e4aba7feaa Convert triangle-opengl example to 3.3 core 2019-05-24 14:43:49 +02:00
Camilla Löwy a639d6e635 Rename OpenGL triangle example to triangle-opengl 2019-05-24 14:43:39 +02:00
Camilla Löwy 8ee589e43b Disable examples and tests when a subproject
This changes the default value of the GLFW_BUILD_EXAMPLES and
GLFW_BUILD_TESTS CMake options to false when GLFW is being added as
a subdirectory by another CMake project.

If you want the previous behavior, force these options to true before
adding the GLFW subdirectory:

set(GLFW_BUILD_EXAMPLES ON CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS ON CACHE BOOL "" FORCE)
add_subdirectory(path/to/glfw)

Doing this is backward compatible with earlier versions of GLFW.

The GLFW_BUILD_DOCS option is left enabled as it also requires Doxygen
to have any effect, is quicker to build and is more likely to be useful
when GLFW is a subproject.
2019-05-17 16:12:52 +02:00