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Commit Graph

525 Commits

Author SHA1 Message Date
Camilla Löwy ab3bfb4205 Cocoa: Update MoltenVK support for LunarG SDK
GLFW now checks for the libvulkan.1.dylib loader instead of what is now
the ICD.  This removes checking for libMoltenVK.dylib to avoid cryptic
errors.  This unfortunately also breaks compatibility with the
standalone MoltenVK SDK.

This also removes support for the static loader library as that is not
present in the LunarG SDK.

Related to #870.
2018-03-01 21:45:46 +01:00
Caio Marcelo de Oliveira Filho b88be7c1e9 Remove unused variable in opacity test 2018-03-01 08:29:04 +01:00
Camilla Löwy ff6a8891d4 Make remaining tests set viewport in render loop 2018-02-07 16:46:51 +01:00
Camilla Löwy 370eac3c48 Add glfwSetWindowContentScaleCallback
Related to #677.
Related to #1115.
2018-01-09 18:00:22 +01:00
Camilla Löwy 3d493b60f1 Cleanup 2017-12-19 15:08:27 +01:00
Camilla Löwy 5f8431d7ca Update Nuklear to 2.00.4 2017-12-19 15:08:22 +01:00
Emmanuel Gil Peyrot c3cba58a71 Remove trailing whitespace 2017-12-14 15:36:55 +01:00
Camilla Löwy 0e8c4ea7ce Add lock key modifier bits input mode
This adds the GLFW_MOD_CAPS_LOCK and GLFW_MOD_NUM_LOCK modifier bits.
Set the GLFW_LOCK_KEY_MODS input mode to enable these for all callbacks
that receive modifier bits.

Fixes #946.
2017-12-06 18:01:34 +01:00
Camilla Löwy d81946a35b Add window mode toggling to tearing test 2017-12-06 18:01:33 +01:00
Camilla Löwy df434c839a Add mapping file drop support to joystick test 2017-12-06 18:01:32 +01:00
Camilla Löwy 390a66d2e7 Fix missing header in gamma test 2017-11-28 14:20:54 +01:00
Camilla Löwy 1a250234ea Add revert button to gamma ramp test 2017-11-27 02:09:51 +01:00
Camilla Löwy 11e47f08b1 Add glfwGetWindowOpacity and glfwSetWindowOpacity
This adds support for setting the opacity of the whole window, including
any decorations.

Fixes #1089.
2017-11-15 15:46:01 +01:00
Camilla Löwy 546c99a3a3 Made sharing an example 2017-11-10 02:58:18 +01:00
Camilla Löwy 31cbb20ba2 Deprecate window parameter of clipboard functions 2017-11-10 02:52:16 +01:00
Camilla Löwy 16bf872117 Add content scale queries
This adds glfwGetWindowContentScale and glfwGetMonitorContentScale for
querying the recommended drawing scale factor for DPI-aware rendering.

Parts of this patch are based on code by @ferreiradaselva.

Fixes #235.
Fixes #439.
Fixes #677.
Fixes #845.
Fixes #898.
2017-10-26 17:26:36 +02:00
Camilla Löwy 56ecd62f58 Fix joystick test hat drawing 2017-10-03 00:41:55 +02:00
Camilla Löwy 07cc6e00da Add gamepad name to joysticks test 2017-10-02 17:32:21 +02:00
Camilla Löwy ad9458a14c Clarify what glfwVulkanSupported means 2017-08-20 14:42:39 +02:00
Andrey Zholos b4ea2d32e6 Add input lag test
Closes #973.
2017-08-18 13:01:47 +02:00
Camilla Löwy 5b7281bd41 Add glfwGetJoystickGUID
This function completes the first round of support for
SDL_GameControllerDB.

Fixes #900.
2017-07-30 16:15:12 +02:00
Camilla Löwy 85eda77d35 Update Nuklear to 1.40.0 2017-07-30 16:11:03 +02:00
Camilla Löwy c0bc10427c Fix warnings in Vulkan test 2017-07-17 23:16:55 +02:00
Camilla Löwy 8e899ccc29 Cocoa: Add support for MoltenVK dynamic library
Tested with MoltenVK 0.18.0.

Related to #870.
2017-07-10 21:34:02 +02:00
Camilla Löwy 953106e74d Add support for SDL_GameControllerDB
This adds support for importing and applying mappings from the
SDL_GameControllerDB database.

Related to #900.
2017-07-07 15:52:33 +02:00
Camilla Löwy bc7ebc1a89 Fix joystick test attention request
Fixes #1020.
2017-05-22 15:16:47 +02:00
Camilla Löwy 2f5e230338 Add attention request to joystick test 2017-05-11 20:10:28 +02:00
Camilla Löwy 43fc399cd1 Add hat button toggling to joystick test 2017-03-08 12:39:16 +01:00
Camilla Löwy 798d7c6d68 Implement glfwGetJoystickHats
This moves the buttons-as-hats logic to shared code and adds the
GLFW_JOYSTICK_HAT_BUTTONS input mode as a way to disable this legacy
behavior.

Fixes #889.
2017-03-06 03:23:29 +01:00
IntellectualKitty 368dec7ac7 Add glfwGetJoystickHats
This merges the public part of the glfwGetJoystickHats work by
@IntellectualKitty.  The implementation needs replacing due to
refactoring in preparation for gamecontrollerdb support.

Closes #906.
2017-03-05 23:20:07 +01:00
Camilla Löwy 6d9a58bfef Add glfwInitHint
This allows setting hints that control how the library is initialized,
transforming more compile-time options into run-time ones.
2017-03-01 04:35:41 +01:00
Camilla Löwy e9560ef021 Add GLFW_OSMESA_CONTEXT_API
This allows the creation of OpenGL contexts via OSMesa on existing
platforms.  It does not add a compile- or link-time dependency on
OSMesa.

Fixes #281.
2017-02-28 20:38:10 +01:00
Camilla Löwy 106a617fa8 Update Nuklear to 1.33.0 2017-02-26 18:47:53 +01:00
Camilla Löwy 98bdd36231 Fix glfwVulkanSupported semantics 2017-02-07 21:28:50 +01:00
Camilla Löwy afb5449ca4 Update Nuklear to 1.20 2017-02-07 19:12:22 +01:00
Camilla Löwy c873327fe3 Fix NOTFOUND paths being added as dependencies
Fixes #930.
2017-01-20 01:29:46 +01:00
Camilla Löwy 9e56099edd Add glfwSetWindowAttrib
This function allows updating the GLFW_DECORATED, GLFW_RESIZABLE,
GLFW_FLOATING and GLFW_AUTO_ICONIFY attributes for existing windows.

Fixes #537.
2016-12-06 15:59:18 +01:00
Camilla Löwy 1252016b9c Add remaining GLSL version directives
Related to #864.
2016-12-05 14:16:56 +01:00
A. Tombs 1b17a5293c Add version directives to GLSL shaders
Although not technically required, I believe it is best practice for
shaders to specify which version of the GLSL spec they conform to.

Closes #864.
2016-12-05 14:06:39 +01:00
Camilla Löwy f44307da4e Update Nuklear to 1.18
Fixes #907.
2016-12-03 20:35:17 +01:00
Camilla Löwy 11376a2dd0 Cleanup 2016-12-03 20:06:24 +01:00
Camilla Löwy cc9168bda1 Win32: Fix build on VC++ 2008
This is not official support for VC++ 2008.

Fixes #821.
2016-12-03 20:06:23 +01:00
Camilla Löwy f4d0c83181 Paperwork done 2016-11-30 14:00:41 +01:00
Camilla Berglund 2aee114950 Clarify glfwinfo output for no Vulkan extensions 2016-11-07 19:53:30 +01:00
Camilla Berglund e94d16667b Cocoa: Add basic support for Vulkan via MoltenVK
This adds basic support for MoltenVK, a Vulkan implementation on top of
Metal, on macOS 10.11 and later.  It looks for MoltenVK in the process
via RTLD_DEFAULT symbol lookup if _GLFW_VULKAN_STATIC is disabled.

glfwCreateWindowSurface now creates and sets a CAMetalLayer for the
window content view, which is required for MoltenVK to function.

You must help CMake find MoltenVK for the Vulkan test to be built.

Fixes #870.
2016-11-01 21:39:54 +01:00
Camilla Berglund 85f867983f Update Vulkan test to 1.0.26.0
Fixes #727.
Fixes #758.
2016-11-01 21:34:26 +01:00
Camilla Berglund efc6b35615 Rename joystick ID variables 2016-10-16 14:07:18 +02:00
Camilla Berglund bf747e32b4 Remove unused variables in gamma test 2016-10-16 14:07:18 +02:00
Camilla Berglund ef15735161 Make Escape exit threads test 2016-10-16 14:07:18 +02:00
Camilla Berglund cc3036860a Add list window to joystick test 2016-10-06 19:08:35 +02:00